Player Matchup

Anubis
Anubis
T0lerant
Anubis
Level 89
God Stats
3W - 1L
1,632 SR
Queue Stats
75W - 92L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
buzzmaster
Ah Muzen Cab
Level 84
God Stats
4W - 4L
1,417 SR
Queue Stats
286W - 369L
1,428 Elo+
Party 2
Chaac
Chaac
wallytiteuf
Chaac
Level 69
God Stats
35W - 44L
1,463 SR
Queue Stats
300W - 378L
1,429 Elo+
Party 2
Team Averages
Level 81
1,504 SR
1,428 Elo+

VS

Team Averages
Level 92
1,566 SR
1,600 Elo+
Mercury
Mercury
Heterminе
Mercury
Level 68
God Stats
0W - 2L
1,405 SR
Queue Stats
52W - 40L
1,554 Elo+
Party 1
Hercules
Hercules
JuicyBalls
Hercules
Level 123
God Stats
3W - 3L
1,627 SR
Queue Stats
49W - 37L
1,632 Elo+
Party 1
Olorun
Olorun
MushroomPrincess
Olorun
Level 85
God Stats
2W - 1L
1,666 SR
Queue Stats
66W - 39L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
T0lerant
Anubis
14
3 / 3 / 6
10,637
665
11,663
10,975
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
buzzmaster
Ah Muzen Cab
15
4 / 2 / 6
10,799
675
22,502
11,600
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 5
10,459
654
12,669
15,796
13,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heterminе
Mercury
13
1 / 3 / 5
9,530
596
2,830
13,348
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hercules
JuicyBalls
Hercules
14
3 / 2 / 4
10,366
648
8,497
26,951
34,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 6 / 4
10,126
633
14,519
14,089
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
7
7
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Heterminе
Mercury
1
3
5
1.17
L
Hercules
JuicyBalls
Hercules
3
2
4
2.5
L
3
6
4
0.83
W
Anubis
T0lerant
Anubis
3
3
6
2
W
Ah Muzen Cab
buzzmaster
Ah Muzen Cab
4
2
6
3.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,834
Damage
25,846
38,371
Taken
54,388
25,043
Mitigated
45,578
18,317
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Heterminе
Mercury
2,830
1,073
0
310
13,348
5,077
0
3,608
9,508
0
26,984
L
Hercules
JuicyBalls
Hercules
8,497
1,999
0
10,759
26,951
34,370
0
4,921
21,667
3,998
19,804
L
14,519
6,621
1,567
4,515
14,089
6,131
0
3,735
9,912
32,613
2,696
W
Anubis
T0lerant
Anubis
11,663
1,184
0
4,133
10,975
6,519
621
4,040
6,935
41,374
0
W
Ah Muzen Cab
buzzmaster
Ah Muzen Cab
22,502
10,989
318
5,881
11,600
4,886
1,094
4,279
7,321
0
68,920
W
12,669
832
355
7,630
15,796
13,638
1,134
6,703
9,093
0
33,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
30,022
205
Minions Killed
169
11
Camps Cleared
4
888,019
Distance Traveled
950,539
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,530
596
58
4
3
371,272
4
L
Hercules
10,366
648
52
3
0
307,682
11
L
Olorun
10,126
633
59
4
1
271,585
1
W
Anubis
10,637
665
63
4
5
269,832
4
W
Ah Muzen Cab
10,799
675
105
7
5
309,969
6
W
Chaac
10,459
654
37
2
1
308,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role