Player Matchup

Poseidon
Poseidon
DOVABACHELOR
Poseidon
Level 15
God Stats
2W - 0L
1,520 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 2
Medusa
Medusa
LorDermaras
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,419 Elo+
Party 2
Mercury
Mercury
LythergicLion
Mercury
Level 17
God Stats
3W - 3L
1,767 SR
Queue Stats
20W - 14L
1,480 Elo+
Solo
Cabrakan
Cabrakan
Nabsete
Cabrakan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 2
Nike
Nike
PragmaticSan
Nike
Level 28
God Stats
2W - 2L
1,753 SR
Queue Stats
51W - 68L
1,390 Elo+
Solo
Team Averages
Level 27
1,608 SR
1,414 Elo+

VS

Team Averages
Level 17
1,465 SR
1,191 Elo+
Thoth
Thoth
Liakos89
Thoth
Level 20
God Stats
2W - 3L
1,501 SR
Queue Stats
3W - 5L
1,093 Elo+
Party 1
Ymir
Ymir
MikePence1312
Ymir
Level 6
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 1
Yemoja
Yemoja
Minolao
Yemoja
Level 15
God Stats
6W - 7L
1,364 SR
Queue Stats
9W - 10L
1,258 Elo+
Party 1
Izanami
Izanami
RikaMika
Izanami
Level 15
God Stats
5W - 5L
1,366 SR
Queue Stats
5W - 8L
1,276 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Segamai
Tsukuyomi
Level 27
God Stats
2W - 3L
1,447 SR
Queue Stats
3W - 5L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DOVABACHELOR
Poseidon
14
7 / 3 / 4
9,689
606
5,646
5,709
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
13
2 / 2 / 4
8,130
508
7,016
7,510
2,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
16
10 / 2 / 9
10,186
637
12,886
10,898
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Nabsete
Cabrakan
11
1 / 2 / 7
7,119
445
3,111
6,550
6,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 2 / 4
9,867
617
10,613
9,243
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Liakos89
Thoth
12
6 / 5 / 2
7,961
498
4,490
7,491
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 6 / 0
5,801
363
3,370
11,371
4,005
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Minolao
Yemoja
9
1 / 3 / 2
6,291
393
4,508
10,368
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
RikaMika
Izanami
10
2 / 4 / 2
6,334
396
3,987
8,864
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Segamai
Tsukuyomi
10
1 / 8 / 3
6,431
402
4,038
12,322
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
26
Kills
11
11
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DOVABACHELOR
Poseidon
7
3
4
3
L
Thoth
Liakos89
Thoth
6
5
2
1.4
W
Medusa
2
2
4
2
W
Mercury
10
2
9
7.25
L
1
6
0
0.17
L
Yemoja
Minolao
Yemoja
1
3
2
0.67
W
Cabrakan
Nabsete
Cabrakan
1
2
7
2.25
W
6
2
4
4
L
Izanami
RikaMika
Izanami
2
4
2
0.75
L
Tsukuyomi
Segamai
Tsukuyomi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
20,393
39,910
Taken
50,416
19,005
Mitigated
16,241
6,628
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DOVABACHELOR
Poseidon
5,646
830
0
450
5,709
1,955
1,306
2,563
3,146
43,282
0
L
Thoth
Liakos89
Thoth
4,490
228
0
195
7,491
1,663
0
524
6,967
28,747
0
W
Medusa
7,016
3,353
0
750
7,510
2,735
2,140
2,800
4,710
0
49,078
W
Mercury
12,886
7,360
0
2,156
10,898
4,998
1,084
1,212
9,686
0
68,514
L
3,370
457
0
0
11,371
4,005
0
1,027
10,344
18,710
0
L
Yemoja
Minolao
Yemoja
4,508
388
505
951
10,368
4,768
0
3,749
6,619
17,684
0
W
Cabrakan
Nabsete
Cabrakan
3,111
659
615
1,055
6,550
6,097
787
2,888
3,662
8,548
0
W
10,613
3,377
0
1,602
9,243
3,220
2,277
3,023
6,220
0
60,285
L
Izanami
RikaMika
Izanami
3,987
2,168
0
1,638
8,864
2,490
232
2,863
5,962
0
24,665
L
Tsukuyomi
Segamai
Tsukuyomi
4,038
711
0
1,758
12,322
3,315
0
594
11,728
0
22,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
32,818
412
Minions Killed
208
0
Camps Cleared
0
1,460,669
Distance Traveled
1,269,704
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,689
606
101
6
0
287,735
0
L
Thoth
7,961
498
53
3
0
291,288
0
W
Medusa
8,130
508
89
6
0
260,566
3
W
Mercury
10,186
637
101
6
0
334,027
0
L
Ymir
5,801
363
32
2
0
264,467
1
L
Yemoja
6,291
393
22
1
0
236,597
0
W
Cabrakan
7,119
445
13
1
0
282,270
0
W
Nike
9,867
617
108
7
0
296,071
1
L
Izanami
6,334
396
57
4
0
221,206
0
L
Tsukuyomi
6,431
402
44
3
0
256,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role