Player Matchup

Cernunnos
Cernunnos
Silver II
Martinakl
Cernunnos
Silver II
Level 88
God Stats
4W - 1L
1,907 SR
Queue Stats
47W - 64L
1,105 MMR
Party 1
Tiamat
Tiamat
Gold III
VBBC
Tiamat
Gold III
Level 89
God Stats
4W - 4L
1,563 SR
Queue Stats
27W - 21L
1,797 MMR
Party 1
Khepri
Khepri
Gold IV
VSBC
Khepri
Gold IV
Level 106
God Stats
2W - 4L
1,474 SR
Queue Stats
104W - 118L
1,489 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,648 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,710 SR
1,368 MMR
Artemis
Artemis
Gold III
KlOSONE
Artemis
Gold III
Level 145
God Stats
18W - 8L
1,708 SR
Queue Stats
94W - 97L
1,518 MMR
Party 2
Poseidon
Poseidon
Gold V
MyszczKysztian
Poseidon
Gold V
Level 121
God Stats
11W - 9L
1,546 SR
Queue Stats
44W - 43L
1,354 MMR
Solo
Mulan
Mulan
Gold IV
TeaRozenMaiden
Mulan
Gold IV
Level 104
God Stats
5W - 4L
1,875 SR
Queue Stats
349W - 452L
1,233 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Martinakl
Cernunnos
13
2 / 4 / 3
10,370
576
8,640
12,338
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
VBBC
Tiamat
14
1 / 1 / 3
10,231
568
11,997
12,980
10,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
VSBC
Khepri
13
1 / 3 / 4
11,216
623
3,300
23,128
29,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
DiscordiaMorgan Le FayAthenaThothSobek

VS

Bans
GilgameshGebMedusaAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KlOSONE
Artemis
15
2 / 2 / 6
11,645
647
19,310
10,348
4,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
16
4 / 2 / 2
11,712
651
14,574
9,207
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
10,914
606
9,868
15,527
16,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
4
Kills
8
8
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
KlOSONE
Artemis
2
2
6
2.5
L
Cernunnos
Martinakl
Cernunnos
2
4
3
0.88
W
Poseidon
4
2
2
2.5
W
2
1
5
4.5
L
Tiamat
VBBC
Tiamat
1
1
3
2.5
L
Khepri
VSBC
Khepri
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
43,752
48,446
Taken
35,082
47,419
Mitigated
23,885
7,086
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KlOSONE
Artemis
19,310
7,125
0
4,088
10,348
4,002
1,842
4,989
5,359
0
58,459
L
Cernunnos
Martinakl
Cernunnos
8,640
2,141
0
740
12,338
7,136
238
3,758
8,259
0
47,211
W
Poseidon
14,574
2,180
0
1,591
9,207
3,117
433
5,190
4,017
90,483
0
W
9,868
879
0
4,425
15,527
16,766
152
6,157
9,370
361
19,047
L
Tiamat
VBBC
Tiamat
11,997
138
165
2,846
12,980
10,306
0
3,062
9,824
47,924
0
L
Khepri
VSBC
Khepri
3,300
369
468
2,867
23,128
29,977
14
8,017
14,512
10,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
34,271
181
Minions Killed
233
4
Camps Cleared
11
1,023,526
Distance Traveled
1,037,769
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,645
647
90
5
1
333,526
8
L
Cernunnos
10,370
576
88
5
1
307,210
2
W
Poseidon
11,712
651
131
7
7
367,522
4
W
Mulan
10,914
606
12
1
3
336,721
1
L
Tiamat
10,231
568
80
4
2
362,037
3
L
Khepri
11,216
623
13
1
1
354,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role