Player Matchup

Anhur
Anhur
Big_Gllock
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,522 Elo+
Solo
Bacchus
Bacchus
CthuluLover
Bacchus
Level 27
God Stats
2W - 0L
1,807 SR
Queue Stats
27W - 18L
1,607 Elo+
Party 1
Sol
Sol
pablo39088
Sol
Level 78
God Stats
4W - 2L
1,668 SR
Queue Stats
110W - 79L
1,596 Elo+
Party 1
Team Averages
Level 38
1,658 SR
1,575 Elo+

VS

Team Averages
Level 24
1,500 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
NICHGOD
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Osiris
Osiris
xXHerbstXx
Osiris
Level 29
God Stats
29W - 23L
1,500 SR
Queue Stats
512W - 583L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 1 / 18
9,148
762
7,732
9,637
3,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
CthuluLover
Bacchus
13
3 / 1 / 18
10,161
847
9,137
15,306
17,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
17 / 2 / 4
11,307
942
17,962
10,428
2,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 6 / 0
9,285
774
7,870
11,068
5,213
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
NICHGOD
Apollo
9
0 / 7 / 4
7,203
600
7,007
11,089
3,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
xXHerbstXx
Osiris
9
0 / 9 / 3
7,115
593
7,166
17,426
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
22
Kills
4
4
Deaths
22
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
0
0.67
W
Anhur
2
1
18
11
W
Bacchus
CthuluLover
Bacchus
3
1
18
12
L
Apollo
NICHGOD
Apollo
0
7
4
0.29
W
17
2
4
9.5
L
Osiris
xXHerbstXx
Osiris
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,831
Damage
22,043
35,371
Taken
39,583
24,104
Mitigated
19,844
10,118
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,870
405
0
3,280
11,068
5,213
0
7,274
3,794
37,070
0
W
Anhur
7,732
3,726
1,026
3,179
9,637
3,201
1,003
2,320
6,943
0
27,707
W
Bacchus
CthuluLover
Bacchus
9,137
1,324
0
1,628
15,306
17,918
391
2,710
11,835
22,818
0
L
Apollo
NICHGOD
Apollo
7,007
2,932
0
0
11,089
3,344
0
7,894
3,195
0
16,711
W
17,962
9,501
0
4,285
10,428
2,985
2,085
3,858
6,322
51,278
0
L
Osiris
xXHerbstXx
Osiris
7,166
1,733
0
2,714
17,426
11,287
0
11,951
5,475
1,258
10,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
23,603
134
Minions Killed
97
9
Camps Cleared
1
683,687
Distance Traveled
619,465
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,285
774
74
6
0
196,792
0
W
Anhur
9,148
762
37
3
0
219,239
1
W
Bacchus
10,161
847
17
1
1
246,386
1
L
Apollo
7,203
600
20
2
1
186,202
1
W
Sol
11,307
942
80
7
8
218,062
2
L
Osiris
7,115
593
3
0
0
236,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role