Player Matchup

Fenrir
Fenrir
Nickelodion10
Fenrir
Level 24
God Stats
4W - 5L
1,464 SR
Queue Stats
29W - 56L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
Pelohke
Cthulhu
Level 27
God Stats
2W - 1L
1,898 SR
Queue Stats
53W - 75L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
goallaso70
Kukulkan
Level 26
God Stats
3W - 4L
1,617 SR
Queue Stats
29W - 41L
1,289 Elo+
Party 2
Charybdis
Charybdis
lobifcn
Charybdis
Level 16
God Stats
4W - 5L
1,812 SR
Queue Stats
17W - 30L
1,288 Elo+
Party 2
Danzaburou
Danzaburou
lvdhaar
Danzaburou
Level 25
God Stats
12W - 11L
1,451 SR
Queue Stats
31W - 58L
1,277 Elo+
Party 2
Team Averages
Level 24
1,648 SR
1,282 Elo+

VS

Team Averages
Level 23
1,594 SR
1,447 Elo+
Charybdis
Charybdis
KLMEN02
Charybdis
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
38W - 28L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Smite-Rush25
Morgan Le Fay
Level 29
God Stats
4W - 5L
1,506 SR
Queue Stats
304W - 315L
1,497 Elo+
Party 1
Fenrir
Fenrir
borsalino92I
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,317 Elo+
Solo
Ymir
Ymir
mike91mike91
Ymir
Level 29
God Stats
36W - 36L
1,502 SR
Queue Stats
98W - 116L
1,398 Elo+
Solo
Cernunnos
Cernunnos
smiteZer44
Cernunnos
Level 25
God Stats
26W - 10L
1,732 SR
Queue Stats
313W - 228L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 11 / 1
9,199
438
7,813
18,455
11,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Pelohke
Cthulhu
13
2 / 7 / 2
8,125
387
5,982
21,223
16,037
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
goallaso70
Kukulkan
15
2 / 6 / 5
9,300
443
10,561
14,675
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
lobifcn
Charybdis
12
0 / 10 / 1
7,486
356
2,304
14,424
3,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
lvdhaar
Danzaburou
15
1 / 7 / 1
9,053
431
2,559
12,203
4,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KLMEN02
Charybdis
18
10 / 1 / 7
13,373
637
12,521
13,459
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Smite-Rush25
Morgan Le Fay
18
3 / 5 / 7
12,281
585
11,423
16,453
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
8 / 4 / 9
12,159
579
6,828
14,781
8,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 10
11,819
563
12,866
19,049
12,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
smiteZer44
Cernunnos
20
16 / 1 / 5
15,341
731
25,844
25,942
14,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
11
Kills
41
41
Deaths
12
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
KLMEN02
Charybdis
10
1
7
13.5
L
6
11
1
0.59
L
Cthulhu
Pelohke
Cthulhu
2
7
2
0.43
W
Morgan Le Fay
Smite-Rush25
Morgan Le Fay
3
5
7
1.3
W
Fenrir
8
4
9
3.13
L
Kukulkan
goallaso70
Kukulkan
2
6
5
0.75
L
Charybdis
lobifcn
Charybdis
0
10
1
0.05
L
Danzaburou
lvdhaar
Danzaburou
1
7
1
0.21
W
4
1
10
9
W
Cernunnos
smiteZer44
Cernunnos
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,219
Damage
69,482
80,980
Taken
89,684
41,414
Mitigated
48,008
12,560
Healing
39,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
KLMEN02
Charybdis
12,521
10,097
0
7,778
13,459
5,269
6,213
5,328
7,981
0
81,397
L
7,813
996
0
342
18,455
11,882
0
5,670
12,785
374
26,851
L
Cthulhu
Pelohke
Cthulhu
5,982
264
0
4,048
21,223
16,037
0
6,787
14,436
27,472
0
W
Morgan Le Fay
Smite-Rush25
Morgan Le Fay
11,423
453
0
3,321
16,453
6,943
444
3,942
12,351
73,878
0
W
Fenrir
6,828
1,246
0
2,211
14,781
8,835
935
2,845
11,908
0
62,505
L
Kukulkan
goallaso70
Kukulkan
10,561
1,001
0
3,992
14,675
5,010
0
6,942
7,733
47,272
0
L
Charybdis
lobifcn
Charybdis
2,304
1,174
0
2,216
14,424
3,899
0
4,680
9,744
0
30,116
L
Danzaburou
lvdhaar
Danzaburou
2,559
701
0
1,962
12,203
4,586
0
210
11,993
0
36,957
W
12,866
2,951
52
7,586
19,049
12,120
0
2,267
16,677
67,274
0
W
Cernunnos
smiteZer44
Cernunnos
25,844
15,727
0
18,663
25,942
14,841
2,876
3,901
21,912
0
158,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,163
Gold Earned
64,973
282
Minions Killed
657
0
Camps Cleared
0
1,727,685
Distance Traveled
1,893,639
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,373
637
136
6
0
343,184
1
L
Fenrir
9,199
438
40
2
0
359,439
3
L
Cthulhu
8,125
387
34
2
0
399,919
5
W
Morgan Le Fay
12,281
585
114
5
0
390,255
5
W
Fenrir
12,159
579
95
5
0
429,044
0
L
Kukulkan
9,300
443
90
4
0
332,713
6
L
Charybdis
7,486
356
48
2
0
307,348
3
L
Danzaburou
9,053
431
70
3
0
328,266
3
W
Ymir
11,819
563
85
4
0
351,289
2
W
Cernunnos
15,341
731
227
11
0
379,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role