Player Matchup

Olorun
Olorun
Baby_Bot_Bowers
Olorun
Level 24
God Stats
95W - 77L
1,501 SR
Queue Stats
204W - 222L
1,379 Elo+
Solo
Izanami
Izanami
EYEFYUCKEDYERMUM
Izanami
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 16L
1,403 Elo+
Solo
Cerberus
Cerberus
UnoHimsef
Cerberus
Level 26
God Stats
14W - 15L
1,437 SR
Queue Stats
97W - 96L
1,395 Elo+
Solo
Hachiman
Hachiman
Wendigo1980
Hachiman
Level 20
God Stats
32W - 24L
1,561 SR
Queue Stats
46W - 52L
1,396 Elo+
Party 2
Set
Set
phantom77fr
Set
Level 13
God Stats
5W - 4L
1,620 SR
Queue Stats
15W - 18L
1,394 Elo+
Party 2
Team Averages
Level 19
1,524 SR
1,393 Elo+

VS

Team Averages
Level 20
1,527 SR
1,370 Elo+
Danzaburou
Danzaburou
TheXLDGamer
Danzaburou
Level 21
God Stats
25W - 23L
1,838 SR
Queue Stats
83W - 108L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
chirvex
Baron Samedi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,333 Elo+
Party 1
Bellona
Bellona
expired_alien
Bellona
Level 16
God Stats
0W - 5L
1,176 SR
Queue Stats
16W - 18L
1,426 Elo+
Solo
Fafnir
Fafnir
fabbejulle
Fafnir
Level 28
God Stats
1W - 1L
1,749 SR
Queue Stats
69W - 67L
1,353 Elo+
Party 1
Fenrir
Fenrir
zeusfe_99
Fenrir
Level 25
God Stats
15W - 13L
1,371 SR
Queue Stats
129W - 138L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 8
12,591
600
13,888
15,343
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 5
12,684
604
10,465
14,933
5,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
UnoHimsef
Cerberus
16
7 / 1 / 11
11,705
557
12,939
13,475
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Wendigo1980
Hachiman
20
13 / 4 / 3
13,874
661
18,673
15,557
6,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 4 / 2
7,738
368
663
4,165
1,041
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheXLDGamer
Danzaburou
16
2 / 9 / 4
10,421
496
10,279
20,210
9,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
chirvex
Baron Samedi
13
2 / 8 / 0
8,099
386
5,446
17,470
11,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
2
0 / 3 / 0
5,563
265
0
2,904
845
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
fabbejulle
Fafnir
12
1 / 8 / 4
8,112
386
4,855
17,704
19,521
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
zeusfe_99
Fenrir
17
6 / 5 / 2
11,256
536
15,119
18,134
11,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
33
Kills
11
13
Deaths
33
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
6
3
5
2.83
L
Danzaburou
TheXLDGamer
Danzaburou
2
9
4
0.44
W
Cerberus
UnoHimsef
Cerberus
7
1
11
12.5
W
Hachiman
Wendigo1980
Hachiman
13
4
3
3.63
L
Baron Samedi
chirvex
Baron Samedi
2
8
0
0.25
L
Bellona
0
3
0
0
L
Fafnir
fabbejulle
Fafnir
1
8
4
0.38
W
1
4
2
0.5
L
Fenrir
zeusfe_99
Fenrir
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,628
Damage
35,699
63,473
Taken
76,422
39,214
Mitigated
53,442
20,450
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,888
6,259
1,280
9,607
15,343
8,211
4,421
3,449
11,894
87,174
0
W
10,465
6,861
0
4,057
14,933
5,782
2,342
1,000
13,933
0
138,051
L
Danzaburou
TheXLDGamer
Danzaburou
10,279
3,340
0
1,195
20,210
9,746
2,307
7,522
12,688
0
60,730
W
Cerberus
UnoHimsef
Cerberus
12,939
1,381
0
3,481
13,475
17,227
202
2,639
10,836
37,969
0
W
Hachiman
Wendigo1980
Hachiman
18,673
12,856
0
2,025
15,557
6,953
9,049
2,405
13,152
0
95,608
L
Baron Samedi
chirvex
Baron Samedi
5,446
1,479
29
2,831
17,470
11,993
507
8,933
8,537
36,316
0
L
Bellona
0
0
0
21
2,904
845
0
0
2,904
0
0
L
Fafnir
fabbejulle
Fafnir
4,855
1,997
0
1,390
17,704
19,521
1,095
5,212
12,492
19,166
0
W
663
415
0
0
4,165
1,041
24
1,113
3,052
0
12,053
L
Fenrir
zeusfe_99
Fenrir
15,119
4,102
0
1,580
18,134
11,337
516
5,160
12,974
0
65,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,592
Gold Earned
43,451
556
Minions Killed
291
0
Camps Cleared
0
1,676,089
Distance Traveled
1,805,354
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,591
600
137
7
0
409,406
1
W
Izanami
12,684
604
190
9
0
354,595
4
L
Danzaburou
10,421
496
97
5
0
335,447
0
W
Cerberus
11,705
557
49
2
0
407,904
0
W
Hachiman
13,874
661
157
7
0
347,516
0
L
Baron Samedi
8,099
386
66
3
0
301,992
0
L
Bellona
5,563
265
0
0
0
408,544
0
L
Fafnir
8,112
386
20
1
0
366,723
0
W
Set
7,738
368
23
1
0
156,668
0
L
Fenrir
11,256
536
108
5
0
392,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role