Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
F1R3FLY205
Ares
Level 24
God Stats
2W - 4L
1,594 SR
Queue Stats
121W - 142L
1,358 Elo+
Solo
Hachiman
Hachiman
Wendigo1980
Hachiman
Level 20
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Charybdis
Charybdis
cavaco-tecnico
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Set
Set
phantom77fr
Set
Level 14
God Stats
0W - 2L
1,676 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Team Averages
Level 18
1,569 SR
1,402 Elo+

VS

Team Averages
Level 24
1,533 SR
1,533 Elo+
Hera
Hera
Azrael621
Hera
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 80L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
Blitz Law
Gilgamesh
Level 29
God Stats
7W - 8L
1,566 SR
Queue Stats
97W - 111L
1,493 Elo+
Party 1
Hades
Hades
HoC Despair
Hades
Level 25
God Stats
5W - 2L
1,603 SR
Queue Stats
23W - 9L
1,599 Elo+
Solo
Nu Wa
Nu Wa
Potsalad420
Nu Wa
Level 24
God Stats
1W - 1L
1,337 SR
Queue Stats
41W - 35L
1,498 Elo+
Solo
Cthulhu
Cthulhu
goku_dragon2001
Cthulhu
Level 27
God Stats
10W - 6L
1,657 SR
Queue Stats
22W - 12L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 4 / 5
9,353
1,039
17,100
10,405
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 7 / 2
8,562
951
3,330
10,700
9,374
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Wendigo1980
Hachiman
14
1 / 13 / 3
8,500
944
10,031
18,730
6,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
cavaco-tecnico
Charybdis
14
0 / 11 / 4
8,469
941
3,661
12,709
4,855
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 5 / 1
9,284
1,032
1,774
5,342
1,940
Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
14 / 3 / 18
11,844
1,316
17,739
6,892
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Blitz Law
Gilgamesh
17
9 / 0 / 15
10,749
1,194
8,835
5,939
3,681
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 2 / 20
11,114
1,235
14,678
11,360
6,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 20
9,908
1,101
5,018
6,951
1,880
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 4 / 21
10,930
1,214
8,090
10,277
6,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
134
9
Kills
40
40
Deaths
9
15
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
5
1.13
W
Hera
14
3
18
7.67
W
Gilgamesh
Blitz Law
Gilgamesh
9
0
15
16.5
L
2
7
2
0.43
W
8
2
20
9
W
2
0
20
12
L
Hachiman
Wendigo1980
Hachiman
1
13
3
0.19
L
Charybdis
cavaco-tecnico
Charybdis
0
11
4
0.18
W
7
4
21
4.38
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
54,360
57,886
Taken
41,419
26,264
Mitigated
20,546
929
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,100
4,134
0
454
10,405
3,299
0
8,633
1,772
41,836
0
W
Hera
17,739
6,104
0
68
6,892
2,143
0
2,742
3,989
38,336
0
W
Gilgamesh
Blitz Law
Gilgamesh
8,835
3,352
0
272
5,939
3,681
0
2,101
3,728
0
21,229
L
3,330
413
0
70
10,700
9,374
0
8,830
1,870
7,335
0
W
14,678
1,711
234
5,882
11,360
6,710
0
6,430
4,341
32,018
0
W
5,018
1,699
0
467
6,951
1,880
0
3,340
3,423
24,571
0
L
Hachiman
Wendigo1980
Hachiman
10,031
4,120
0
300
18,730
6,796
0
15,420
3,310
0
29,128
L
Charybdis
cavaco-tecnico
Charybdis
3,661
1,954
0
0
12,709
4,855
0
10,051
2,658
0
9,943
W
8,090
915
462
1,408
10,277
6,132
0
4,694
5,274
21,855
0
L
1,774
857
0
105
5,342
1,940
0
2,591
2,751
0
9,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
54,545
103
Minions Killed
200
3
Camps Cleared
4
752,183
Distance Traveled
879,679
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,353
1,039
57
6
0
147,438
1
W
Hera
11,844
1,316
64
7
1
179,979
0
W
Gilgamesh
10,749
1,194
27
3
3
190,274
0
L
Ares
8,562
951
6
1
0
171,032
0
W
Hades
11,114
1,235
43
5
0
170,739
2
W
Nu Wa
9,908
1,101
46
5
0
148,286
0
L
Hachiman
8,500
944
12
1
0
149,909
0
L
Charybdis
8,469
941
19
2
0
104,237
0
W
Cthulhu
10,930
1,214
20
2
0
190,401
2
L
Set
9,284
1,032
9
1
3
179,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role