Player Matchup

Cthulhu
Cthulhu
WastedWaiter
Cthulhu
Level 26
God Stats
11W - 11L
1,476 SR
Queue Stats
30W - 35L
1,400 Elo+
Solo
Cerberus
Cerberus
chou-vaillant510
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
dpd12
Odin
Level 26
God Stats
5W - 1L
1,781 SR
Queue Stats
61W - 56L
1,270 Elo+
Solo
Mercury
Mercury
landshark_7707
Mercury
Level 25
God Stats
46W - 36L
1,510 SR
Queue Stats
265W - 275L
1,361 Elo+
Solo
Ra
Ra
lonelygarten
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,553 SR
1,406 Elo+

VS

Team Averages
Level 13
1,461 SR
1,313 Elo+
Vulcan
Vulcan
Anna_MaLiya
Vulcan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,039 Elo+
Solo
Fenrir
Fenrir
Junglebook_12
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Katu_bell4
Bellona
Level 29
God Stats
27W - 39L
1,404 SR
Queue Stats
100W - 172L
1,236 Elo+
Solo
Olorun
Olorun
Mookersonn
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
xXAicheXx
Loki
Level 28
God Stats
3W - 5L
1,402 SR
Queue Stats
114W - 128L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WastedWaiter
Cthulhu
15
11 / 0 / 3
9,622
566
9,772
16,886
10,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 7 / 3
5,984
352
2,114
7,335
2,350
Odin
dpd12
Odin
12
1 / 2 / 1
7,423
437
6,075
8,846
7,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 2 / 1
10,253
603
8,025
10,181
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 2
8,550
503
5,810
8,634
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
8 / 7 / 0
8,236
484
12,630
11,875
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 8 / 1
5,917
348
1,244
9,265
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Katu_bell4
Bellona
14
4 / 5 / 1
8,689
511
9,154
19,852
11,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Mookersonn
Olorun
9
1 / 7 / 2
6,634
390
3,057
9,229
3,740
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
9
2 / 3 / 1
6,958
409
3,642
6,517
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
26
Kills
16
16
Deaths
30
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
8
7
0
1.14
L
1
8
1
0.19
L
Bellona
Katu_bell4
Bellona
4
5
1
0.9
L
Olorun
Mookersonn
Olorun
1
7
2
0.29
W
Cthulhu
WastedWaiter
Cthulhu
11
0
3
12.5
W
1
7
3
0.36
W
Odin
dpd12
Odin
1
2
1
0.75
W
9
2
1
4.75
W
4
5
2
1
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
29,727
51,882
Taken
56,738
27,757
Mitigated
24,710
11,806
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,630
4,931
0
2,749
11,875
4,987
53
8,968
2,907
43,711
0
L
1,244
863
0
496
9,265
2,414
10
1,909
7,356
0
17,995
L
Bellona
Katu_bell4
Bellona
9,154
2,083
0
6,246
19,852
11,151
573
1,110
17,970
0
52,364
L
Olorun
Mookersonn
Olorun
3,057
1,814
291
1,171
9,229
3,740
0
5,349
3,880
15,322
0
W
Cthulhu
WastedWaiter
Cthulhu
9,772
490
362
7,764
16,886
10,737
1,060
7,655
9,231
46,778
0
W
2,114
388
0
675
7,335
2,350
0
2,723
4,612
6,947
0
W
Odin
dpd12
Odin
6,075
1,444
0
1,637
8,846
7,009
959
0
8,846
0
30,559
W
8,025
4,447
0
0
10,181
4,617
0
616
9,565
0
75,858
W
5,810
1,264
67
1,301
8,634
3,044
708
4,693
3,941
41,923
0
L
Loki
3,642
1,241
13
1,453
6,517
2,418
812
435
6,082
0
29,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
36,434
347
Minions Killed
277
0
Camps Cleared
0
1,505,623
Distance Traveled
1,219,672
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,236
484
68
4
0
255,514
0
L
Fenrir
5,917
348
25
1
0
228,153
1
L
Bellona
8,689
511
99
6
0
296,180
0
L
Olorun
6,634
390
26
2
0
242,084
2
W
Cthulhu
9,622
566
89
5
0
319,431
6
W
Cerberus
5,984
352
14
1
0
181,849
2
W
Odin
7,423
437
49
3
0
322,835
1
W
Mercury
10,253
603
128
8
0
398,197
0
W
Ra
8,550
503
67
4
0
283,311
1
L
Loki
6,958
409
59
3
0
197,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role