Player Matchup

Ullr
Ullr
ManuelDAH
Ullr
Level 18
God Stats
3W - 2L
1,680 SR
Queue Stats
24W - 28L
1,416 Elo+
Party 2
Terra
Terra
Presader
Terra
Level 18
God Stats
2W - 2L
1,487 SR
Queue Stats
24W - 26L
1,420 Elo+
Party 2
Discordia
Discordia
Signatron
Discordia
Level 149
God Stats
63W - 84L
1,431 SR
Queue Stats
737W - 934L
1,445 Elo+
Party 2
Team Averages
Level 62
1,533 SR
1,427 Elo+

VS

Team Averages
Level 21
1,406 SR
1,153 Elo+
Izanami
Izanami
Aku04
Izanami
Level 21
God Stats
6W - 8L
1,484 SR
Queue Stats
40W - 72L
1,190 Elo+
Party 1
Sylvanus
Sylvanus
KiwiBorg
Sylvanus
Level 25
God Stats
6W - 10L
1,391 SR
Queue Stats
75W - 111L
1,195 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Niddty
Morgan Le Fay
Level 17
God Stats
4W - 15L
1,342 SR
Queue Stats
23W - 57L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
6 / 5 / 11
13,935
697
12,930
15,116
6,408
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Presader
Terra
16
3 / 5 / 14
14,215
711
9,932
21,438
28,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Signatron
Discordia
18
8 / 4 / 9
14,122
706
29,301
14,184
5,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aku04
Izanami
15
4 / 7 / 5
12,227
611
13,004
17,112
7,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
KiwiBorg
Sylvanus
16
3 / 3 / 10
13,676
684
10,579
22,402
30,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Niddty
Morgan Le Fay
15
7 / 7 / 3
12,496
625
16,078
19,671
10,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
17
Kills
14
14
Deaths
17
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aku04
Izanami
4
7
5
0.93
L
Sylvanus
KiwiBorg
Sylvanus
3
3
10
2.67
W
Ullr
6
5
11
2.3
L
Morgan Le Fay
Niddty
Morgan Le Fay
7
7
3
1.21
W
Terra
Presader
Terra
3
5
14
2
W
Discordia
Signatron
Discordia
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,163
Damage
39,661
50,738
Taken
59,185
40,339
Mitigated
49,180
14,477
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aku04
Izanami
13,004
7,493
0
4,687
17,112
7,872
1,313
11,029
6,083
0
37,504
L
Sylvanus
KiwiBorg
Sylvanus
10,579
2,120
4,721
8,655
22,402
30,703
510
15,023
7,379
35,418
0
W
Ullr
12,930
8,157
0
3,073
15,116
6,408
1,715
7,021
7,894
0
49,784
L
Morgan Le Fay
Niddty
Morgan Le Fay
16,078
1,049
0
3,415
19,671
10,605
525
13,469
6,202
47,588
0
W
Terra
Presader
Terra
9,932
1,259
1,792
6,357
21,438
28,133
345
10,554
10,251
26,199
0
W
Discordia
Signatron
Discordia
29,301
1,002
0
3,255
14,184
5,798
1,105
8,272
5,458
87,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
38,399
247
Minions Killed
189
9
Camps Cleared
4
1,020,054
Distance Traveled
1,013,635
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,227
611
85
4
1
351,715
0
L
Sylvanus
13,676
684
32
2
2
329,259
5
W
Ullr
13,935
697
75
4
3
302,519
6
L
Morgan Le Fay
12,496
625
72
4
1
332,661
4
W
Terra
14,215
711
34
2
2
372,355
2
W
Discordia
14,122
706
138
7
4
345,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role