Player Matchup

Sylvanus
Sylvanus
BruiseVein
Sylvanus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 31L
1,726 Elo+
Party 1
Baron Samedi
Baron Samedi
FleeOn
Baron Samedi
Level 108
God Stats
4W - 0L
1,826 SR
Queue Stats
122W - 62L
1,726 Elo+
Party 1
Anhur
Anhur
aniisaM
Anhur
Level 17
God Stats
6W - 1L
1,868 SR
Queue Stats
101W - 36L
1,793 Elo+
Party 1
Team Averages
Level 82
1,732 SR
1,748 Elo+

VS

Team Averages
Level 22
1,544 SR
1,365 Elo+
Ares
Ares
CactusMinos
Ares
Level 27
God Stats
1W - 2L
1,536 SR
Queue Stats
34W - 53L
1,357 Elo+
Party 2
Charybdis
Charybdis
ScamaZz
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,386 Elo+
Solo
Thoth
Thoth
prodeath1237
Thoth
Level 26
God Stats
4W - 4L
1,596 SR
Queue Stats
44W - 69L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BruiseVein
Sylvanus
12
5 / 1 / 13
8,402
764
6,152
16,272
19,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
FleeOn
Baron Samedi
12
2 / 0 / 16
8,170
743
10,704
5,512
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
aniisaM
Anhur
13
11 / 1 / 5
9,590
872
13,846
8,907
4,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,566
597
4,682
15,499
14,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ScamaZz
Charybdis
9
0 / 8 / 1
6,343
577
6,037
11,612
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 1
6,874
625
10,847
6,299
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BruiseVein
Sylvanus
5
1
13
11.5
L
1
7
1
0.21
W
Baron Samedi
FleeOn
Baron Samedi
2
0
16
10
L
Charybdis
ScamaZz
Charybdis
0
8
1
0.06
W
Anhur
aniisaM
Anhur
11
1
5
13.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,702
Damage
21,566
30,691
Taken
33,410
27,119
Mitigated
21,179
15,835
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BruiseVein
Sylvanus
6,152
2,151
1,918
4,632
16,272
19,131
385
7,656
8,616
12,458
1,663
L
4,682
166
0
500
15,499
14,676
0
7,025
8,474
11,361
0
W
Baron Samedi
FleeOn
Baron Samedi
10,704
1,148
3,209
2,700
5,512
3,597
492
3,718
1,794
31,106
0
L
Charybdis
ScamaZz
Charybdis
6,037
3,252
0
598
11,612
4,514
0
5,129
6,483
0
19,698
W
Anhur
aniisaM
Anhur
13,846
9,963
0
3,376
8,907
4,391
1,843
4,485
4,422
0
42,240
L
10,847
370
0
723
6,299
1,989
0
4,363
1,936
30,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
19,783
131
Minions Killed
104
5
Camps Cleared
3
578,849
Distance Traveled
502,834
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,402
764
11
1
1
184,295
2
L
Ares
6,566
597
9
1
1
168,241
0
W
Baron Samedi
8,170
743
44
4
2
211,035
2
L
Charybdis
6,343
577
37
3
2
155,018
1
W
Anhur
9,590
872
76
7
2
183,519
1
L
Thoth
6,874
625
58
5
0
179,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role