Player Matchup

Ganesha
Ganesha
Silver IV
BaronSamX
Ganesha
Silver IV
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,411 MMR
Party 2
Chang'e
Chang'e
Bronze III
MrDayz
Chang'e
Bronze III
Level 117
God Stats
3W - 4L
1,516 SR
Queue Stats
5W - 13L
1,528 MMR
Party 2
Fenrir
Fenrir
Bronze III
pαphellαs
Fenrir
Bronze III
Level 32
God Stats
27W - 18L
1,632 SR
Queue Stats
47W - 55L
1,659 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 67
1,549 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,451 SR
1,509 MMR
Danzaburou
Danzaburou
Gold IV
MasterZox
Danzaburou
Gold IV
Level 143
God Stats
2W - 3L
1,477 SR
Queue Stats
126W - 127L
1,478 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
SNXCK
Erlang Shen
Gold V
Level 83
God Stats
2W - 2L
1,409 SR
Queue Stats
12W - 18L
1,391 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
oguzsuruk
Morgan Le Fay
Gold III
Level 148
God Stats
9W - 5L
1,468 SR
Queue Stats
76W - 62L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaronSamX
Ganesha
14
0 / 4 / 13
10,658
592
6,652
20,586
20,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
MrDayz
Chang'e
15
5 / 9 / 8
11,612
645
12,294
17,880
10,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
8 / 5 / 5
13,824
768
11,746
22,783
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AphroditeBacchusAh PuchGilgameshNox

VS

Bans
AnubisHorusArtemisAthenaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MasterZox
Danzaburou
15
3 / 3 / 9
11,823
657
13,799
10,119
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SNXCK
Erlang Shen
13
4 / 8 / 7
11,574
643
11,658
17,320
14,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
oguzsuruk
Morgan Le Fay
18
11 / 2 / 5
13,500
750
26,884
14,869
9,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
13
Kills
18
18
Deaths
13
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BaronSamX
Ganesha
0
4
13
1.63
W
Danzaburou
MasterZox
Danzaburou
3
3
9
2.5
L
Chang'e
MrDayz
Chang'e
5
9
8
1
W
Erlang Shen
SNXCK
Erlang Shen
4
8
7
0.94
W
Morgan Le Fay
oguzsuruk
Morgan Le Fay
11
2
5
6.75
L
Fenrir
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
52,341
61,249
Taken
42,308
53,919
Mitigated
28,213
10,959
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BaronSamX
Ganesha
6,652
1,085
386
891
20,586
20,919
0
8,681
11,905
32,155
0
W
Danzaburou
MasterZox
Danzaburou
13,799
7,167
0
2,077
10,119
4,477
485
4,400
5,719
0
55,280
L
Chang'e
MrDayz
Chang'e
12,294
1,615
3,735
3,180
17,880
10,546
109
9,555
8,325
43,489
0
W
Erlang Shen
SNXCK
Erlang Shen
11,658
6,596
0
2,342
17,320
14,588
575
9,261
7,241
321
37,725
W
Morgan Le Fay
oguzsuruk
Morgan Le Fay
26,884
3,092
0
6,220
14,869
9,148
1,419
6,795
8,074
74,630
0
L
Fenrir
11,746
2,293
0
2,767
22,783
22,454
0
9,177
13,606
1,012
25,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,094
Gold Earned
36,897
149
Minions Killed
204
4
Camps Cleared
11
944,188
Distance Traveled
900,304
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,658
592
7
0
0
310,078
7
W
Danzaburou
11,823
657
64
4
3
314,413
4
L
Chang'e
11,612
645
103
6
3
300,316
4
W
Erlang Shen
11,574
643
47
3
6
275,318
4
W
Morgan Le Fay
13,500
750
93
5
2
310,573
4
L
Fenrir
13,824
768
39
2
1
333,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role