Player Matchup

He Bo
He Bo
MagicDance1
He Bo
Level 26
God Stats
39W - 22L
1,650 SR
Queue Stats
100W - 51L
1,680 Elo+
Solo
Artio
Artio
OwOsiris
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,401 Elo+
Party 1
Ullr
Ullr
SussySet
Ullr
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 8L
1,767 Elo+
Party 1
Xbalanque
Xbalanque
VodkaCytrynovka
Xbalanque
Level 13
God Stats
6W - 3L
1,519 SR
Queue Stats
20W - 19L
1,650 Elo+
Party 2
Cerberus
Cerberus
WeakBoi
Cerberus
Level 9
God Stats
6W - 5L
1,556 SR
Queue Stats
11W - 15L
1,619 Elo+
Party 2
Team Averages
Level 12
1,545 SR
1,623 Elo+

VS

Team Averages
Level 18
1,588 SR
1,581 Elo+
Ymir
Ymir
Hackdolf
Ymir
Level 28
God Stats
73W - 66L
1,546 SR
Queue Stats
91W - 84L
1,527 Elo+
Solo
Neith
Neith
Picapiedra3k
Neith
Level 15
God Stats
11W - 5L
1,704 SR
Queue Stats
14W - 6L
1,807 Elo+
Solo
Fenrir
Fenrir
ThekillerDemonic
Fenrir
Level 19
God Stats
1W - 2L
1,600 SR
Queue Stats
5W - 5L
1,518 Elo+
Solo
Hades
Hades
WoefulEgomaniac
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 30L
1,609 Elo+
Solo
Amaterasu
Amaterasu
rubix27
Amaterasu
Level 23
God Stats
1W - 4L
1,592 SR
Queue Stats
12W - 13L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 2
7,520
836
8,881
4,893
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
OwOsiris
Artio
10
4 / 0 / 2
6,198
689
5,656
7,460
6,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
11
2 / 0 / 4
6,276
697
2,018
4,212
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
VodkaCytrynovka
Xbalanque
8
1 / 2 / 3
4,727
525
2,106
3,532
975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
WeakBoi
Cerberus
8
2 / 1 / 3
4,639
515
1,798
3,653
2,411
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 3
4,708
523
2,114
6,776
2,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 3 / 2
4,785
532
2,545
3,643
1,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
4,276
475
1,767
5,176
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 7 / 0
4,466
496
1,978
7,539
3,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
rubix27
Amaterasu
6
0 / 5 / 0
4,339
482
3,624
7,018
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
3
3
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
3
0.75
W
10
0
2
11
W
Artio
OwOsiris
Artio
4
0
2
5
L
1
3
2
0.67
W
Ullr
2
0
4
4
L
0
2
0
0
W
Xbalanque
VodkaCytrynovka
Xbalanque
1
2
3
1.25
W
Cerberus
WeakBoi
Cerberus
2
1
3
3.5
L
2
7
0
0.29
L
Amaterasu
rubix27
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
12,028
23,750
Taken
30,152
12,444
Mitigated
12,371
10,757
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,114
428
0
1,010
6,776
2,634
0
1,719
5,007
11,275
0
W
8,881
1,443
0
1,250
4,893
1,466
0
1,810
3,083
39,041
0
W
Artio
OwOsiris
Artio
5,656
810
0
4,534
7,460
6,404
29
0
7,175
28,540
0
L
2,545
812
0
365
3,643
1,117
0
2,165
1,440
0
25,239
W
Ullr
2,018
952
0
2,638
4,212
1,188
0
0
4,212
0
31,514
L
1,767
637
0
789
5,176
1,629
0
2,472
2,652
0
18,433
W
Xbalanque
VodkaCytrynovka
Xbalanque
2,106
973
0
1,130
3,532
975
657
1,267
2,265
0
13,573
W
Cerberus
WeakBoi
Cerberus
1,798
107
0
1,205
3,653
2,411
319
1,015
2,638
7,687
0
L
1,978
508
0
1,228
7,539
3,954
548
4,552
2,723
11,956
0
L
Amaterasu
rubix27
Amaterasu
3,624
1,248
0
1,857
7,018
3,037
0
5,019
1,995
0
13,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
22,574
254
Minions Killed
158
0
Camps Cleared
0
889,922
Distance Traveled
733,274
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,708
523
7
1
0
150,791
2
W
He Bo
7,520
836
80
9
0
186,387
0
W
Artio
6,198
689
61
7
0
199,332
0
L
Neith
4,785
532
54
6
0
159,060
2
W
Ullr
6,276
697
75
8
0
182,105
2
L
Fenrir
4,276
475
46
5
0
135,093
1
W
Xbalanque
4,727
525
24
3
0
156,440
1
W
Cerberus
4,639
515
14
2
0
165,658
1
L
Hades
4,466
496
23
3
0
126,455
0
L
Amaterasu
4,339
482
28
3
0
161,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role