Player Matchup

Charybdis
Charybdis
Gemlord87
Charybdis
Level 27
God Stats
1W - 4L
1,367 SR
Queue Stats
33W - 20L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
Kommet22
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
TRGuts1600478
King Arthur
Level 17
God Stats
5W - 9L
1,419 SR
Queue Stats
16W - 18L
1,434 Elo+
Solo
Thanatos
Thanatos
bryce14058421
Thanatos
Level 45
God Stats
0W - 3L
1,316 SR
Queue Stats
53W - 69L
1,431 Elo+
Party 1
Cerberus
Cerberus
nitris15
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 22
1,420 SR
1,482 Elo+

VS

Team Averages
Level 13
1,454 SR
1,467 Elo+
Neith
Neith
EYEFYUCKEDYERMUM
Neith
Level 13
God Stats
1W - 0L
1,308 SR
Queue Stats
16W - 16L
1,365 Elo+
Solo
Agni
Agni
Kill_em_Slow_Now
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,663 Elo+
Solo
Hel
Hel
Occular-Stress
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 66L
1,464 Elo+
Solo
Fenrir
Fenrir
SERGINHO9011
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Nemesis
Nemesis
slackjaw o1
Nemesis
Level 15
God Stats
4W - 1L
1,461 SR
Queue Stats
28W - 31L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gemlord87
Charybdis
14
5 / 1 / 2
8,381
524
6,016
9,701
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Kommet22
Sun Wukong
9
1 / 10 / 1
6,042
378
2,693
11,017
5,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TRGuts1600478
King Arthur
10
3 / 3 / 3
6,757
422
4,497
10,402
4,655
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
bryce14058421
Thanatos
11
0 / 10 / 0
6,684
418
2,641
13,090
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
nitris15
Cerberus
9
0 / 8 / 0
5,917
370
838
14,836
4,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 1
11,392
712
17,390
10,337
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
12 / 0 / 1
9,756
610
10,176
5,172
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 5
9,845
615
7,076
8,978
9,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
9
0 / 11 / 4
6,735
421
862
12,561
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
slackjaw o1
Nemesis
11
1 / 2 / 4
7,216
451
3,998
8,360
2,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
32
32
Deaths
13
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
17
0
1
17.5
L
Charybdis
Gemlord87
Charybdis
5
1
2
6
W
12
0
1
12.5
L
Sun Wukong
Kommet22
Sun Wukong
1
10
1
0.15
W
2
0
5
4.5
W
Fenrir
0
11
4
0.18
L
King Arthur
TRGuts1600478
King Arthur
3
3
3
1.5
L
Thanatos
bryce14058421
Thanatos
0
10
0
0
L
Cerberus
nitris15
Cerberus
0
8
0
0
W
Nemesis
slackjaw o1
Nemesis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,685
Damage
39,502
59,046
Taken
45,408
22,012
Mitigated
21,585
12,414
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,390
11,683
0
5,394
10,337
3,824
636
874
9,463
0
103,924
L
Charybdis
Gemlord87
Charybdis
6,016
4,119
0
2,830
9,701
3,407
0
5,377
4,148
0
52,829
W
10,176
1,045
97
2,610
5,172
1,695
0
27
5,145
57,871
0
L
Sun Wukong
Kommet22
Sun Wukong
2,693
545
0
0
11,017
5,410
135
3,804
7,039
0
21,436
W
7,076
809
907
6,478
8,978
9,511
357
0
8,978
72,959
0
W
Fenrir
862
862
0
1,404
12,561
4,012
1,897
155
12,406
0
18,828
L
King Arthur
TRGuts1600478
King Arthur
4,497
0
92
2,521
10,402
4,655
0
4,135
6,029
0
28,852
L
Thanatos
bryce14058421
Thanatos
2,641
527
0
4,977
13,090
4,008
0
1,491
11,507
0
41,440
L
Cerberus
nitris15
Cerberus
838
149
0
1,994
14,836
4,532
0
1,697
13,071
11,346
0
W
Nemesis
slackjaw o1
Nemesis
3,998
858
0
1,675
8,360
2,543
898
0
8,360
0
25,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
44,944
298
Minions Killed
484
0
Camps Cleared
0
1,462,364
Distance Traveled
1,549,451
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,392
712
149
9
0
280,262
2
L
Charybdis
8,381
524
117
7
0
303,836
3
W
Agni
9,756
610
115
7
0
351,992
4
L
Sun Wukong
6,042
378
31
2
0
323,170
1
W
Hel
9,845
615
150
9
0
298,942
2
W
Fenrir
6,735
421
23
1
0
279,834
0
L
King Arthur
6,757
422
47
3
0
332,953
1
L
Thanatos
6,684
418
72
5
0
257,597
1
L
Cerberus
5,917
370
31
2
0
244,808
0
W
Nemesis
7,216
451
47
3
0
338,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role