Player Matchup

Artemis
Artemis
Ashura2025
Artemis
Level 23
God Stats
0W - 1L
1,348 SR
Queue Stats
1W - 2L
1,312 Elo+
Party 1
Fenrir
Fenrir
KuroSakura04
Fenrir
Level 13
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 1
Hel
Hel
Modeus9457
Hel
Level 19
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 1
Geb
Geb
PaladinPreast
Geb
Level 17
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 1
Neith
Neith
Pan912
Neith
Level 133
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 1
Team Averages
Level 41
1,361 SR
1,549 Elo+

VS

Team Averages
Level 19
1,487 SR
1,425 Elo+
Yemoja
Yemoja
Gojita-sama93
Yemoja
Level 12
God Stats
7W - 6L
1,212 SR
Queue Stats
43W - 34L
1,399 Elo+
Solo
Bellona
Bellona
GullyTube
Bellona
Level 24
God Stats
41W - 52L
1,419 SR
Queue Stats
178W - 196L
1,413 Elo+
Solo
Nemesis
Nemesis
Lachflash-7
Nemesis
Level 8
God Stats
5W - 4L
1,601 SR
Queue Stats
9W - 5L
1,577 Elo+
Party 2
Cupid
Cupid
YD_Spln_DorR-
Cupid
Level 26
God Stats
26W - 15L
1,530 SR
Queue Stats
107W - 132L
1,351 Elo+
Party 2
Zeus
Zeus
YD_Wisper_
Zeus
Level 27
God Stats
2W - 0L
1,674 SR
Queue Stats
135W - 142L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ashura2025
Artemis
13
1 / 8 / 0
8,114
406
8,893
13,641
4,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
11
1 / 12 / 1
7,553
378
6,565
17,532
6,327
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 12 / 1
8,084
404
12,561
19,436
11,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 14 / 0
7,381
369
4,586
26,730
19,100
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Pan912
Neith
12
1 / 12 / 0
7,923
396
12,413
16,311
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 22
11,440
572
9,710
17,307
22,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
GullyTube
Bellona
18
4 / 0 / 10
11,562
578
9,660
13,110
10,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Lachflash-7
Nemesis
19
6 / 3 / 4
11,911
596
4,666
16,809
7,537
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
22 / 0 / 7
13,453
673
28,070
15,367
6,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
17 / 0 / 9
12,764
638
25,339
15,015
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
109
3
Kills
57
58
Deaths
4
2
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ashura2025
Artemis
1
8
0
0.13
W
8
1
22
19
W
Bellona
GullyTube
Bellona
4
0
10
9
L
Fenrir
1
12
1
0.13
W
Nemesis
Lachflash-7
Nemesis
6
3
4
2.67
L
0
12
1
0.04
L
0
14
0
0
L
Neith
Pan912
Neith
1
12
0
0.08
W
22
0
7
25.5
W
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,018
Damage
77,445
93,650
Taken
77,608
46,713
Mitigated
53,915
13,828
Healing
33,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ashura2025
Artemis
8,893
4,186
0
830
13,641
4,650
1,136
4,939
8,598
0
38,875
W
9,710
1,834
4,550
5,245
17,307
22,113
681
3,647
13,660
42,008
0
W
Bellona
GullyTube
Bellona
9,660
3,213
0
5,540
13,110
10,255
1,548
3,489
9,621
0
55,372
L
Fenrir
6,565
1,285
0
844
17,532
6,327
0
6,866
10,471
0
30,706
W
Nemesis
Lachflash-7
Nemesis
4,666
2,530
0
3,491
16,809
7,537
1,328
3,184
13,625
0
118,142
L
12,561
689
4,186
5,272
19,436
11,366
856
10,523
8,201
50,430
0
L
4,586
727
0
620
26,730
19,100
26
6,370
20,202
17,372
0
L
Neith
Pan912
Neith
12,413
4,915
52
2,024
16,311
5,270
1,270
5,059
11,129
0
62,495
W
28,070
18,468
0
7,894
15,367
6,835
2,226
3,137
12,230
0
108,843
W
25,339
3,189
420
6,537
15,015
7,175
1,826
4,505
10,510
76,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
61,130
328
Minions Killed
618
0
Camps Cleared
0
1,619,753
Distance Traveled
1,877,572
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,114
406
70
4
0
307,624
0
W
Yemoja
11,440
572
66
3
0
341,566
1
W
Bellona
11,562
578
117
6
0
344,918
3
L
Fenrir
7,553
378
49
2
0
354,785
3
W
Nemesis
11,911
596
161
8
0
424,914
0
L
Hel
8,084
404
76
4
0
330,021
1
L
Geb
7,381
369
21
1
0
323,514
0
L
Neith
7,923
396
112
6
0
303,809
0
W
Cupid
13,453
673
146
7
0
393,183
4
W
Zeus
12,764
638
128
6
0
372,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role