Player Matchup

Apollo
Apollo
DeadAcePool
Apollo
Level 30
God Stats
1W - 3L
1,372 SR
Queue Stats
96W - 109L
1,421 Elo+
Solo
Sobek
Sobek
Sykail
Sobek
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
158W - 220L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
TvTReapers
Ao Kuang
Level 29
God Stats
6W - 2L
1,756 SR
Queue Stats
149W - 161L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
chikispop0
Gilgamesh
Level 26
God Stats
3W - 5L
1,264 SR
Queue Stats
58W - 59L
1,523 Elo+
Solo
Ra
Ra
dinorath
Ra
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
303W - 291L
1,545 Elo+
Solo
Team Averages
Level 28
1,478 SR
1,483 Elo+

VS

Team Averages
Level 35
1,536 SR
1,525 Elo+
Kumbhakarna
Kumbhakarna
Adrianex7000
Kumbhakarna
Level 89
God Stats
9W - 5L
1,550 SR
Queue Stats
31W - 25L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
P4NdiTa 110
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,495 Elo+
Party 1
Nemesis
Nemesis
PandoRaTie
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,333 Elo+
Solo
Izanami
Izanami
RoyalDekay
Izanami
Level 10
God Stats
7W - 3L
1,591 SR
Queue Stats
17W - 8L
1,629 Elo+
Party 2
Merlin
Merlin
RoyalLilNut
Merlin
Level 58
God Stats
26W - 29L
1,538 SR
Queue Stats
467W - 378L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 10 / 2
6,825
427
5,772
13,637
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Sykail
Sobek
8
2 / 5 / 1
6,545
409
5,106
15,685
13,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
TvTReapers
Ao Kuang
10
2 / 3 / 0
7,088
443
3,706
9,290
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
chikispop0
Gilgamesh
14
5 / 3 / 0
8,767
548
8,666
10,602
3,160
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 2 / 0
8,439
527
4,702
11,254
4,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adrianex7000
Kumbhakarna
12
0 / 0 / 16
7,599
475
4,604
10,726
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
P4NdiTa 110
Cu Chulainn
15
2 / 2 / 1
8,715
545
7,270
13,819
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
PandoRaTie
Nemesis
12
4 / 2 / 6
7,710
482
5,071
7,770
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
RoyalDekay
Izanami
14
10 / 4 / 5
9,253
578
14,907
9,202
3,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
17
7 / 2 / 3
9,952
622
13,480
6,808
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
10
Kills
23
23
Deaths
10
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Adrianex7000
Kumbhakarna
0
0
16
8
L
Apollo
0
10
2
0.1
W
Cu Chulainn
P4NdiTa 110
Cu Chulainn
2
2
1
1.25
W
Nemesis
PandoRaTie
Nemesis
4
2
6
3.5
W
Izanami
RoyalDekay
Izanami
10
4
5
3.13
W
Merlin
7
2
3
4.25
L
Sobek
Sykail
Sobek
2
5
1
0.5
L
Ao Kuang
TvTReapers
Ao Kuang
2
3
0
0.67
L
Gilgamesh
chikispop0
Gilgamesh
5
3
0
1.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
45,332
60,468
Taken
48,325
27,939
Mitigated
30,400
15,435
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Adrianex7000
Kumbhakarna
4,604
729
665
1,368
10,726
10,013
150
2,965
7,761
21,727
0
L
Apollo
5,772
3,614
0
1,548
13,637
3,679
644
3,138
10,165
0
42,754
W
Cu Chulainn
P4NdiTa 110
Cu Chulainn
7,270
1,217
0
5,258
13,819
11,623
0
560
13,259
8,036
44,506
W
Nemesis
PandoRaTie
Nemesis
5,071
2,103
0
696
7,770
3,063
137
2,600
5,170
0
29,525
W
Izanami
RoyalDekay
Izanami
14,907
9,468
0
1,822
9,202
3,104
2,597
4,254
4,948
0
59,621
W
Merlin
13,480
1,087
0
2,113
6,808
2,597
679
3,198
3,610
80,139
0
L
Sobek
Sykail
Sobek
5,106
980
0
3,291
15,685
13,608
0
4,734
10,609
11,826
0
L
Ao Kuang
TvTReapers
Ao Kuang
3,706
660
0
2,401
9,290
2,876
0
3,530
5,668
30,975
0
L
Gilgamesh
chikispop0
Gilgamesh
8,666
3,161
0
2,040
10,602
3,160
0
1,803
7,812
0
46,482
L
4,702
325
806
5,349
11,254
4,616
0
5,602
5,607
69,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
43,229
375
Minions Killed
424
0
Camps Cleared
0
1,327,363
Distance Traveled
1,505,973
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,599
475
25
2
0
285,837
0
L
Apollo
6,825
427
76
5
0
258,642
2
W
Cu Chulainn
8,715
545
104
7
0
305,296
0
W
Nemesis
7,710
482
50
3
0
340,178
4
W
Izanami
9,253
578
103
6
0
277,991
5
W
Merlin
9,952
622
142
9
0
296,671
10
L
Sobek
6,545
409
9
1
0
281,541
10
L
Ao Kuang
7,088
443
50
3
0
228,261
3
L
Gilgamesh
8,767
548
102
6
0
273,949
0
L
Ra
8,439
527
138
9
0
284,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role