Player Matchup

Baron Samedi
Baron Samedi
DankTurner420
Baron Samedi
Level 29
God Stats
10W - 2L
1,584 SR
Queue Stats
16W - 15L
1,445 Elo+
Party 1
Charybdis
Charybdis
excellthru
Charybdis
Level 126
God Stats
1W - 0L
1,865 SR
Queue Stats
11W - 9L
1,682 Elo+
Party 1
Bellona
Bellona
sniper32345
Bellona
Level 129
God Stats
7W - 4L
1,534 SR
Queue Stats
163W - 133L
1,569 Elo+
Party 1
Team Averages
Level 95
1,661 SR
1,565 Elo+

VS

Team Averages
Level 14
1,546 SR
1,646 Elo+
Fenrir
Fenrir
EmilyTheSea
Fenrir
Level 4
God Stats
0W - 3L
1,726 SR
Queue Stats
1W - 15L
1,500 Elo+
Solo
Hel
Hel
TheAssassin570X
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,876 Elo+
Solo
Bacchus
Bacchus
ixKaido
Bacchus
Level 29
God Stats
3W - 8L
1,413 SR
Queue Stats
132W - 117L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DankTurner420
Baron Samedi
13
1 / 8 / 9
11,763
588
13,597
16,177
7,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
excellthru
Charybdis
18
8 / 7 / 5
14,561
728
20,638
18,265
6,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
sniper32345
Bellona
17
6 / 2 / 8
13,931
697
23,272
22,571
33,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 2 / 4
10,283
514
1,632
7,502
3,770
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 7 / 4
14,551
728
25,271
26,929
22,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ixKaido
Bacchus
17
5 / 6 / 10
14,034
702
15,752
36,650
54,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
15
Kills
17
17
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DankTurner420
Baron Samedi
1
8
9
0.69
L
Fenrir
0
2
4
1
L
12
7
4
2
W
Charybdis
excellthru
Charybdis
8
7
5
1.5
L
Bacchus
ixKaido
Bacchus
5
6
10
1.67
W
Bellona
sniper32345
Bellona
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,507
Damage
42,655
57,013
Taken
71,081
47,549
Mitigated
81,019
18,035
Healing
26,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DankTurner420
Baron Samedi
13,597
821
1,754
3,270
16,177
7,130
0
13,648
2,529
38,849
0
L
Fenrir
1,632
1,203
0
1,091
7,502
3,770
72
711
6,791
0
7,862
L
25,271
781
6,588
11,002
26,929
22,468
100
3,091
23,838
55,180
0
W
Charybdis
excellthru
Charybdis
20,638
11,514
0
3,608
18,265
6,938
1,579
13,924
4,341
0
81,258
L
Bacchus
ixKaido
Bacchus
15,752
3,468
0
7,905
36,650
54,781
181
10,123
26,527
32,644
0
W
Bellona
sniper32345
Bellona
23,272
8,997
0
9,403
22,571
33,481
412
14,609
7,962
0
48,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
38,868
193
Minions Killed
118
12
Camps Cleared
4
950,994
Distance Traveled
976,875
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,763
588
59
3
4
293,966
0
L
Fenrir
10,283
514
13
1
0
264,063
1
L
Hel
14,551
728
65
3
3
362,863
0
W
Charybdis
14,561
728
85
4
6
285,270
3
L
Bacchus
14,034
702
40
2
1
349,949
0
W
Bellona
13,931
697
49
2
2
371,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role