Player Matchup

Ymir
Ymir
Chronzi
Ymir
Level 14
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 2L
1,612 Elo+
Party 1
Tyr
Tyr
KrugDealer
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 1
Kuzenbo
Kuzenbo
SoftStiffy
Kuzenbo
Level 125
God Stats
1W - 1L
1,575 SR
Queue Stats
5W - 3L
1,660 Elo+
Party 1
Team Averages
Level 67
1,568 SR
1,633 Elo+

VS

Team Averages
Level 92
1,545 SR
1,521 Elo+
Kukulkan
Kukulkan
DonCheadle3000
Kukulkan
Level 28
God Stats
5W - 5L
1,490 SR
Queue Stats
26W - 30L
1,408 Elo+
Solo
King Arthur
King Arthur
XIIArcher
King Arthur
Level 141
God Stats
4W - 3L
1,641 SR
Queue Stats
31W - 26L
1,568 Elo+
Solo
Achilles
Achilles
jAimEwArFarE
Achilles
Level 107
God Stats
2W - 1L
1,503 SR
Queue Stats
44W - 40L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chronzi
Ymir
10
0 / 5 / 4
7,611
585
6,104
19,029
17,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 8 / 4
8,366
644
10,041
18,322
17,052
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
SoftStiffy
Kuzenbo
11
4 / 5 / 1
8,279
637
9,570
18,007
22,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 4 / 11
9,006
693
10,618
6,320
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XIIArcher
King Arthur
13
3 / 3 / 14
9,593
738
15,079
14,507
12,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
jAimEwArFarE
Achilles
15
14 / 0 / 4
11,198
861
21,327
17,122
22,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
18
18
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chronzi
Ymir
0
5
4
0.4
W
Kukulkan
1
4
11
1.63
L
3
8
4
0.63
L
Kuzenbo
SoftStiffy
Kuzenbo
4
5
1
0.9
W
King Arthur
XIIArcher
King Arthur
3
3
14
3.33
W
Achilles
jAimEwArFarE
Achilles
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
47,024
55,358
Taken
37,949
56,652
Mitigated
37,640
4,748
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chronzi
Ymir
6,104
2,128
0
380
19,029
17,375
0
3,173
14,707
15,867
0
W
Kukulkan
10,618
1,310
0
166
6,320
2,994
1,200
2,329
3,991
32,762
0
L
10,041
3,041
0
2,507
18,322
17,052
0
3,775
13,871
0
22,993
L
Kuzenbo
SoftStiffy
Kuzenbo
9,570
3,898
648
1,213
18,007
22,225
0
2,884
14,015
26,912
0
W
King Arthur
XIIArcher
King Arthur
15,079
2,079
0
3,551
14,507
12,556
259
7,450
7,057
0
41,545
W
Achilles
jAimEwArFarE
Achilles
21,327
8,398
0
8,097
17,122
22,090
536
6,955
9,847
0
38,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
29,797
89
Minions Killed
152
1
Camps Cleared
8
617,794
Distance Traveled
706,544
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,611
585
31
2
0
180,978
1
W
Kukulkan
9,006
693
75
6
0
220,286
2
L
Tyr
8,366
644
31
2
0
217,422
1
L
Kuzenbo
8,279
637
27
2
1
219,394
1
W
King Arthur
9,593
738
45
3
4
224,971
3
W
Achilles
11,198
861
32
2
4
261,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role