Player Matchup

Merlin
Merlin
Feroz
Merlin
Level 26
God Stats
31W - 17L
1,639 SR
Queue Stats
86W - 59L
1,614 Elo+
Party 1
Cupid
Cupid
Locanwastaken
Cupid
Level 14
God Stats
4W - 3L
1,734 SR
Queue Stats
38W - 17L
1,717 Elo+
Party 1
Fenrir
Fenrir
Neadekvat0s
Fenrir
Level 15
God Stats
11W - 6L
1,734 SR
Queue Stats
63W - 54L
1,615 Elo+
Solo
Hercules
Hercules
Saxtorph100
Hercules
Level 6
God Stats
5W - 2L
1,651 SR
Queue Stats
9W - 4L
1,663 Elo+
Party 1
Sobek
Sobek
Zolanar
Sobek
Level 16
God Stats
4W - 2L
1,734 SR
Queue Stats
49W - 22L
1,703 Elo+
Party 1
Team Averages
Level 15
1,698 SR
1,662 Elo+

VS

Team Averages
Level 22
1,768 SR
1,629 Elo+
Danzaburou
Danzaburou
Joczovsky
Danzaburou
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
95W - 84L
1,612 Elo+
Party 2
Anubis
Anubis
JuvenSzef
Anubis
Level 26
God Stats
8W - 2L
1,932 SR
Queue Stats
72W - 60L
1,620 Elo+
Party 2
Fenrir
Fenrir
PepitoGriIIo
Fenrir
Level 29
God Stats
11W - 2L
1,911 SR
Queue Stats
118W - 71L
1,687 Elo+
Solo
Ymir
Ymir
StaryJuvena
Ymir
Level 17
God Stats
11W - 6L
1,745 SR
Queue Stats
19W - 14L
1,628 Elo+
Party 2
Persephone
Persephone
keepiin
Persephone
Level 10
God Stats
9W - 4L
1,751 SR
Queue Stats
99W - 106L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Feroz
Merlin
17
4 / 7 / 4
11,129
556
8,994
13,107
4,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 6 / 4
10,259
513
14,307
15,895
4,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
10 / 10 / 4
11,022
551
11,794
21,100
10,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Saxtorph100
Hercules
16
2 / 5 / 7
9,718
486
9,306
22,627
22,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Zolanar
Sobek
15
4 / 4 / 6
9,966
498
5,861
21,948
22,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joczovsky
Danzaburou
18
7 / 5 / 8
12,329
616
16,560
12,670
4,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
JuvenSzef
Anubis
18
5 / 7 / 5
11,804
590
15,172
20,056
11,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
14 / 3 / 7
13,832
692
19,416
18,017
10,498
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 4 / 6
10,456
523
7,103
15,676
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
keepiin
Persephone
17
4 / 5 / 7
11,571
579
15,445
11,118
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
23
Kills
32
32
Deaths
24
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
Feroz
Merlin
4
7
4
0.86
W
Danzaburou
Joczovsky
Danzaburou
7
5
8
2.2
W
Anubis
JuvenSzef
Anubis
5
7
5
1.07
L
3
6
4
0.83
L
Fenrir
10
10
4
1.2
W
Fenrir
14
3
7
5.83
L
Hercules
Saxtorph100
Hercules
2
5
7
1.1
W
2
4
6
1.25
L
Sobek
Zolanar
Sobek
4
4
6
1.75
W
Persephone
keepiin
Persephone
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,262
Damage
73,696
94,677
Taken
77,537
64,302
Mitigated
42,447
25,974
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Feroz
Merlin
8,994
293
0
2,563
13,107
4,569
0
7,724
5,163
52,282
0
W
Danzaburou
Joczovsky
Danzaburou
16,560
12,073
0
3,488
12,670
4,582
3,218
1,599
11,071
0
78,337
W
Anubis
JuvenSzef
Anubis
15,172
594
0
8,399
20,056
11,386
380
4,254
15,802
81,158
0
L
14,307
8,934
120
4,245
15,895
4,015
0
9,388
6,507
0
82,731
L
Fenrir
11,794
4,005
0
3,645
21,100
10,210
0
6,222
14,700
149
62,698
W
Fenrir
19,416
13,051
0
5,638
18,017
10,498
934
300
17,717
0
113,409
L
Hercules
Saxtorph100
Hercules
9,306
1,950
0
8,729
22,627
22,928
668
2,646
19,945
0
47,580
W
7,103
1,569
0
2,494
15,676
11,912
550
4,706
10,970
28,287
0
L
Sobek
Zolanar
Sobek
5,861
758
0
6,672
21,948
22,580
0
10,960
10,642
25,630
0
W
Persephone
keepiin
Persephone
15,445
534
0
2,821
11,118
4,069
474
4,309
6,804
70,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,094
Gold Earned
59,992
466
Minions Killed
547
0
Camps Cleared
0
1,810,854
Distance Traveled
1,836,365
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,129
556
103
5
0
315,897
9
W
Danzaburou
12,329
616
133
7
0
351,981
1
W
Anubis
11,804
590
138
7
0
327,775
2
L
Cupid
10,259
513
136
7
0
359,497
4
L
Fenrir
11,022
551
93
5
0
338,534
1
W
Fenrir
13,832
692
138
7
0
431,739
2
L
Hercules
9,718
486
96
5
0
382,924
6
W
Ymir
10,456
523
37
2
0
381,068
1
L
Sobek
9,966
498
38
2
0
414,002
9
W
Persephone
11,571
579
101
5
0
343,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role