Player Matchup

Horus
Horus
Durkio24
Horus
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
25W - 26L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
Savage CrimeZ
Cthulhu
Level 119
God Stats
9W - 10L
1,486 SR
Queue Stats
306W - 307L
1,558 Elo+
Party 1
Apollo
Apollo
TanRicenBeans
Apollo
Level 17
God Stats
4W - 2L
1,593 SR
Queue Stats
35W - 29L
1,644 Elo+
Party 1
Sol
Sol
TheTommee
Sol
Level 28
God Stats
12W - 8L
1,575 SR
Queue Stats
197W - 177L
1,636 Elo+
Solo
Mercury
Mercury
pollamayor25
Mercury
Level 8
God Stats
4W - 0L
1,900 SR
Queue Stats
19W - 19L
1,634 Elo+
Solo
Team Averages
Level 37
1,653 SR
1,616 Elo+

VS

Team Averages
Level 22
1,619 SR
1,600 Elo+
Zeus
Zeus
DiveGang
Zeus
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
351W - 347L
1,635 Elo+
Solo
Neith
Neith
SadisticLamb
Neith
Level 28
God Stats
75W - 38L
1,735 SR
Queue Stats
271W - 211L
1,590 Elo+
Solo
Fenrir
Fenrir
Skogul187
Fenrir
Level 10
God Stats
1W - 1L
1,405 SR
Queue Stats
3W - 7L
1,626 Elo+
Solo
Chaac
Chaac
UnholyRose
Chaac
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 5L
1,533 Elo+
Solo
Anubis
Anubis
nabramza3
Anubis
Level 15
God Stats
10W - 5L
1,709 SR
Queue Stats
50W - 45L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Durkio24
Horus
12
0 / 1 / 0
6,822
487
1,442
4,966
1,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
11
0 / 1 / 4
6,327
452
3,033
10,079
6,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 3 / 0
7,628
545
6,209
7,240
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 3
8,382
599
10,239
8,645
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
pollamayor25
Mercury
11
3 / 3 / 4
7,028
502
3,494
8,155
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 2 / 2
7,888
563
8,923
8,724
3,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 1
7,568
541
6,131
7,890
2,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
Skogul187
Fenrir
8
2 / 8 / 2
5,905
422
3,603
8,781
3,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
11
0 / 1 / 2
6,665
476
2,608
11,410
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
nabramza3
Anubis
11
1 / 1 / 0
6,785
485
1,064
5,547
2,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
9
9
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
2
2
2
W
Horus
Durkio24
Horus
0
1
0
0
L
3
1
1
3.5
W
Cthulhu
0
1
4
2
L
Fenrir
Skogul187
Fenrir
2
8
2
0.38
W
4
3
0
1.33
W
5
1
3
6.5
L
Chaac
0
1
2
1
L
Anubis
nabramza3
Anubis
1
1
0
1
W
Mercury
pollamayor25
Mercury
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
22,329
39,085
Taken
42,352
17,068
Mitigated
15,619
10,326
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,923
855
0
4,104
8,724
3,216
0
4,245
4,311
51,519
0
W
Horus
Durkio24
Horus
1,442
962
0
682
4,966
1,956
68
879
4,087
0
32,258
L
6,131
2,773
0
4,084
7,890
2,428
1,131
1,281
6,579
0
47,007
W
Cthulhu
3,033
40
56
3,791
10,079
6,753
315
3,155
6,924
23,309
0
L
Fenrir
Skogul187
Fenrir
3,603
986
0
281
8,781
3,088
0
4,785
3,794
0
8,153
W
6,209
4,256
0
958
7,240
3,160
1,170
551
6,689
0
47,314
W
10,239
3,158
0
4,714
8,645
2,576
0
4,712
3,933
64,399
0
L
Chaac
2,608
156
0
6,325
11,410
3,981
176
2,473
8,759
0
38,025
L
Anubis
nabramza3
Anubis
1,064
453
0
2,779
5,547
2,906
0
0
5,547
46,224
0
W
Mercury
pollamayor25
Mercury
3,494
1,583
0
125
8,155
2,623
0
690
7,465
0
37,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
34,811
366
Minions Killed
394
0
Camps Cleared
0
1,294,779
Distance Traveled
1,133,969
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,888
563
113
8
0
232,816
3
W
Horus
6,822
487
56
4
0
241,767
0
L
Neith
7,568
541
84
6
0
229,625
6
W
Cthulhu
6,327
452
35
3
0
268,075
2
L
Fenrir
5,905
422
18
1
0
239,653
3
W
Apollo
7,628
545
83
6
0
224,302
0
W
Sol
8,382
599
127
9
0
269,404
5
L
Chaac
6,665
476
87
6
0
248,379
1
L
Anubis
6,785
485
92
7
0
183,496
5
W
Mercury
7,028
502
65
5
0
291,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role