Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Baron Samedi
Baron Samedi
Masters
ControllerPIayer
Baron Samedi
Masters
Level 83
God Stats
7W - 8L
1,544 SR
Queue Stats
123W - 107L
3,084 MMR
Solo
Erlang Shen
Erlang Shen
Masters
QuinSais
Erlang Shen
Masters
Level 146
God Stats
8W - 8L
1,534 SR
Queue Stats
326W - 271L
3,020 MMR
Party 4
Nike
Nike
Masters
ShwaaShwaa
Nike
Masters
Level 109
God Stats
29W - 28L
1,608 SR
Queue Stats
651W - 574L
3,096 MMR
Party 1
Anhur
Anhur
Masters
thebestotter
Anhur
Masters
Level 160
God Stats
102W - 97L
1,621 SR
Queue Stats
857W - 815L
2,868 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 132
1,561 SR
2,714 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,657 SR
2,635 MMR
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Masters
Antìcs
Izanami
Masters
Level 160
God Stats
1W - 5L
1,599 SR
Queue Stats
557W - 488L
2,836 MMR
Party 2
Achilles
Achilles
Masters
Dashboarřd
Achilles
Masters
Level 160
God Stats
124W - 133L
1,587 SR
Queue Stats
1,434W - 1,370L
3,010 MMR
Party 3
Geb
Geb
Masters
Gabeethan
Geb
Masters
Level 160
God Stats
6W - 2L
2,065 SR
Queue Stats
332W - 282L
2,932 MMR
Solo
Pele
Pele
Masters
WindAndTheRain
Pele
Masters
Level 160
God Stats
1W - 2L
1,535 SR
Queue Stats
193W - 205L
2,896 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
12 / 3 / 7
10,140
724
10,986
8,839
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ControllerPIayer
Baron Samedi
15
1 / 0 / 6
8,778
627
6,304
5,523
5,143
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
QuinSais
Erlang Shen
14
6 / 2 / 9
8,830
631
7,545
12,431
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 12
7,528
538
8,916
11,679
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 3
9,085
649
6,551
6,881
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneTiamatMorgan Le FayOdinGilgamesh

VS

Bans
OsirisTerraYemojaCerberusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 7 / 3
7,082
506
7,726
8,683
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Antìcs
Izanami
14
1 / 2 / 2
8,183
585
3,931
6,837
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Dashboarřd
Achilles
12
3 / 10 / 1
7,286
520
8,113
13,769
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 0
7,254
518
4,250
11,402
8,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 0
5,622
402
4,165
12,427
2,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
26
Kills
6
6
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
12
3
7
5.17
L
The Morrigan
 
The Morrigan
0
7
3
0.21
L
Izanami
Antìcs
Izanami
1
2
2
1
W
Baron Samedi
ControllerPIayer
Baron Samedi
1
0
6
4
L
Achilles
Dashboarřd
Achilles
3
10
1
0.35
L
1
3
0
0.33
W
Erlang Shen
QuinSais
Erlang Shen
6
2
9
5.25
W
2
1
12
8
L
1
4
0
0.25
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,302
Damage
28,185
45,353
Taken
53,118
23,017
Mitigated
19,429
19,102
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,986
1,490
85
3,170
8,839
2,970
41
1,749
6,994
71,913
0
L
The Morrigan
 
The Morrigan
7,726
1,127
0
1,037
8,683
2,377
0
2,105
6,166
40,956
2,680
L
Izanami
Antìcs
Izanami
3,931
2,932
0
1,571
6,837
1,745
0
645
5,678
0
50,936
W
Baron Samedi
ControllerPIayer
Baron Samedi
6,304
782
449
2,839
5,523
5,143
120
1,829
3,403
54,348
0
L
Achilles
Dashboarřd
Achilles
8,113
2,926
0
238
13,769
4,403
0
6,201
7,100
0
42,226
L
4,250
287
0
3,386
11,402
8,073
0
4,543
6,715
40,339
0
W
Erlang Shen
QuinSais
Erlang Shen
7,545
3,088
0
5,767
12,431
6,803
0
2,584
9,580
0
60,929
W
8,916
1,055
0
3,286
11,679
5,972
0
3,577
7,780
0
29,576
L
4,165
1,001
0
1,777
12,427
2,831
0
3,061
8,997
0
23,640
W
6,551
2,862
0
3,506
6,881
2,129
604
665
6,141
0
61,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
35,427
509
Minions Killed
404
0
Camps Cleared
0
1,420,714
Distance Traveled
1,345,861
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,140
724
142
10
0
266,963
6
L
The Morrigan
7,082
506
95
7
0
250,466
2
L
Izanami
8,183
585
112
8
0
265,421
5
W
Baron Samedi
8,778
627
122
9
0
253,688
3
L
Achilles
7,286
520
74
5
0
272,269
2
L
Geb
7,254
518
78
6
0
286,545
4
W
Erlang Shen
8,830
631
91
7
0
333,398
4
W
Nike
7,528
538
35
3
0
304,605
4
L
Pele
5,622
402
45
3
0
271,160
1
W
Anhur
9,085
649
119
9
0
262,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role