Player Matchup

Tsukuyomi
Tsukuyomi
BateJumbo
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,148 Elo+
Party 2
Sol
Sol
CamCam93
Sol
Level 24
God Stats
16W - 17L
1,701 SR
Queue Stats
109W - 100L
1,389 Elo+
Solo
Charybdis
Charybdis
Rhapsodiano
Charybdis
Level 28
God Stats
9W - 13L
1,371 SR
Queue Stats
121W - 127L
1,453 Elo+
Solo
Scylla
Scylla
SpankkMeDaddy
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,101 Elo+
Party 2
Ares
Ares
TheDarkinBadE
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
962 Elo+
Party 2
Team Averages
Level 18
1,514 SR
1,211 Elo+

VS

Team Averages
Level 44
1,367 SR
1,435 Elo+
Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gromfort
Loki
Level 18
God Stats
3W - 4L
1,329 SR
Queue Stats
43W - 65L
1,361 Elo+
Solo
Zeus
Zeus
MiqRopH
Zeus
Level 138
God Stats
8W - 16L
1,419 SR
Queue Stats
108W - 139L
1,445 Elo+
Party 1
Ares
Ares
Seymoş
Ares
Level 27
God Stats
5W - 6L
1,089 SR
Queue Stats
71W - 71L
1,392 Elo+
Party 1
Cernunnos
Cernunnos
Zhantor02
Cernunnos
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BateJumbo
Tsukuyomi
17
2 / 10 / 9
10,002
1,000
13,534
16,006
7,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 6
9,698
970
7,911
7,934
2,603
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Rhapsodiano
Charybdis
16
4 / 5 / 6
10,150
1,015
7,208
11,274
4,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 7 / 6
10,831
1,083
11,867
11,549
4,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 7
9,306
931
5,048
18,876
19,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

146

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
0 / 5 / 18
10,129
1,013
9,707
9,088
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
5 / 3 / 13
10,193
1,019
7,893
12,655
4,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
MiqRopH
Zeus
18
14 / 1 / 9
12,806
1,281
19,296
5,483
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
Seymoş
Ares
17
2 / 2 / 18
9,951
995
7,478
13,140
15,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Zhantor02
Cernunnos
18
8 / 3 / 17
11,754
1,175
17,178
9,455
4,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
14
Kills
29
29
Deaths
14
34
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
5
18
1.8
L
Tsukuyomi
BateJumbo
Tsukuyomi
2
10
9
0.65
L
2
2
6
2.5
W
Loki
5
3
13
3.83
W
Zeus
MiqRopH
Zeus
14
1
9
18.5
L
Charybdis
Rhapsodiano
Charybdis
4
5
6
1.4
W
Ares
Seymoş
Ares
2
2
18
5.5
L
6
7
6
1.29
L
0
5
7
0.7
W
Cernunnos
Zhantor02
Cernunnos
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,568
Damage
61,552
65,639
Taken
49,821
37,770
Mitigated
30,913
3,155
Healing
1,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,707
3,269
0
0
9,088
3,786
0
5,145
3,943
39,125
0
L
Tsukuyomi
BateJumbo
Tsukuyomi
13,534
3,995
0
85
16,006
7,167
0
6,839
8,945
0
32,617
L
7,911
2,296
0
1,642
7,934
2,603
0
4,021
3,821
38,908
0
W
Loki
7,893
1,679
0
0
12,655
4,880
0
6,403
6,252
0
20,966
W
Zeus
MiqRopH
Zeus
19,296
2,730
0
461
5,483
2,040
0
2,923
2,560
39,080
0
L
Charybdis
Rhapsodiano
Charybdis
7,208
3,676
0
956
11,274
4,132
0
6,400
4,654
0
26,203
W
Ares
Seymoş
Ares
7,478
163
0
250
13,140
15,761
0
5,382
7,758
11,958
0
L
11,867
2,311
0
472
11,549
4,276
0
7,079
4,280
34,064
0
L
5,048
287
0
0
18,876
19,592
0
11,145
7,458
14,112
0
W
Cernunnos
Zhantor02
Cernunnos
17,178
8,914
0
318
9,455
4,446
0
4,973
4,482
0
34,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,987
Gold Earned
54,833
204
Minions Killed
193
5
Camps Cleared
7
821,153
Distance Traveled
890,153
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,129
1,013
82
8
0
178,714
1
L
Tsukuyomi
10,002
1,000
34
3
1
153,158
1
L
Sol
9,698
970
68
7
3
182,656
0
W
Loki
10,193
1,019
9
1
1
191,798
2
W
Zeus
12,806
1,281
51
5
4
173,090
0
L
Charybdis
10,150
1,015
33
3
1
144,191
0
W
Ares
9,951
995
13
1
2
199,249
2
L
Scylla
10,831
1,083
65
7
0
159,940
3
L
Ares
9,306
931
4
0
0
181,208
0
W
Cernunnos
11,754
1,175
38
4
0
147,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role