Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CutieLiah
Neith
Level 16
God Stats
9W - 7L
1,583 SR
Queue Stats
14W - 13L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Miiguelito
Nu Wa
Level 154
God Stats
6W - 6L
1,492 SR
Queue Stats
162W - 183L
1,451 Elo+
Party 1
Team Averages
Level 66
1,525 SR
1,468 Elo+

VS

Team Averages
Level 27
1,469 SR
1,427 Elo+
Scylla
Scylla
PuriPuriPrince
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,543 Elo+
Solo
Xbalanque
Xbalanque
ZukiOkayy
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
xkill828
Cthulhu
Level 27
God Stats
3W - 7L
1,407 SR
Queue Stats
13W - 26L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 1 / 7
9,593
738
7,244
13,677
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
CutieLiah
Neith
12
1 / 1 / 6
8,789
676
6,498
8,444
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
13
8 / 3 / 3
10,223
786
13,427
9,573
3,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,335
641
7,376
8,494
2,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ZukiOkayy
Xbalanque
12
1 / 3 / 4
8,298
638
8,407
13,644
4,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
xkill828
Cthulhu
12
2 / 4 / 3
8,407
647
7,725
11,701
9,477
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
5
5
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
7
5.5
W
Neith
CutieLiah
Neith
1
1
6
4
W
Nu Wa
8
3
3
3.17
L
2
4
1
0.63
L
Xbalanque
ZukiOkayy
Xbalanque
1
3
4
1
L
Cthulhu
xkill828
Cthulhu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
23,508
31,694
Taken
33,839
18,097
Mitigated
16,052
13,696
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,244
983
2,188
7,007
13,677
11,404
565
7,473
6,204
18,586
0
W
Neith
CutieLiah
Neith
6,498
2,358
0
1,080
8,444
3,415
1,760
3,426
5,018
0
29,736
W
Nu Wa
13,427
3,597
228
3,193
9,573
3,278
699
4,438
5,135
36,392
0
L
7,376
530
0
1,097
8,494
2,571
598
6,008
2,486
24,885
0
L
Xbalanque
ZukiOkayy
Xbalanque
8,407
3,262
0
4,239
13,644
4,004
784
7,517
6,127
0
36,068
L
Cthulhu
xkill828
Cthulhu
7,725
89
0
838
11,701
9,477
0
7,731
3,970
25,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
25,040
129
Minions Killed
127
5
Camps Cleared
5
659,047
Distance Traveled
678,230
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,593
738
18
1
1
224,006
5
W
Neith
8,789
676
51
4
2
221,212
2
W
Nu Wa
10,223
786
60
5
2
213,829
3
L
Scylla
8,335
641
37
3
0
218,789
0
L
Xbalanque
8,298
638
53
4
5
211,906
1
L
Cthulhu
8,407
647
37
3
0
247,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role