Player Matchup

Nemesis
Nemesis
FNATIC_RAITBOY
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
992 Elo+
Party 3
Ymir
Ymir
TNT_rebeato
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
992 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WaNTeD_CHIZZA
Tsukuyomi
Level 16
God Stats
6W - 7L
1,376 SR
Queue Stats
88W - 84L
1,169 Elo+
Party 2
Persephone
Persephone
Yukoopa
Persephone
Level 26
God Stats
3W - 3L
1,744 SR
Queue Stats
118W - 114L
1,369 Elo+
Solo
Bellona
Bellona
mentalplayer99
Bellona
Level 23
God Stats
9W - 17L
1,089 SR
Queue Stats
108W - 103L
1,226 Elo+
Party 2
Team Averages
Level 14
1,442 SR
1,149 Elo+

VS

Team Averages
Level 18
1,488 SR
1,250 Elo+
Medusa
Medusa
ArtKhd
Medusa
Level 15
God Stats
7W - 5L
1,682 SR
Queue Stats
12W - 22L
1,174 Elo+
Party 1
Ymir
Ymir
DeathSmxsher
Ymir
Level 24
God Stats
12W - 4L
1,611 SR
Queue Stats
50W - 45L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Infamy7797
Morgan Le Fay
Level 14
God Stats
9W - 14L
1,218 SR
Queue Stats
12W - 22L
1,174 Elo+
Party 1
Fenrir
Fenrir
Megaro94
Fenrir
Level 14
God Stats
3W - 3L
1,430 SR
Queue Stats
16W - 13L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
blazko05
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 18 / 1
10,563
352
8,731
25,406
9,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 10 / 3
11,552
385
16,906
25,862
28,807
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
WaNTeD_CHIZZA
Tsukuyomi
17
5 / 8 / 3
12,578
419
12,870
19,709
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Yukoopa
Persephone
20
6 / 2 / 4
15,460
515
13,675
20,209
10,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 5 / 4
13,831
461
15,779
23,198
15,321
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArtKhd
Medusa
20
12 / 7 / 7
15,410
514
19,141
23,544
10,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 0 / 20
12,589
420
12,012
21,948
28,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Infamy7797
Morgan Le Fay
19
6 / 5 / 22
13,817
461
17,575
13,996
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Megaro94
Fenrir
20
10 / 5 / 7
15,192
506
18,201
19,406
15,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
blazko05
Ao Kuang
20
10 / 4 / 11
14,169
472
14,797
23,397
9,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
20
Kills
43
43
Deaths
21
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArtKhd
Medusa
12
7
7
2.21
W
5
0
20
15
L
1
18
1
0.08
W
Morgan Le Fay
Infamy7797
Morgan Le Fay
6
5
22
3.4
W
Fenrir
Megaro94
Fenrir
10
5
7
2.7
L
1
10
3
0.25
L
Tsukuyomi
WaNTeD_CHIZZA
Tsukuyomi
5
8
3
0.81
L
Persephone
Yukoopa
Persephone
6
2
4
4
W
Ao Kuang
blazko05
Ao Kuang
10
4
11
3.88
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,961
Damage
81,726
114,384
Taken
102,291
70,780
Mitigated
70,123
14,265
Healing
27,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArtKhd
Medusa
19,141
10,588
0
9,540
23,544
10,631
5,607
5,158
18,386
0
110,273
W
12,012
1,611
0
3,422
21,948
28,621
350
7,629
14,319
38,298
0
L
8,731
3,419
0
2,144
25,406
9,431
0
13,196
12,210
0
37,855
W
Morgan Le Fay
Infamy7797
Morgan Le Fay
17,575
754
231
2,535
13,996
5,908
750
5,432
8,564
47,936
0
W
Fenrir
Megaro94
Fenrir
18,201
5,312
0
4,629
19,406
15,295
1,839
6,308
13,098
0
94,296
L
16,906
1,087
0
0
25,862
28,807
323
9,930
15,932
45,607
0
L
Tsukuyomi
WaNTeD_CHIZZA
Tsukuyomi
12,870
3,708
0
1,310
19,709
6,967
556
5,587
14,122
0
63,739
L
Persephone
Yukoopa
Persephone
13,675
1,117
143
10,365
20,209
10,254
718
6,651
13,556
113,180
0
W
Ao Kuang
blazko05
Ao Kuang
14,797
3,706
0
7,601
23,397
9,668
3,825
8,725
14,672
71,792
0
L
15,779
6,028
0
303
23,198
15,321
3,105
9,020
14,178
0
83,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,984
Gold Earned
71,177
503
Minions Killed
480
0
Camps Cleared
0
2,645,082
Distance Traveled
2,623,573
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,410
514
161
5
0
469,569
0
W
Ymir
12,589
420
43
1
0
581,952
6
L
Nemesis
10,563
352
47
2
0
519,741
1
W
Morgan Le Fay
13,817
461
45
2
0
466,368
0
W
Fenrir
15,192
506
138
5
0
578,490
0
L
Ymir
11,552
385
61
2
0
495,347
6
L
Tsukuyomi
12,578
419
76
3
0
547,406
0
L
Persephone
15,460
515
192
6
0
508,075
2
W
Ao Kuang
14,169
472
93
3
0
527,194
1
L
Bellona
13,831
461
127
4
0
574,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role