Player Matchup

Nu Wa
Nu Wa
Der-marshy-arts3
Nu Wa
Level 53
God Stats
19W - 21L
1,598 SR
Queue Stats
75W - 119L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
JDMarshy97
Zhong Kui
Level 73
God Stats
12W - 8L
1,456 SR
Queue Stats
168W - 200L
1,507 Elo+
Party 1
Pele
Pele
Mate062722
Pele
Level 12
God Stats
3W - 4L
1,532 SR
Queue Stats
11W - 30L
1,066 Elo+
Solo
Team Averages
Level 46
1,529 SR
1,319 Elo+

VS

Team Averages
Level 41
1,428 SR
1,246 Elo+
Ullr
Ullr
Spartan112135
Ullr
Level 27
God Stats
4W - 10L
1,674 SR
Queue Stats
14W - 24L
1,148 Elo+
Solo
Chaac
Chaac
Thordan2063
Chaac
Level 88
God Stats
52W - 87L
1,442 SR
Queue Stats
843W - 1,252L
1,395 Elo+
Solo
Zeus
Zeus
serzhik89
Zeus
Level 8
God Stats
3W - 5L
1,169 SR
Queue Stats
59W - 86L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 8
12,331
771
14,142
8,512
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
JDMarshy97
Zhong Kui
15
3 / 2 / 13
11,061
691
20,314
16,476
10,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 7 / 6
11,401
713
9,129
16,452
10,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
10,812
676
5,478
14,954
5,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 5
10,108
632
13,421
21,883
18,276
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
14
5 / 8 / 3
11,223
701
15,375
13,500
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
20
Kills
10
11
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
Zhong Kui
JDMarshy97
Zhong Kui
3
2
13
4.75
W
6
7
6
1.29
L
3
8
5
0.69
L
2
4
5
1.13
L
Zeus
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,585
Damage
34,274
41,440
Taken
50,337
23,723
Mitigated
28,069
11,976
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,142
3,679
391
756
8,512
2,647
273
4,125
4,387
45,098
0
W
Zhong Kui
JDMarshy97
Zhong Kui
20,314
2,281
149
7,248
16,476
10,967
1,291
4,059
12,417
42,426
0
W
9,129
2,899
0
3,432
16,452
10,109
718
7,772
8,680
0
32,697
L
5,478
3,985
0
1,994
14,954
5,316
1,116
11,648
3,306
0
29,722
L
13,421
1,892
53
5,985
21,883
18,276
455
14,821
7,062
0
36,420
L
Zeus
15,375
2,347
0
1,842
13,500
4,477
0
8,539
4,961
44,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
32,143
164
Minions Killed
164
4
Camps Cleared
5
815,842
Distance Traveled
758,755
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,331
771
70
4
2
273,935
5
W
Zhong Kui
11,061
691
51
3
1
280,278
5
W
Pele
11,401
713
43
3
1
261,629
1
L
Ullr
10,812
676
61
4
2
233,468
0
L
Chaac
10,108
632
26
2
1
298,887
1
L
Zeus
11,223
701
77
5
2
226,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role