Player Matchup

Merlin
Merlin
Feroz
Merlin
Level 26
God Stats
31W - 17L
1,596 SR
Queue Stats
86W - 59L
1,601 Elo+
Party 1
Charybdis
Charybdis
Locanwastaken
Charybdis
Level 13
God Stats
3W - 3L
1,231 SR
Queue Stats
38W - 17L
1,693 Elo+
Party 1
Erlang Shen
Erlang Shen
PepitoGriIIo
Erlang Shen
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 71L
1,676 Elo+
Solo
Hercules
Hercules
Saxtorph100
Hercules
Level 5
God Stats
5W - 2L
1,533 SR
Queue Stats
9W - 4L
1,593 Elo+
Party 1
Bacchus
Bacchus
Zolanar
Bacchus
Level 16
God Stats
5W - 0L
1,706 SR
Queue Stats
49W - 22L
1,689 Elo+
Party 1
Team Averages
Level 18
1,513 SR
1,650 Elo+

VS

Team Averages
Level 14
1,577 SR
1,687 Elo+
Mercury
Mercury
Dissauce
Mercury
Level 25
God Stats
2W - 2L
1,646 SR
Queue Stats
130W - 106L
1,616 Elo+
Solo
Ares
Ares
Filips97
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,693 Elo+
Solo
Freya
Freya
Orbitxo
Freya
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 49L
1,614 Elo+
Solo
Horus
Horus
frentista01
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,890 Elo+
Solo
Chang'e
Chang'e
keepiin
Chang'e
Level 8
God Stats
6W - 5L
1,741 SR
Queue Stats
99W - 106L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Feroz
Merlin
18
4 / 2 / 11
12,694
604
13,368
16,162
9,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Locanwastaken
Charybdis
19
9 / 0 / 3
13,250
631
15,360
13,280
5,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
PepitoGriIIo
Erlang Shen
20
13 / 0 / 3
14,982
713
11,189
13,166
9,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Saxtorph100
Hercules
17
5 / 1 / 9
12,302
586
16,215
25,445
30,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Zolanar
Bacchus
18
6 / 0 / 13
13,049
621
10,622
18,744
33,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dissauce
Mercury
14
2 / 9 / 1
8,987
428
12,180
21,081
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
9
0 / 6 / 0
7,085
337
1,399
13,489
7,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Orbitxo
Freya
15
0 / 6 / 0
8,706
415
8,930
15,639
6,117
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 8 / 0
9,012
429
5,090
19,253
10,817
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
keepiin
Chang'e
13
0 / 8 / 1
8,340
397
13,774
19,167
11,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
37
Kills
3
3
Deaths
37
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dissauce
Mercury
2
9
1
0.28
W
Merlin
Feroz
Merlin
4
2
11
4.75
L
Ares
0
6
0
0
W
Charybdis
Locanwastaken
Charybdis
9
0
3
10.5
L
Freya
Orbitxo
Freya
0
6
0
0
W
Erlang Shen
PepitoGriIIo
Erlang Shen
13
0
3
14.5
W
Hercules
Saxtorph100
Hercules
5
1
9
9.5
W
Bacchus
Zolanar
Bacchus
6
0
13
12.5
L
1
8
0
0.13
L
Chang'e
keepiin
Chang'e
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,754
Damage
41,373
86,797
Taken
88,629
87,530
Mitigated
44,442
46,165
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dissauce
Mercury
12,180
6,257
0
1,141
21,081
9,209
0
8,121
12,661
0
59,655
W
Merlin
Feroz
Merlin
13,368
873
1,131
6,848
16,162
9,068
2,630
7,275
8,887
77,685
0
L
Ares
1,399
619
0
795
13,489
7,091
0
2,308
10,862
8,577
0
W
Charybdis
Locanwastaken
Charybdis
15,360
7,609
0
5,807
13,280
5,507
6,757
5,285
7,995
0
124,242
L
Freya
Orbitxo
Freya
8,930
3,007
0
3,689
15,639
6,117
0
4,942
10,575
61,379
0
W
Erlang Shen
PepitoGriIIo
Erlang Shen
11,189
5,506
0
8,237
13,166
9,517
4,755
2,063
11,103
0
149,146
W
Hercules
Saxtorph100
Hercules
16,215
4,163
162
17,434
25,445
30,416
1,279
4,926
20,103
0
47,687
W
Bacchus
Zolanar
Bacchus
10,622
1,084
156
6,390
18,744
33,022
416
7,731
11,013
35,881
0
L
5,090
2,602
1,364
3,585
19,253
10,817
0
2,141
16,059
0
40,453
L
Chang'e
keepiin
Chang'e
13,774
833
1,084
5,199
19,167
11,208
0
6,096
12,826
63,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,277
Gold Earned
42,130
611
Minions Killed
391
0
Camps Cleared
0
2,079,235
Distance Traveled
1,704,831
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,987
428
96
5
0
417,680
0
W
Merlin
12,694
604
132
6
0
382,989
7
L
Ares
7,085
337
18
1
0
256,559
1
W
Charybdis
13,250
631
170
8
0
385,236
5
L
Freya
8,706
415
111
5
0
368,601
4
W
Erlang Shen
14,982
713
177
8
0
471,322
0
W
Hercules
12,302
586
83
4
0
402,125
7
W
Bacchus
13,049
621
49
2
0
437,563
2
L
Horus
9,012
429
79
4
0
342,274
1
L
Chang'e
8,340
397
87
4
0
319,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role