Player Matchup

Apollo
Apollo
Chunka81
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
PiEispie
Kukulkan
Level 5
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
o Unoriginal o
Charybdis
Level 160
God Stats
3W - 2L
1,619 SR
Queue Stats
344W - 272L
1,628 Elo+
Party 1
Team Averages
Level 63
1,513 SR
1,527 Elo+

VS

Team Averages
Level 36
1,622 SR
1,335 Elo+
Bakasura
Bakasura
SILLENCEKILLER
Bakasura
Level 29
God Stats
1W - 0L
1,679 SR
Queue Stats
16W - 34L
1,198 Elo+
Solo
Cerberus
Cerberus
UMBRAxDragon
Cerberus
Level 38
God Stats
3W - 1L
1,502 SR
Queue Stats
24W - 26L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
cRadiate
Baron Samedi
Level 41
God Stats
6W - 0L
1,686 SR
Queue Stats
93W - 87L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chunka81
Apollo
14
3 / 9 / 3
10,844
638
8,875
17,629
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
PiEispie
Kukulkan
12
2 / 10 / 3
10,292
605
8,577
15,882
9,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
o Unoriginal o
Charybdis
14
4 / 8 / 2
11,230
661
14,626
17,622
5,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
7 / 7 / 10
11,823
695
11,305
15,424
6,645
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
UMBRAxDragon
Cerberus
16
7 / 0 / 17
12,241
720
11,698
14,692
23,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
cRadiate
Baron Samedi
18
12 / 2 / 13
13,257
780
20,648
13,132
7,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
9
Kills
26
27
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chunka81
Apollo
3
9
3
0.5
L
Kukulkan
PiEispie
Kukulkan
2
10
3
0.35
W
Bakasura
7
7
10
1.71
W
Cerberus
UMBRAxDragon
Cerberus
7
0
17
15.5
W
Baron Samedi
cRadiate
Baron Samedi
12
2
13
9.25
L
Charybdis
o Unoriginal o
Charybdis
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,078
Damage
43,651
51,133
Taken
43,248
20,848
Mitigated
37,474
3,255
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chunka81
Apollo
8,875
5,929
0
59
17,629
6,281
727
8,975
7,999
0
31,653
L
Kukulkan
PiEispie
Kukulkan
8,577
1,283
145
990
15,882
9,087
58
10,524
4,616
26,864
0
W
Bakasura
11,305
8,946
0
2,993
15,424
6,645
1,254
3,332
12,092
0
25,602
W
Cerberus
UMBRAxDragon
Cerberus
11,698
1,557
0
2,445
14,692
23,091
217
3,623
11,069
26,815
0
W
Baron Samedi
cRadiate
Baron Samedi
20,648
1,692
1,837
6,805
13,132
7,738
837
2,228
10,904
61,523
0
L
Charybdis
o Unoriginal o
Charybdis
14,626
9,677
0
2,061
17,622
5,480
0
12,271
4,883
0
43,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,366
Gold Earned
37,321
163
Minions Killed
193
5
Camps Cleared
9
745,111
Distance Traveled
805,926
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,844
638
57
3
0
244,950
0
L
Kukulkan
10,292
605
38
2
1
247,524
3
W
Bakasura
11,823
695
36
2
6
238,505
3
W
Cerberus
12,241
720
52
3
1
288,931
2
W
Baron Samedi
13,257
780
105
6
2
278,490
6
L
Charybdis
11,230
661
68
4
4
252,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role