Player Matchup

Ymir
Ymir
Clamiie
Ymir
Level 143
God Stats
2W - 0L
1,615 SR
Queue Stats
56W - 28L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
Exiled Slayer X
Sylvanus
Level 124
God Stats
3W - 2L
1,650 SR
Queue Stats
53W - 50L
1,555 Elo+
Party 1
Hachiman
Hachiman
Prouxala
Hachiman
Level 24
God Stats
17W - 6L
1,810 SR
Queue Stats
45W - 15L
1,680 Elo+
Party 1
Team Averages
Level 97
1,692 SR
1,631 Elo+

VS

Team Averages
Level 23
1,581 SR
1,426 Elo+
Hera
Hera
Buy AntiHeal937
Hera
Level 18
God Stats
1W - 2L
1,744 SR
Queue Stats
161W - 99L
1,671 Elo+
Solo
Sylvanus
Sylvanus
DamagedGnome
Sylvanus
Level 46
God Stats
8W - 12L
1,500 SR
Queue Stats
253W - 308L
1,380 Elo+
Solo
Horus
Horus
hazardinho1126
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Clamiie
Ymir
12
4 / 2 / 8
7,587
759
7,280
7,618
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
12
5 / 1 / 10
8,128
813
9,466
8,976
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Prouxala
Hachiman
12
6 / 0 / 7
8,205
821
10,253
3,033
1,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,638
664
4,070
4,596
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
DamagedGnome
Sylvanus
9
1 / 5 / 2
6,731
673
3,291
12,656
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 7 / 2
5,865
587
2,129
11,212
9,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Ymir
Clamiie
Ymir
4
2
8
4
L
Sylvanus
DamagedGnome
Sylvanus
1
5
2
0.4
W
Sylvanus
5
1
10
10
W
Hachiman
Prouxala
Hachiman
6
0
7
9.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
9,490
19,627
Taken
28,464
11,470
Mitigated
23,123
8,411
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,070
1,180
0
291
4,596
1,945
0
2,630
1,966
31,090
0
W
Ymir
Clamiie
Ymir
7,280
3,041
0
45
7,618
4,052
0
3,453
4,165
21,466
1,246
L
Sylvanus
DamagedGnome
Sylvanus
3,291
730
664
2,142
12,656
11,229
0
7,128
5,528
4,733
0
W
Sylvanus
9,466
4,124
2,802
4,784
8,976
6,358
615
3,291
5,685
20,786
4,633
W
Hachiman
Prouxala
Hachiman
10,253
6,385
0
780
3,033
1,060
642
1,012
2,021
0
32,123
L
2,129
951
475
512
11,212
9,949
0
5,510
5,702
0
3,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,920
Gold Earned
19,234
141
Minions Killed
84
7
Camps Cleared
3
497,668
Distance Traveled
464,830
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,638
664
74
7
3
148,195
3
W
Ymir
7,587
759
48
5
2
164,610
1
L
Sylvanus
6,731
673
3
0
0
146,675
1
W
Sylvanus
8,128
813
39
4
3
169,283
2
W
Hachiman
8,205
821
54
5
2
163,775
2
L
Horus
5,865
587
7
1
0
169,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role