Player Matchup

Ah Puch
Ah Puch
AtlasBear45
Ah Puch
Level 18
God Stats
1W - 1L
1,853 SR
Queue Stats
14W - 13L
1,775 Elo+
Party 2
Freya
Freya
JL07
Freya
Level 30
God Stats
4W - 3L
1,692 SR
Queue Stats
25W - 18L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
NoTroll23
Gilgamesh
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
105W - 76L
1,567 Elo+
Solo
Kali
Kali
PapaSmurfThana
Kali
Level 19
God Stats
2W - 1L
1,713 SR
Queue Stats
40W - 19L
1,696 Elo+
Solo
Ravana
Ravana
TAGDDDD
Ravana
Level 27
God Stats
0W - 2L
1,801 SR
Queue Stats
57W - 32L
1,733 Elo+
Party 2
Team Averages
Level 22
1,712 SR
1,683 Elo+

VS

Team Averages
Level 24
1,459 SR
1,602 Elo+
Thor
Thor
 
Thor
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AlisaTargaryen
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 179L
1,592 Elo+
Solo
Ymir
Ymir
BizzleberryLoL
Ymir
Level 27
God Stats
1W - 2L
1,224 SR
Queue Stats
105W - 81L
1,634 Elo+
Solo
Susano
Susano
shinglingding
Susano
Level 29
God Stats
2W - 1L
1,573 SR
Queue Stats
51W - 13L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtlasBear45
Ah Puch
7
0 / 5 / 0
4,603
460
1,699
5,607
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
JL07
Freya
6
1 / 6 / 1
4,515
452
1,817
6,133
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
NoTroll23
Gilgamesh
4
1 / 2 / 0
3,964
396
1,204
2,642
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 5 / 1
5,037
504
4,081
8,335
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
TAGDDDD
Ravana
8
1 / 5 / 2
4,828
483
3,640
6,857
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
11 / 0 / 1
6,554
655
6,665
5,126
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
 
Fenrir
10
4 / 2 / 2
6,043
604
5,880
6,085
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 0 / 3
5,752
575
3,644
1,215
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 9
5,542
554
1,762
7,087
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 4
7,042
704
4,205
6,236
2,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
23
23
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
0
1
11.5
W
Fenrir
 
Fenrir
4
2
2
2.5
W
2
0
3
3.5
L
Ah Puch
AtlasBear45
Ah Puch
0
5
0
0
W
1
2
9
2.75
L
Freya
JL07
Freya
1
6
1
0.25
L
Gilgamesh
NoTroll23
Gilgamesh
1
2
0
0.5
L
1
5
1
0.3
L
Ravana
TAGDDDD
Ravana
1
5
2
0.4
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,441
Damage
22,156
29,574
Taken
25,749
8,097
Mitigated
11,094
5,916
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,665
2,048
0
1,020
5,126
1,973
0
718
4,408
0
28,641
W
Fenrir
 
Fenrir
5,880
3,180
0
2,612
6,085
2,505
0
639
5,446
0
25,020
W
3,644
686
0
134
1,215
254
591
294
921
29,377
0
L
Ah Puch
AtlasBear45
Ah Puch
1,699
181
0
289
5,607
1,427
0
2,167
3,440
16,028
0
W
1,762
716
0
1,719
7,087
4,145
156
916
6,056
6,698
0
L
Freya
JL07
Freya
1,817
561
0
994
6,133
1,168
0
694
5,439
11,388
0
L
Gilgamesh
NoTroll23
Gilgamesh
1,204
514
0
508
2,642
727
0
368
2,274
0
6,872
L
4,081
1,783
0
2,999
8,335
3,085
0
915
7,420
0
17,975
L
Ravana
TAGDDDD
Ravana
3,640
1,176
0
1,126
6,857
1,690
0
1,262
5,595
0
19,520
W
4,205
1,649
0
1,250
6,236
2,217
0
949
5,287
0
45,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,947
Gold Earned
30,933
144
Minions Killed
265
0
Camps Cleared
0
749,427
Distance Traveled
1,002,777
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,554
655
52
5
0
202,003
0
W
Fenrir
6,043
604
51
5
0
207,952
1
W
Scylla
5,752
575
61
6
0
184,401
3
L
Ah Puch
4,603
460
41
4
0
153,551
0
W
Ymir
5,542
554
9
1
0
182,395
2
L
Freya
4,515
452
16
2
0
168,161
3
L
Gilgamesh
3,964
396
14
1
0
55,690
0
L
Kali
5,037
504
32
3
0
180,879
2
L
Ravana
4,828
483
41
4
0
191,146
2
W
Susano
7,042
704
92
9
0
226,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role