Player Matchup

Gilgamesh
Gilgamesh
F1oW QGTM
Gilgamesh
Level 148
God Stats
17W - 11L
1,592 SR
Queue Stats
35W - 22L
1,638 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Meachem6
Cu Chulainn
Level 141
God Stats
32W - 15L
1,667 SR
Queue Stats
96W - 76L
1,561 Elo+
Party 1
Zeus
Zeus
Prod1gy Slay3r
Zeus
Level 88
God Stats
9W - 5L
1,506 SR
Queue Stats
22W - 25L
1,392 Elo+
Solo
Team Averages
Level 126
1,588 SR
1,530 Elo+

VS

Team Averages
Level 121
1,585 SR
1,493 Elo+
Janus
Janus
AkA L Lawliet
Janus
Level 106
God Stats
4W - 5L
1,529 SR
Queue Stats
358W - 424L
1,467 Elo+
Solo
Izanami
Izanami
Jermssecondlife
Izanami
Level 115
God Stats
56W - 39L
1,605 SR
Queue Stats
211W - 248L
1,469 Elo+
Solo
Bellona
Bellona
SSDivine
Bellona
Level 141
God Stats
2W - 1L
1,621 SR
Queue Stats
62W - 67L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F1oW QGTM
Gilgamesh
12
1 / 1 / 8
8,500
654
4,703
11,264
5,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Meachem6
Cu Chulainn
13
7 / 1 / 5
9,531
733
9,187
10,556
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 5
9,154
704
10,118
3,542
1,134
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,632
587
5,160
10,011
2,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
7,588
584
3,632
7,076
1,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
SSDivine
Bellona
12
2 / 2 / 0
8,789
676
8,315
10,449
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Gilgamesh
F1oW QGTM
Gilgamesh
1
1
8
5
L
0
4
2
0.25
W
Cu Chulainn
Meachem6
Cu Chulainn
7
1
5
9.5
W
4
0
5
6.5
L
Bellona
SSDivine
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
17,107
25,362
Taken
27,536
14,571
Mitigated
12,842
7,651
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,160
232
426
1,143
10,011
2,601
56
3,348
6,317
22,096
0
W
Gilgamesh
F1oW QGTM
Gilgamesh
4,703
1,051
0
3,438
11,264
5,215
636
1,520
9,236
0
21,906
L
3,632
1,472
0
483
7,076
1,955
0
3,631
3,315
0
24,073
W
Cu Chulainn
Meachem6
Cu Chulainn
9,187
276
0
2,767
10,556
8,222
56
2,350
7,819
6,719
32,389
W
10,118
243
0
1,446
3,542
1,134
640
2,017
1,486
30,714
0
L
Bellona
SSDivine
Bellona
8,315
1,924
0
824
10,449
8,286
0
5,055
4,990
0
18,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
24,009
147
Minions Killed
132
10
Camps Cleared
3
742,646
Distance Traveled
746,066
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,632
587
46
4
1
234,201
1
W
Gilgamesh
8,500
654
32
2
2
246,824
5
L
Izanami
7,588
584
52
4
2
248,565
6
W
Cu Chulainn
9,531
733
59
5
4
259,159
5
W
Zeus
9,154
704
56
4
4
236,663
0
L
Bellona
8,789
676
34
3
0
263,300
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role