Player Matchup

Bacchus
Bacchus
ArroganTz
Bacchus
Level 41
God Stats
0W - 2L
1,292 SR
Queue Stats
57W - 60L
1,487 Elo+
Party 2
Rama
Rama
Kaelturas
Rama
Level 30
God Stats
0W - 4L
1,195 SR
Queue Stats
50W - 51L
1,491 Elo+
Party 2
Fenrir
Fenrir
MioXIII
Fenrir
Level 26
God Stats
2W - 1L
1,645 SR
Queue Stats
67W - 68L
1,448 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shipofu
Morgan Le Fay
Level 38
God Stats
7W - 7L
1,584 SR
Queue Stats
107W - 110L
1,462 Elo+
Party 3
Amaterasu
Amaterasu
tinynad
Amaterasu
Level 32
God Stats
12W - 7L
1,851 SR
Queue Stats
423W - 479L
1,317 Elo+
Solo
Team Averages
Level 33
1,513 SR
1,441 Elo+

VS

Team Averages
Level 34
1,597 SR
1,519 Elo+
Mercury
Mercury
Emeus
Mercury
Level 28
God Stats
10W - 3L
1,722 SR
Queue Stats
69W - 54L
1,607 Elo+
Party 1
Janus
Janus
GOgoShare
Janus
Level 35
God Stats
34W - 47L
1,558 SR
Queue Stats
210W - 226L
1,549 Elo+
Solo
Hachiman
Hachiman
SakuraIan
Hachiman
Level 39
God Stats
5W - 7L
1,500 SR
Queue Stats
190W - 191L
1,348 Elo+
Solo
Jormungandr
Jormungandr
TheuserFox
Jormungandr
Level 37
God Stats
4W - 2L
1,588 SR
Queue Stats
89W - 87L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
adri0808
Danzaburou
Level 29
God Stats
7W - 7L
1,618 SR
Queue Stats
88W - 68L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArroganTz
Bacchus
12
2 / 6 / 4
8,299
437
6,097
14,551
16,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
14
1 / 5 / 6
8,369
440
6,253
11,828
4,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
MioXIII
Fenrir
15
6 / 4 / 4
9,795
516
10,118
14,475
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Shipofu
Morgan Le Fay
14
4 / 4 / 5
9,631
507
10,523
10,012
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
tinynad
Amaterasu
13
0 / 3 / 1
8,394
442
3,730
11,803
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Emeus
Mercury
16
4 / 3 / 8
10,500
553
6,576
14,256
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
GOgoShare
Janus
17
3 / 4 / 4
10,940
576
7,279
11,765
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
SakuraIan
Hachiman
18
1 / 1 / 2
11,548
608
5,929
8,867
2,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TheuserFox
Jormungandr
15
7 / 1 / 11
10,176
536
10,842
14,646
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
adri0808
Danzaburou
15
6 / 4 / 9
10,993
579
12,736
13,636
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
13
Kills
21
22
Deaths
13
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArroganTz
Bacchus
2
6
4
0.67
W
Mercury
Emeus
Mercury
4
3
8
2.67
W
Janus
GOgoShare
Janus
3
4
4
1.25
L
Rama
1
5
6
0.8
L
Fenrir
MioXIII
Fenrir
6
4
4
2
W
Hachiman
SakuraIan
Hachiman
1
1
2
2
L
Morgan Le Fay
Shipofu
Morgan Le Fay
4
4
5
1.63
W
Jormungandr
TheuserFox
Jormungandr
7
1
11
12.5
W
Danzaburou
adri0808
Danzaburou
6
4
9
2.63
L
Amaterasu
tinynad
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
43,362
62,669
Taken
63,170
45,227
Mitigated
30,059
9,785
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArroganTz
Bacchus
6,097
561
0
155
14,551
16,464
298
4,087
9,937
18,141
0
W
Mercury
Emeus
Mercury
6,576
3,407
0
500
14,256
5,985
0
3,564
10,692
0
86,372
W
Janus
GOgoShare
Janus
7,279
332
0
2,363
11,765
3,705
687
2,618
9,101
74,838
0
L
Rama
6,253
4,737
0
3,186
11,828
4,069
4,724
2,170
9,196
0
47,443
L
Fenrir
MioXIII
Fenrir
10,118
3,053
0
2,005
14,475
6,192
0
5,107
8,879
0
46,449
W
Hachiman
SakuraIan
Hachiman
5,929
3,592
0
4,067
8,867
2,944
2,578
0
8,556
0
72,757
L
Morgan Le Fay
Shipofu
Morgan Le Fay
10,523
684
0
2,394
10,012
4,117
392
4,036
5,603
56,481
0
W
Jormungandr
TheuserFox
Jormungandr
10,842
2,140
1,026
4,431
14,646
12,640
263
5,333
9,267
31,246
0
W
Danzaburou
adri0808
Danzaburou
12,736
7,348
0
3,025
13,636
4,785
1,652
6,752
6,838
0
60,480
L
Amaterasu
tinynad
Amaterasu
3,730
1,358
0
2,045
11,803
14,385
0
830
10,933
0
37,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,488
Gold Earned
54,157
363
Minions Killed
528
0
Camps Cleared
0
1,749,584
Distance Traveled
1,823,688
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,299
437
26
1
0
339,280
5
W
Mercury
10,500
553
117
6
0
412,668
0
W
Janus
10,940
576
137
7
0
390,752
4
L
Rama
8,369
440
78
4
0
340,535
2
L
Fenrir
9,795
516
65
3
0
343,650
0
W
Hachiman
11,548
608
158
8
0
310,989
5
L
Morgan Le Fay
9,631
507
110
6
0
376,377
8
W
Jormungandr
10,176
536
38
2
0
356,097
2
W
Danzaburou
10,993
579
78
4
0
353,182
3
L
Amaterasu
8,394
442
84
4
0
349,742
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role