Player Matchup

Persephone
Persephone
Jiraya3983
Persephone
Level 28
God Stats
11W - 5L
1,758 SR
Queue Stats
248W - 268L
1,537 Elo+
Solo
Izanami
Izanami
Matzoka
Izanami
Level 34
God Stats
22W - 19L
1,561 SR
Queue Stats
117W - 144L
1,397 Elo+
Party 1
Susano
Susano
ObiWanKenobi 49
Susano
Level 11
God Stats
0W - 5L
1,184 SR
Queue Stats
9W - 15L
1,479 Elo+
Party 1
Geb
Geb
StativeGem48965
Geb
Level 8
God Stats
15W - 14L
1,547 SR
Queue Stats
162W - 180L
1,537 Elo+
Solo
Cerberus
Cerberus
YourNotThatGuyy
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,473 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,485 Elo+

VS

Team Averages
Level 33
1,577 SR
1,548 Elo+
Kukulkan
Kukulkan
LiableLullaby628
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,638 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MasterPro3117
Morgan Le Fay
Level 26
God Stats
11W - 15L
1,529 SR
Queue Stats
44W - 73L
1,488 Elo+
Solo
Horus
Horus
WhiteWolfTerror
Horus
Level 107
God Stats
22W - 16L
1,504 SR
Queue Stats
257W - 234L
1,513 Elo+
Party 2
Apollo
Apollo
hunter59psufan59
Apollo
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
steadyturtle
Bellona
Level 28
God Stats
13W - 2L
1,853 SR
Queue Stats
163W - 87L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jiraya3983
Persephone
11
4 / 2 / 0
6,987
582
3,786
7,452
3,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Matzoka
Izanami
10
5 / 5 / 2
6,477
540
3,966
6,750
1,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
5,327
444
1,187
6,820
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 0
5,987
499
2,838
7,851
3,215
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
8
1 / 2 / 5
5,790
483
5,668
8,786
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,180
432
1,338
4,698
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
MasterPro3117
Morgan Le Fay
10
1 / 1 / 4
6,214
518
5,304
6,586
2,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 1
6,564
547
6,435
9,543
4,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 0
4,937
411
828
5,195
1,191
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
steadyturtle
Bellona
14
11 / 1 / 1
8,253
688
11,761
10,624
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
15
15
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
Jiraya3983
Persephone
4
2
0
2
W
0
5
2
0.2
W
Morgan Le Fay
MasterPro3117
Morgan Le Fay
1
1
4
3
L
Izanami
Matzoka
Izanami
5
5
2
1.2
L
0
3
1
0.17
L
1
3
0
0.33
W
3
2
1
1.75
L
Cerberus
1
2
5
1.75
W
0
4
0
0
W
Bellona
steadyturtle
Bellona
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
25,666
37,659
Taken
36,646
15,043
Mitigated
15,891
11,990
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Jiraya3983
Persephone
3,786
586
0
2,455
7,452
3,112
0
1,387
6,063
38,366
0
W
1,338
570
0
0
4,698
1,353
418
2,389
2,309
15,384
0
W
Morgan Le Fay
MasterPro3117
Morgan Le Fay
5,304
186
0
2,714
6,586
2,767
2,337
1,464
5,122
32,069
0
L
Izanami
Matzoka
Izanami
3,966
2,703
0
1,206
6,750
1,956
0
2,045
4,705
0
28,728
L
1,187
90
0
2,156
6,820
1,755
0
327
6,493
0
22,604
L
2,838
494
0
3,050
7,851
3,215
0
594
7,257
27,825
0
W
6,435
2,721
184
3,007
9,543
4,740
474
3,572
5,971
0
33,515
L
Cerberus
5,668
623
0
3,123
8,786
5,005
0
2,289
6,497
9,742
0
W
828
752
0
733
5,195
1,191
720
903
4,292
0
17,611
W
Bellona
steadyturtle
Bellona
11,761
5,029
0
854
10,624
5,840
0
3,964
6,660
0
51,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
31,148
272
Minions Killed
262
0
Camps Cleared
0
1,052,521
Distance Traveled
1,083,229
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,987
582
85
7
0
209,325
3
W
Kukulkan
5,180
432
34
3
0
169,977
0
W
Morgan Le Fay
6,214
518
54
5
0
209,238
0
L
Izanami
6,477
540
56
5
0
195,080
2
L
Susano
5,327
444
60
5
0
226,310
0
L
Geb
5,987
499
56
5
0
200,781
0
W
Horus
6,564
547
61
5
0
205,493
0
L
Cerberus
5,790
483
15
1
0
221,025
2
W
Apollo
4,937
411
25
2
0
217,942
0
W
Bellona
8,253
688
88
7
0
280,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role