Player Matchup

Izanami
Izanami
Maleficent13
Izanami
Level 8
God Stats
2W - 4L
1,567 SR
Queue Stats
2W - 11L
1,033 Elo+
Party 2
Ganesha
Ganesha
TyrannicSquid
Ganesha
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 9L
1,327 Elo+
Party 2
Chang'e
Chang'e
ViolentDecent
Chang'e
Level 7
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 11L
1,327 Elo+
Party 2
Team Averages
Level 7
1,530 SR
1,229 Elo+

VS

Team Averages
Level 24
1,623 SR
1,323 Elo+
Zeus
Zeus
Emmanuelspidercp
Zeus
Level 27
God Stats
39W - 56L
1,421 SR
Queue Stats
53W - 86L
1,225 Elo+
Solo
Bakasura
Bakasura
ManaTee2000
Bakasura
Level 21
God Stats
20W - 19L
1,665 SR
Queue Stats
103W - 103L
1,371 Elo+
Party 1
King Arthur
King Arthur
Zigityjoe
King Arthur
Level 25
God Stats
2W - 2L
1,783 SR
Queue Stats
285W - 342L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maleficent13
Izanami
13
4 / 10 / 2
10,215
730
8,796
13,443
4,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
11
0 / 10 / 6
8,186
585
5,810
16,395
10,042
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
13
2 / 4 / 4
8,862
633
6,797
13,734
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 10
11,686
835
20,245
7,771
2,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ManaTee2000
Bakasura
13
5 / 2 / 11
9,831
702
4,362
10,356
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Zigityjoe
King Arthur
15
7 / 1 / 14
10,677
763
10,031
12,599
11,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
6
Kills
24
24
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
4
10
4.25
L
Izanami
Maleficent13
Izanami
4
10
2
0.5
W
Bakasura
ManaTee2000
Bakasura
5
2
11
5.25
L
Ganesha
0
10
6
0.3
L
Chang'e
2
4
4
1
W
King Arthur
Zigityjoe
King Arthur
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
34,638
43,572
Taken
30,726
18,337
Mitigated
18,596
7,972
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,245
1,428
0
1,576
7,771
2,401
786
3,273
4,498
58,167
0
L
Izanami
Maleficent13
Izanami
8,796
6,483
82
17
13,443
4,157
22
5,652
7,591
0
25,423
W
Bakasura
ManaTee2000
Bakasura
4,362
3,080
0
3,129
10,356
4,315
1,602
4,439
5,917
0
24,065
L
Ganesha
5,810
389
0
455
16,395
10,042
0
7,916
8,244
15,599
0
L
Chang'e
6,797
952
2,557
4,861
13,734
4,138
0
6,961
6,696
29,503
0
W
King Arthur
Zigityjoe
King Arthur
10,031
1,146
0
2,489
12,599
11,880
293
5,384
7,215
0
26,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
32,194
99
Minions Killed
143
2
Camps Cleared
7
510,605
Distance Traveled
728,609
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,686
835
79
6
4
190,316
0
L
Izanami
10,215
730
50
4
1
149,111
0
W
Bakasura
9,831
702
36
3
1
268,111
2
L
Ganesha
8,186
585
4
0
0
155,814
2
L
Chang'e
8,862
633
45
3
1
205,680
5
W
King Arthur
10,677
763
28
2
2
270,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role