Player Matchup

Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Cyrantia
Anhur
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
36W - 47L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
Zomboda
Cthulhu
Level 68
God Stats
24W - 21L
1,600 SR
Queue Stats
76W - 119L
1,336 Elo+
Party 1
Team Averages
Level 38
1,451 SR
1,390 Elo+

VS

Team Averages
Level 94
1,524 SR
1,422 Elo+
He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DRDD1503
Sobek
Level 105
God Stats
1W - 0L
1,643 SR
Queue Stats
21W - 20L
1,598 Elo+
Party 2
Izanami
Izanami
SHAQ08
Izanami
Level 22
God Stats
1W - 1L
1,428 SR
Queue Stats
3W - 5L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
3 / 2 / 0
4,987
997
3,201
2,375
827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Cyrantia
Anhur
7
0 / 1 / 3
4,168
834
1,321
2,798
823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Zomboda
Cthulhu
4
0 / 0 / 2
3,865
773
964
1,712
775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 2 / 1
4,470
894
2,178
3,655
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
DRDD1503
Sobek
7
1 / 1 / 2
4,569
914
1,389
3,221
2,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SHAQ08
Izanami
8
1 / 0 / 1
4,291
858
1,151
1,608
646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
3
3
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
0
1.5
W
He Bo
 
He Bo
1
2
1
0.75
L
Anhur
Cyrantia
Anhur
0
1
3
1.5
W
Sobek
DRDD1503
Sobek
1
1
2
2
W
Izanami
SHAQ08
Izanami
1
0
1
1.5
L
Cthulhu
Zomboda
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,486
Damage
4,718
6,885
Taken
8,484
2,425
Mitigated
4,065
713
Healing
1,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,201
78
0
0
2,375
827
0
1,817
558
13,884
0
W
He Bo
 
He Bo
2,178
55
0
941
3,655
1,277
0
1,983
1,558
14,788
0
L
Anhur
Cyrantia
Anhur
1,321
496
0
134
2,798
823
0
1,242
1,556
0
4,154
W
Sobek
DRDD1503
Sobek
1,389
239
0
288
3,221
2,142
115
1,180
2,041
2,428
0
W
Izanami
SHAQ08
Izanami
1,151
625
0
0
1,608
646
255
1,016
592
0
5,970
L
Cthulhu
Zomboda
Cthulhu
964
93
0
579
1,712
775
0
704
1,008
3,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,020
Gold Earned
13,330
48
Minions Killed
42
1
Camps Cleared
3
241,534
Distance Traveled
266,631
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,987
997
30
6
1
95,021
2
W
He Bo
4,470
894
24
5
3
86,712
0
L
Anhur
4,168
834
12
2
0
98,351
1
W
Sobek
4,569
914
1
0
0
90,509
0
W
Izanami
4,291
858
17
3
0
89,410
0
L
Cthulhu
3,865
773
6
1
0
48,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role