Player Matchup

Odin
Odin
Deadshot2064
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,222 Elo+
Solo
Da Ji
Da Ji
HeldGoldfish240
Da Ji
Level 21
God Stats
46W - 41L
1,505 SR
Queue Stats
152W - 157L
1,448 Elo+
Solo
Nox
Nox
TheAssassin0211
Nox
Level 14
God Stats
2W - 3L
1,675 SR
Queue Stats
113W - 126L
1,501 Elo+
Solo
Charybdis
Charybdis
XxKING-_-LEExX
Charybdis
Level 26
God Stats
32W - 31L
1,498 SR
Queue Stats
150W - 179L
1,368 Elo+
Solo
Thor
Thor
skorthal
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,408 Elo+

VS

Team Averages
Level 21
1,493 SR
1,429 Elo+
Ra
Ra
Ben tvv jj
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,445 Elo+
Solo
Odin
Odin
Eltrrapo7w7r
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 90L
1,500 Elo+
Solo
Charybdis
Charybdis
Ipheaus
Charybdis
Level 20
God Stats
4W - 4L
1,546 SR
Queue Stats
78W - 87L
1,447 Elo+
Solo
Kukulkan
Kukulkan
TTV_JustSlayyy
Kukulkan
Level 23
God Stats
26W - 18L
1,523 SR
Queue Stats
44W - 44L
1,385 Elo+
Solo
Tiamat
Tiamat
aikido2004
Tiamat
Level 29
God Stats
17W - 10L
1,396 SR
Queue Stats
29W - 22L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,722
793
1,774
10,340
5,800
17
10 / 9 / 2
13,340
1,213
16,324
18,346
7,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 6
12,094
1,099
13,420
11,967
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
XxKING-_-LEExX
Charybdis
16
0 / 3 / 6
9,659
878
2,440
7,192
2,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
17
0 / 14 / 9
10,642
967
7,254
20,180
8,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,579
780
1,223
2,189
570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 21
12,554
1,141
8,702
9,143
9,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Ipheaus
Charybdis
20
15 / 3 / 17
13,653
1,241
22,760
9,691
3,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
19
8 / 3 / 17
12,584
1,144
11,971
11,116
3,966
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
aikido2004
Tiamat
20
8 / 4 / 21
12,292
1,117
16,283
11,458
8,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
14
Kills
38
38
Deaths
14
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
0
6
2
0.17
W
7
2
21
8.75
L
10
9
2
1.22
W
Charybdis
Ipheaus
Charybdis
15
3
17
7.83
W
Kukulkan
8
3
17
5.5
L
4
6
6
1.17
L
Charybdis
XxKING-_-LEExX
Charybdis
0
3
6
1
W
Tiamat
aikido2004
Tiamat
8
4
21
4.63
L
Thor
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
60,939
68,025
Taken
43,597
30,203
Mitigated
26,431
463
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,223
483
0
308
2,189
570
0
386
1,693
1,733
0
L
1,774
647
0
0
10,340
5,800
0
5,587
4,753
0
4,897
W
8,702
1,906
0
0
9,143
9,823
0
2,623
6,356
7,582
16,133
L
16,324
5,019
0
377
18,346
7,566
0
8,918
9,428
0
31,579
W
Charybdis
Ipheaus
Charybdis
22,760
18,660
265
2,215
9,691
3,522
0
2,924
6,601
0
52,161
W
Kukulkan
11,971
1,515
0
434
11,116
3,966
0
2,757
8,219
36,794
0
L
13,420
827
0
86
11,967
5,314
0
6,438
5,529
31,899
0
L
Charybdis
XxKING-_-LEExX
Charybdis
2,440
1,482
0
0
7,192
2,937
0
3,221
3,971
0
13,738
W
Tiamat
aikido2004
Tiamat
16,283
969
0
2,287
11,458
8,550
0
4,000
7,308
32,386
0
L
Thor
7,254
1,679
0
0
20,180
8,586
0
8,413
11,767
0
30,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
59,662
153
Minions Killed
218
7
Camps Cleared
5
842,111
Distance Traveled
837,953
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,579
780
3
0
0
66,424
0
L
Odin
8,722
793
5
0
0
110,546
0
W
Odin
12,554
1,141
26
2
0
209,202
0
L
Da Ji
13,340
1,213
23
2
1
213,689
0
W
Charybdis
13,653
1,241
75
7
2
178,776
1
W
Kukulkan
12,584
1,144
64
6
2
183,469
0
L
Nox
12,094
1,099
43
4
4
206,544
0
L
Charybdis
9,659
878
26
2
0
143,804
0
W
Tiamat
12,292
1,117
50
5
1
200,082
0
L
Thor
10,642
967
56
5
2
167,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role