Player Matchup

Nemesis
Nemesis
Lacedaumun
Nemesis
Level 29
God Stats
9W - 10L
1,543 SR
Queue Stats
106W - 130L
1,349 Elo+
Solo
Charybdis
Charybdis
Raptormad
Charybdis
Level 29
God Stats
1W - 2L
1,216 SR
Queue Stats
82W - 86L
1,435 Elo+
Party 2
Olorun
Olorun
StellaNovella
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,174 Elo+
Solo
Xing Tian
Xing Tian
Taeeum98
Xing Tian
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 1L
1,290 Elo+
Solo
Ares
Ares
vespco
Ares
Level 17
God Stats
2W - 0L
1,740 SR
Queue Stats
20W - 26L
1,338 Elo+
Party 2
Team Averages
Level 19
1,543 SR
1,317 Elo+

VS

Team Averages
Level 22
1,605 SR
1,366 Elo+
Artemis
Artemis
Aleka20
Artemis
Level 26
God Stats
1W - 2L
1,510 SR
Queue Stats
48W - 54L
1,400 Elo+
Party 1
Tyr
Tyr
DoubleAim22
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,391 Elo+
Solo
Set
Set
Xueaaaaa
Set
Level 7
God Stats
2W - 3L
1,498 SR
Queue Stats
5W - 10L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
xXTheKing0909Xx
Zhong Kui
Level 23
God Stats
1W - 1L
1,777 SR
Queue Stats
38W - 49L
1,334 Elo+
Solo
Ganesha
Ganesha
yunquerano
Ganesha
Level 26
God Stats
1W - 1L
1,741 SR
Queue Stats
40W - 46L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lacedaumun
Nemesis
11
5 / 2 / 1
6,557
656
2,769
5,603
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Raptormad
Charybdis
10
4 / 1 / 3
5,969
597
5,403
4,316
1,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 1
6,301
630
3,996
5,068
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Taeeum98
Xing Tian
10
1 / 0 / 2
5,555
556
3,622
4,495
3,681
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
vespco
Ares
9
1 / 1 / 6
5,585
559
1,277
7,537
2,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aleka20
Artemis
8
1 / 3 / 0
4,607
461
4,001
4,222
1,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 1
5,527
553
3,623
7,573
4,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 2 / 1
4,875
488
1,934
4,101
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
xXTheKing0909Xx
Zhong Kui
10
1 / 4 / 0
5,460
546
3,026
7,734
5,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
yunquerano
Ganesha
7
1 / 2 / 1
4,824
482
1,489
5,938
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aleka20
Artemis
1
3
0
0.33
L
1
4
1
0.38
W
Nemesis
Lacedaumun
Nemesis
5
2
1
2.75
W
Charybdis
Raptormad
Charybdis
4
1
3
5.5
W
4
1
1
4.5
W
Xing Tian
Taeeum98
Xing Tian
1
0
2
2
L
1
2
1
0.75
W
Ares
vespco
Ares
1
1
6
4
L
Zhong Kui
xXTheKing0909Xx
Zhong Kui
1
4
0
0.25
L
Ganesha
yunquerano
Ganesha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
14,073
27,019
Taken
29,568
11,918
Mitigated
15,339
7,422
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aleka20
Artemis
4,001
1,828
0
814
4,222
1,095
0
670
3,552
0
19,537
L
3,623
368
0
2,112
7,573
4,023
497
3,622
3,951
0
23,609
W
Nemesis
Lacedaumun
Nemesis
2,769
1,119
0
1,417
5,603
2,307
326
77
5,526
0
37,557
W
Charybdis
Raptormad
Charybdis
5,403
4,068
0
1,467
4,316
1,115
998
493
3,823
0
33,263
W
3,996
2,045
0
1,339
5,068
1,939
0
2,949
2,119
24,702
2,604
W
Xing Tian
Taeeum98
Xing Tian
3,622
634
0
1,358
4,495
3,681
236
0
4,495
20,361
0
L
1,934
593
0
1,202
4,101
1,439
0
258
3,843
0
19,706
W
Ares
vespco
Ares
1,277
212
0
1,841
7,537
2,876
0
1,286
6,251
16,885
0
L
Zhong Kui
xXTheKing0909Xx
Zhong Kui
3,026
246
51
2,649
7,734
5,164
0
2,958
4,776
29,135
0
L
Ganesha
yunquerano
Ganesha
1,489
175
0
2,397
5,938
3,618
0
816
5,122
9,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
25,293
260
Minions Killed
175
0
Camps Cleared
0
934,244
Distance Traveled
858,624
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,607
461
37
4
0
139,098
0
L
Tyr
5,527
553
46
5
0
165,441
2
W
Nemesis
6,557
656
70
7
0
206,251
0
W
Charybdis
5,969
597
57
6
0
179,512
3
W
Olorun
6,301
630
56
6
0
177,530
1
W
Xing Tian
5,555
556
40
4
0
168,173
4
L
Set
4,875
488
43
4
0
185,422
0
W
Ares
5,585
559
37
4
0
202,778
0
L
Zhong Kui
5,460
546
45
5
0
191,413
2
L
Ganesha
4,824
482
4
0
0
177,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role