Player Matchup

Hel
Hel
Alcapone31200
Hel
Level 69
God Stats
2W - 4L
1,390 SR
Queue Stats
14W - 27L
1,319 Elo+
Party 1
Artemis
Artemis
Dinata3181
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,376 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KaPo_31
Kumbhakarna
Level 57
God Stats
17W - 18L
1,322 SR
Queue Stats
44W - 71L
1,370 Elo+
Party 1
Da Ji
Da Ji
Raj7Ali
Da Ji
Level 144
God Stats
0W - 1L
1,180 SR
Queue Stats
24W - 8L
1,743 Elo+
Party 2
Sun Wukong
Sun Wukong
koiji123
Sun Wukong
Level 16
God Stats
3W - 1L
1,337 SR
Queue Stats
11W - 3L
1,826 Elo+
Party 2
Team Averages
Level 63
1,346 SR
1,527 Elo+

VS

Team Averages
Level 105
1,519 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
Hassus
Morgan Le Fay
Level 154
God Stats
16W - 19L
1,681 SR
Queue Stats
128W - 121L
1,513 Elo+
Solo
Discordia
Discordia
Mio_Wiiel
Discordia
Level 88
God Stats
21W - 22L
1,590 SR
Queue Stats
32W - 36L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Mtr bcb
Gilgamesh
Level 37
God Stats
4W - 3L
1,308 SR
Queue Stats
24W - 21L
1,454 Elo+
Solo
Ravana
Ravana
Seanplays1205
Ravana
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 278L
1,508 Elo+
Solo
Persephone
Persephone
Treeworker1987
Persephone
Level 155
God Stats
3W - 6L
1,515 SR
Queue Stats
92W - 119L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 14
13,780
861
14,440
23,102
16,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Dinata3181
Artemis
20
2 / 9 / 13
14,525
908
15,072
25,423
13,677
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
KaPo_31
Kumbhakarna
20
1 / 4 / 15
14,322
895
11,736
44,215
42,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Raj7Ali
Da Ji
20
20 / 9 / 3
17,890
1,118
36,722
31,539
15,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
koiji123
Sun Wukong
20
4 / 7 / 13
15,217
951
16,794
32,543
33,675
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hassus
Morgan Le Fay
20
10 / 7 / 19
16,498
1,031
29,535
18,585
9,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Mio_Wiiel
Discordia
20
5 / 5 / 13
14,731
921
31,071
14,701
6,309
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mtr bcb
Gilgamesh
20
7 / 3 / 23
16,824
1,052
37,518
26,810
30,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 1 / 16
15,217
951
18,639
12,371
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Treeworker1987
Persephone
20
7 / 11 / 21
17,203
1,075
30,793
26,528
11,796
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
126
27
Kills
34
34
Deaths
27
58
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
5
14
1.4
L
Artemis
Dinata3181
Artemis
2
9
13
0.94
W
Morgan Le Fay
Hassus
Morgan Le Fay
10
7
19
2.79
L
Kumbhakarna
KaPo_31
Kumbhakarna
1
4
15
2.13
W
Discordia
Mio_Wiiel
Discordia
5
5
13
2.3
W
Gilgamesh
Mtr bcb
Gilgamesh
7
3
23
6.17
L
Da Ji
Raj7Ali
Da Ji
20
9
3
2.39
W
5
1
16
13
W
Persephone
Treeworker1987
Persephone
7
11
21
1.59
L
Sun Wukong
koiji123
Sun Wukong
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,764
Damage
147,556
156,822
Taken
98,995
121,908
Mitigated
65,833
40,539
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,440
824
13,692
7,770
23,102
16,767
0
15,847
6,841
34,173
0
L
Artemis
Dinata3181
Artemis
15,072
4,612
0
881
25,423
13,677
0
16,706
8,446
0
56,988
W
Morgan Le Fay
Hassus
Morgan Le Fay
29,535
2,819
0
2,419
18,585
9,360
0
3,205
15,327
43,925
0
L
Kumbhakarna
KaPo_31
Kumbhakarna
11,736
1,580
0
8,802
44,215
42,207
0
21,906
21,384
30,791
0
W
Discordia
Mio_Wiiel
Discordia
31,071
1,423
1,242
1,431
14,701
6,309
0
3,356
11,298
59,190
0
W
Gilgamesh
Mtr bcb
Gilgamesh
37,518
5,974
0
2,094
26,810
30,379
0
11,689
14,343
5,692
53,480
L
Da Ji
Raj7Ali
Da Ji
36,722
8,349
0
1,594
31,539
15,582
0
20,192
10,612
0
65,517
W
18,639
5,587
0
1,768
12,371
7,989
0
4,266
7,909
445
45,991
W
Persephone
Treeworker1987
Persephone
30,793
1,568
0
3,439
26,528
11,796
0
4,059
22,177
80,771
0
L
Sun Wukong
koiji123
Sun Wukong
16,794
2,795
521
7,279
32,543
33,675
0
19,041
13,000
399
44,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,734
Gold Earned
80,473
295
Minions Killed
312
8
Camps Cleared
10
1,547,430
Distance Traveled
1,549,978
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,780
861
41
3
1
329,103
0
L
Artemis
14,525
908
95
6
2
278,559
0
W
Morgan Le Fay
16,498
1,031
27
2
1
264,134
0
L
Kumbhakarna
14,322
895
43
3
0
344,658
0
W
Discordia
14,731
921
50
3
0
290,379
0
W
Gilgamesh
16,824
1,052
43
3
4
338,148
1
L
Da Ji
17,890
1,118
61
4
4
304,654
0
W
Ravana
15,217
951
51
3
5
368,862
3
W
Persephone
17,203
1,075
141
9
0
288,455
0
L
Sun Wukong
15,217
951
55
3
1
290,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role