Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Al1408
Izanami
Level 65
God Stats
32W - 28L
1,545 SR
Queue Stats
71W - 73L
1,427 Elo+
Solo
King Arthur
King Arthur
Falseharbard
King Arthur
Level 17
God Stats
2W - 2L
1,710 SR
Queue Stats
2W - 2L
1,737 Elo+
Solo
Agni
Agni
la_digrisita
Agni
Level 29
God Stats
1W - 3L
1,726 SR
Queue Stats
51W - 51L
1,497 Elo+
Solo
Thor
Thor
woolytusk
Thor
Level 27
God Stats
0W - 2L
1,842 SR
Queue Stats
48W - 43L
1,529 Elo+
Solo
Team Averages
Level 56
1,665 SR
1,538 Elo+

VS

Team Averages
Level 72
1,594 SR
1,617 Elo+
Sol
Sol
 
Sol
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Broman1233
Heimdallr
Level 129
God Stats
8W - 6L
1,551 SR
Queue Stats
103W - 61L
1,669 Elo+
Party 1
Vamana
Vamana
Joyeong
Vamana
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 17L
1,647 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheSensation160
Morgan Le Fay
Level 27
God Stats
3W - 0L
1,919 SR
Queue Stats
37W - 21L
1,602 Elo+
Party 1
Achilles
Achilles
drupell
Achilles
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 37L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
0 / 2 / 1
9,802
653
5,408
10,507
9,388
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Al1408
Izanami
16
2 / 5 / 3
10,328
689
7,400
11,502
4,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Falseharbard
King Arthur
16
2 / 8 / 1
10,295
686
11,097
23,387
17,195
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 5 / 4
10,698
713
16,691
11,223
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
5 / 4 / 3
10,870
725
11,329
12,122
7,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 3 / 10
10,138
676
3,985
15,115
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Broman1233
Heimdallr
20
8 / 2 / 12
14,294
953
24,132
14,708
6,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Joyeong
Vamana
14
1 / 2 / 8
9,871
658
2,757
8,560
6,488
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
TheSensation160
Morgan Le Fay
19
8 / 3 / 8
12,470
831
17,186
12,504
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
drupell
Achilles
18
7 / 1 / 7
11,873
792
12,801
18,312
27,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
11
Kills
24
24
Deaths
11
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
W
Sol
 
Sol
0
3
10
1.67
L
Izanami
Al1408
Izanami
2
5
3
0.7
W
Heimdallr
Broman1233
Heimdallr
8
2
12
7
L
King Arthur
Falseharbard
King Arthur
2
8
1
0.31
W
Vamana
Joyeong
Vamana
1
2
8
2.5
W
Morgan Le Fay
TheSensation160
Morgan Le Fay
8
3
8
4
W
Achilles
drupell
Achilles
7
1
7
10.5
L
2
5
4
0.8
L
Thor
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,925
Damage
60,861
68,741
Taken
69,199
42,135
Mitigated
53,615
10,629
Healing
24,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,408
382
1,822
1,968
10,507
9,388
309
3,488
6,597
38,199
0
W
Sol
 
Sol
3,985
522
0
6,121
15,115
8,148
920
4,476
10,639
34,233
0
L
Izanami
Al1408
Izanami
7,400
3,959
0
158
11,502
4,051
1,139
3,455
7,664
0
36,678
W
Heimdallr
Broman1233
Heimdallr
24,132
17,338
0
7,387
14,708
6,351
4,311
5,039
9,669
0
83,195
L
King Arthur
Falseharbard
King Arthur
11,097
965
0
3,823
23,387
17,195
300
9,334
13,423
0
36,893
W
Vamana
Joyeong
Vamana
2,757
864
0
3,865
8,560
6,488
32
2,258
6,302
0
9,619
W
Morgan Le Fay
TheSensation160
Morgan Le Fay
17,186
1,280
398
2,886
12,504
4,872
560
6,258
6,246
50,651
0
W
Achilles
drupell
Achilles
12,801
2,236
0
3,892
18,312
27,756
705
4,372
13,940
0
28,719
L
16,691
337
809
2,049
11,223
3,681
413
2,645
8,220
40,038
0
L
Thor
11,329
1,504
0
0
12,122
7,820
990
2,749
9,107
0
27,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
58,646
335
Minions Killed
347
9
Camps Cleared
6
1,427,882
Distance Traveled
1,340,954
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,802
653
92
6
0
285,671
0
W
Sol
10,138
676
72
5
2
261,054
0
L
Izanami
10,328
689
77
5
0
267,769
3
W
Heimdallr
14,294
953
148
10
4
275,587
3
L
King Arthur
10,295
686
63
4
5
279,169
3
W
Vamana
9,871
658
14
1
0
185,216
0
W
Morgan Le Fay
12,470
831
74
5
0
295,485
1
W
Achilles
11,873
792
39
3
0
323,612
1
L
Agni
10,698
713
62
4
3
296,432
4
L
Thor
10,870
725
41
3
1
298,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role