Player Matchup

Athena
Athena
AliGotBurners
Athena
Level 26
God Stats
4W - 2L
1,596 SR
Queue Stats
161W - 39L
1,823 Elo+
Party 1
Ullr
Ullr
ConCenTrix310
Ullr
Level 89
God Stats
0W - 2L
1,502 SR
Queue Stats
67W - 37L
1,701 Elo+
Party 1
Janus
Janus
ttv_red_rum
Janus
Level 157
God Stats
28W - 12L
1,594 SR
Queue Stats
1,052W - 627L
1,738 Elo+
Party 1
Team Averages
Level 91
1,564 SR
1,754 Elo+

VS

Team Averages
Level 77
1,684 SR
1,568 Elo+
Gilgamesh
Gilgamesh
DAWID1107
Gilgamesh
Level 128
God Stats
3W - 2L
1,721 SR
Queue Stats
31W - 26L
1,655 Elo+
Party 2
Loki
Loki
Fusion123534
Loki
Level 16
God Stats
1W - 1L
1,765 SR
Queue Stats
34W - 15L
1,452 Elo+
Party 2
Ra
Ra
aimerkillr
Ra
Level 86
God Stats
3W - 2L
1,567 SR
Queue Stats
49W - 41L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 7
8,000
615
8,545
17,057
17,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 7 / 3
8,059
620
6,915
11,303
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 5 / 5
8,581
660
10,167
10,309
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DAWID1107
Gilgamesh
14
4 / 4 / 12
9,720
748
14,043
17,113
15,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 5 / 8
8,667
667
4,948
8,282
2,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 1 / 6
10,847
834
15,080
11,168
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
16
16
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
2
7
3
0.5
W
Gilgamesh
DAWID1107
Gilgamesh
4
4
12
2.5
W
2
5
8
1.2
W
10
1
6
13
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
34,071
38,669
Taken
36,563
25,722
Mitigated
22,264
2,965
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,545
1,980
0
1,968
17,057
17,867
0
6,697
10,360
12,719
0
L
6,915
2,453
0
497
11,303
4,537
155
5,642
5,661
0
28,787
W
Gilgamesh
DAWID1107
Gilgamesh
14,043
4,553
0
5,275
17,113
15,085
1,107
6,803
9,203
0
26,498
W
4,948
1,381
0
1,611
8,282
2,762
372
4,503
3,403
0
12,829
W
15,080
2,327
4,115
7,033
11,168
4,417
1,315
5,643
4,933
54,712
0
L
10,167
460
0
500
10,309
3,318
159
3,369
6,940
29,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
29,234
126
Minions Killed
138
6
Camps Cleared
4
675,694
Distance Traveled
695,475
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,000
615
14
1
0
240,301
1
L
Ullr
8,059
620
60
5
4
215,482
4
W
Gilgamesh
9,720
748
24
2
1
237,627
3
W
Loki
8,667
667
10
1
1
210,735
0
W
Ra
10,847
834
104
8
2
247,113
3
L
Janus
8,581
660
52
4
2
219,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role