Player Matchup

Ares
Ares
BankaiNamek7
Ares
Level 14
God Stats
24W - 30L
1,304 SR
Queue Stats
49W - 63L
1,285 Elo+
Solo
Discordia
Discordia
JurzeeDevuhl
Discordia
Level 22
God Stats
8W - 13L
1,529 SR
Queue Stats
44W - 31L
1,423 Elo+
Solo
Fenrir
Fenrir
QueenOfWar9888
Fenrir
Level 8
God Stats
0W - 3L
1,256 SR
Queue Stats
10W - 24L
1,158 Elo+
Party 1
Odin
Odin
Xshady115X
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,212 Elo+
Party 1
Zhong Kui
Zhong Kui
amBored2004
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,350 Elo+
Solo
Team Averages
Level 13
1,418 SR
1,286 Elo+

VS

Team Averages
Level 17
1,395 SR
1,359 Elo+
Thanatos
Thanatos
BdoggRenner
Thanatos
Level 13
God Stats
6W - 5L
1,715 SR
Queue Stats
14W - 22L
1,527 Elo+
Solo
Pele
Pele
Denny-Gold
Pele
Level 15
God Stats
13W - 13L
1,315 SR
Queue Stats
41W - 47L
1,344 Elo+
Solo
Charybdis
Charybdis
Elizabeth08
Charybdis
Level 17
God Stats
1W - 0L
1,193 SR
Queue Stats
25W - 39L
1,274 Elo+
Solo
Artemis
Artemis
WoodBEAST003
Artemis
Level 20
God Stats
6W - 6L
1,320 SR
Queue Stats
16W - 19L
1,278 Elo+
Solo
Ra
Ra
temp-142962
Ra
Level 22
God Stats
2W - 3L
1,432 SR
Queue Stats
102W - 96L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 9
14,454
1,032
5,444
24,640
22,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
JurzeeDevuhl
Discordia
20
5 / 4 / 13
14,598
1,043
22,471
16,037
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 17 / 9
12,890
921
14,898
33,698
18,375
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 9 / 11
12,394
885
11,410
24,532
22,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
amBored2004
Zhong Kui
20
9 / 7 / 6
14,483
1,035
16,900
20,809
14,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BdoggRenner
Thanatos
20
15 / 5 / 16
16,449
1,175
25,638
22,415
9,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 2 / 10
15,856
1,133
21,111
13,778
5,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Elizabeth08
Charybdis
20
1 / 5 / 12
12,233
874
10,522
15,272
5,207
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
WoodBEAST003
Artemis
20
3 / 9 / 17
12,968
926
25,630
16,529
8,345
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 1 / 24
15,876
1,134
25,443
10,087
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
120
22
Kills
41
41
Deaths
22
48
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Thanatos
BdoggRenner
Thanatos
15
5
16
4.6
W
13
2
10
9
W
Charybdis
Elizabeth08
Charybdis
1
5
12
1.4
L
Discordia
JurzeeDevuhl
Discordia
5
4
13
2.88
L
4
17
9
0.5
W
Artemis
WoodBEAST003
Artemis
3
9
17
1.28
L
2
9
11
0.83
L
Zhong Kui
amBored2004
Zhong Kui
9
7
6
1.71
W
9
1
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,123
Damage
108,344
119,716
Taken
78,081
86,418
Mitigated
31,908
8,028
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,444
536
0
1,506
24,640
22,756
0
4,019
20,621
29,261
0
W
Thanatos
BdoggRenner
Thanatos
25,638
6,926
0
11,781
22,415
9,257
0
13,512
8,811
0
47,303
W
21,111
7,055
0
2,010
13,778
5,111
0
7,581
6,079
0
42,693
W
Charybdis
Elizabeth08
Charybdis
10,522
5,440
0
0
15,272
5,207
0
10,724
4,548
0
29,114
L
Discordia
JurzeeDevuhl
Discordia
22,471
2,266
1,483
2,661
16,037
8,162
0
3,414
12,623
72,488
0
L
14,898
7,465
0
1,577
33,698
18,375
0
6,388
27,310
0
26,419
W
Artemis
WoodBEAST003
Artemis
25,630
14,222
182
1,683
16,529
8,345
0
10,273
6,077
0
41,105
L
11,410
2,779
0
0
24,532
22,649
0
7,589
16,943
6,641
15,744
L
Zhong Kui
amBored2004
Zhong Kui
16,900
4,774
0
801
20,809
14,476
0
4,033
16,776
38,420
0
W
25,443
1,860
3,880
1,313
10,087
3,988
0
5,504
4,583
58,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,819
Gold Earned
73,382
253
Minions Killed
251
3
Camps Cleared
7
1,231,130
Distance Traveled
1,197,529
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,454
1,032
47
3
2
253,155
0
W
Thanatos
16,449
1,175
50
4
2
264,459
0
W
Pele
15,856
1,133
44
3
4
232,417
1
W
Charybdis
12,233
874
44
3
0
243,240
0
L
Discordia
14,598
1,043
126
9
1
239,970
0
L
Fenrir
12,890
921
17
1
0
274,814
0
W
Artemis
12,968
926
36
3
1
170,609
0
L
Odin
12,394
885
25
2
0
239,051
3
L
Zhong Kui
14,483
1,035
38
3
0
224,140
0
W
Ra
15,876
1,134
77
6
0
286,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role