Player Matchup

Sol
Sol
Ragester
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 242L
1,577 Elo+
Solo
Artemis
Artemis
Toniimtn8
Artemis
Level 27
God Stats
19W - 8L
1,702 SR
Queue Stats
191W - 164L
1,648 Elo+
Solo
Guan Yu
Guan Yu
gabrivan920
Guan Yu
Level 14
God Stats
2W - 0L
1,708 SR
Queue Stats
25W - 39L
1,304 Elo+
Solo
Terra
Terra
goldberg319
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 86L
1,329 Elo+
Solo
Mercury
Mercury
xX_Alleexx_Xx
Mercury
Level 18
God Stats
2W - 1L
1,572 SR
Queue Stats
33W - 24L
1,572 Elo+
Solo
Team Averages
Level 23
1,596 SR
1,486 Elo+

VS

Team Averages
Level 17
1,589 SR
1,500 Elo+
Janus
Janus
Blade_Dark698
Janus
Level 21
God Stats
5W - 6L
1,440 SR
Queue Stats
56W - 59L
1,333 Elo+
Solo
Merlin
Merlin
Domitrix__
Merlin
Level 8
God Stats
1W - 2L
1,808 SR
Queue Stats
5W - 5L
1,714 Elo+
Solo
Erlang Shen
Erlang Shen
Poor_Frenchy-_-
Erlang Shen
Level 28
God Stats
5W - 4L
1,669 SR
Queue Stats
114W - 108L
1,569 Elo+
Solo
Ymir
Ymir
TioDaFeira
Ymir
Level 10
God Stats
0W - 4L
1,340 SR
Queue Stats
36W - 70L
1,250 Elo+
Solo
Artemis
Artemis
erste-Auktion
Artemis
Level 19
God Stats
14W - 15L
1,689 SR
Queue Stats
51W - 53L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 1
14,866
595
17,702
18,360
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Toniimtn8
Artemis
20
13 / 3 / 6
16,214
649
27,791
17,811
8,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
gabrivan920
Guan Yu
9
0 / 5 / 0
9,196
368
937
5,412
1,632
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 3 / 20
13,008
520
4,203
21,644
23,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
20
17 / 0 / 7
17,054
682
28,602
22,216
11,038
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 0
11,282
451
8,494
15,500
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Domitrix__
Merlin
15
1 / 12 / 0
9,478
379
2,937
12,501
3,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Poor_Frenchy-_-
Erlang Shen
19
6 / 3 / 2
12,809
512
18,468
28,337
31,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 11 / 4
9,312
372
4,781
22,734
16,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
17
4 / 8 / 1
11,299
452
15,866
18,219
7,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
43
Kills
13
13
Deaths
43
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
Merlin
Domitrix__
Merlin
1
12
0
0.08
L
Erlang Shen
Poor_Frenchy-_-
Erlang Shen
6
3
2
2.33
W
12
2
1
6.25
L
1
11
4
0.27
W
Artemis
Toniimtn8
Artemis
13
3
6
5.33
L
Artemis
4
8
1
0.56
W
Guan Yu
gabrivan920
Guan Yu
0
5
0
0
W
1
3
20
3.67
W
Mercury
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,235
Damage
50,546
85,443
Taken
97,291
52,155
Mitigated
63,703
29,167
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,494
325
0
540
15,500
5,231
2,105
5,532
9,912
71,467
0
L
Merlin
Domitrix__
Merlin
2,937
814
0
254
12,501
3,614
245
4,623
7,878
33,887
0
L
Erlang Shen
Poor_Frenchy-_-
Erlang Shen
18,468
7,212
0
11,746
28,337
31,375
336
8,307
20,030
22,644
76,700
W
17,702
7,554
0
8,925
18,360
7,679
6,098
5,327
12,801
117,933
0
L
4,781
1,518
0
0
22,734
16,215
81
2,328
20,406
15,730
0
W
Artemis
Toniimtn8
Artemis
27,791
15,724
0
9,828
17,811
8,607
4,928
3,338
14,441
0
146,930
L
Artemis
15,866
11,013
0
3,133
18,219
7,268
276
1,244
16,975
0
84,564
W
Guan Yu
gabrivan920
Guan Yu
937
433
0
70
5,412
1,632
41
693
4,719
0
9,837
W
4,203
826
1,375
6,094
21,644
23,199
447
7,064
14,297
16,776
0
W
Mercury
28,602
18,787
0
2,875
22,216
11,038
2,084
4,364
17,750
0
194,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,338
Gold Earned
54,180
641
Minions Killed
503
0
Camps Cleared
0
2,046,421
Distance Traveled
1,953,962
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,282
451
154
6
0
396,838
4
L
Merlin
9,478
379
49
2
0
363,592
0
L
Erlang Shen
12,809
512
174
7
0
409,325
6
W
Sol
14,866
595
150
6
0
391,082
0
L
Ymir
9,312
372
18
1
0
426,948
0
W
Artemis
16,214
649
218
9
0
398,293
3
L
Artemis
11,299
452
108
4
0
357,259
0
W
Guan Yu
9,196
368
15
1
0
171,133
0
W
Terra
13,008
520
21
1
0
461,048
4
W
Mercury
17,054
682
237
9
0
624,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role