Player Matchup

Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
By_Martin10
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,871 Elo+
Party 1
Khepri
Khepri
ELchop987
Khepri
Level 82
God Stats
8W - 4L
1,617 SR
Queue Stats
13W - 6L
1,554 Elo+
Party 1
Team Averages
Level 107
1,539 SR
1,642 Elo+

VS

Team Averages
Level 98
1,408 SR
1,479 Elo+
Kukulkan
Kukulkan
MEEE181
Kukulkan
Level 80
God Stats
7W - 12L
1,576 SR
Queue Stats
75W - 93L
1,502 Elo+
Solo
Loki
Loki
SPCCWBYS_1312
Loki
Level 149
God Stats
2W - 11L
1,347 SR
Queue Stats
803W - 894L
1,520 Elo+
Solo
Nike
Nike
XV_EkuZa
Nike
Level 64
God Stats
0W - 4L
1,301 SR
Queue Stats
31W - 59L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 0 / 17
10,411
801
12,635
7,874
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
By_Martin10
Hun Batz
16
17 / 4 / 6
12,062
928
14,423
12,293
9,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
ELchop987
Khepri
14
2 / 2 / 17
10,312
793
4,208
12,131
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MEEE181
Kukulkan
13
1 / 6 / 4
8,650
665
7,491
9,342
3,252
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 9 / 1
8,826
679
7,256
13,746
5,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
11
1 / 9 / 2
8,042
619
8,481
13,924
5,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
24
Kills
6
6
Deaths
24
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
17
13.5
W
Hun Batz
By_Martin10
Hun Batz
17
4
6
5
W
Khepri
ELchop987
Khepri
2
2
17
5.25
L
Kukulkan
MEEE181
Kukulkan
1
6
4
0.5
L
4
9
1
0.5
L
Nike
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,266
Damage
23,228
32,298
Taken
37,012
28,812
Mitigated
13,846
3,924
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,635
1,081
0
896
7,874
3,396
752
1,308
6,566
45,152
0
W
Hun Batz
By_Martin10
Hun Batz
14,423
5,394
0
220
12,293
9,587
1,432
2,446
9,847
0
40,863
W
Khepri
ELchop987
Khepri
4,208
586
574
2,234
12,131
15,829
398
4,083
8,048
11,671
0
L
Kukulkan
MEEE181
Kukulkan
7,491
1,101
0
500
9,342
3,252
0
4,730
4,612
38,853
0
L
7,256
1,992
0
1,020
13,746
5,171
0
5,021
8,725
0
17,803
L
Nike
8,481
3,158
102
555
13,924
5,423
0
7,487
6,437
0
22,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
25,518
155
Minions Killed
144
6
Camps Cleared
6
767,355
Distance Traveled
624,466
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,411
801
82
6
3
270,728
1
W
Hun Batz
12,062
928
56
4
3
244,358
1
W
Khepri
10,312
793
17
1
0
252,269
1
L
Kukulkan
8,650
665
89
7
2
210,521
2
L
Loki
8,826
679
22
2
2
199,668
1
L
Nike
8,042
619
33
3
2
214,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role