Player Matchup

Cerberus
Cerberus
CremeCakes
Cerberus
Level 7
God Stats
2W - 2L
1,534 SR
Queue Stats
40W - 30L
1,380 Elo+
Party 1
Neith
Neith
ElJacxkal
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,196 Elo+
Solo
Hel
Hel
Tyler420blazin
Hel
Level 18
God Stats
9W - 6L
1,517 SR
Queue Stats
65W - 68L
1,291 Elo+
Party 1
Artemis
Artemis
TyphoonLeeroy
Artemis
Level 9
God Stats
7W - 8L
1,485 SR
Queue Stats
34W - 24L
1,296 Elo+
Solo
Fenrir
Fenrir
pedrohmiller
Fenrir
Level 19
God Stats
20W - 28L
1,300 SR
Queue Stats
292W - 307L
1,226 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,278 Elo+

VS

Team Averages
Level 14
1,496 SR
1,276 Elo+
Zhong Kui
Zhong Kui
MANNU8899
Zhong Kui
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
ONoGameover
Skadi
Level 17
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 3L
1,138 Elo+
Solo
Ao Kuang
Ao Kuang
OnEstLaMonGars
Ao Kuang
Level 13
God Stats
5W - 4L
1,594 SR
Queue Stats
5W - 11L
1,192 Elo+
Party 2
Ymir
Ymir
Pyrovi
Ymir
Level 26
God Stats
10W - 7L
1,621 SR
Queue Stats
119W - 131L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
QC-head-_-shoT6
Tsukuyomi
Level 13
God Stats
9W - 15L
1,381 SR
Queue Stats
33W - 44L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CremeCakes
Cerberus
18
1 / 1 / 15
12,914
538
11,792
19,920
27,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ElJacxkal
Neith
18
4 / 6 / 3
11,905
496
5,729
13,606
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 2 / 7
12,274
511
9,433
10,030
4,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
19
10 / 7 / 3
13,446
560
15,202
14,989
5,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
19
5 / 4 / 5
12,788
533
9,668
16,832
10,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MANNU8899
Zhong Kui
4
0 / 2 / 0
6,751
281
136
1,857
559
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 2
11,820
493
16,980
11,866
4,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
19
13 / 6 / 3
12,935
539
14,840
25,874
9,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Pyrovi
Ymir
15
1 / 10 / 2
9,827
409
4,744
21,319
17,493
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
QC-head-_-shoT6
Tsukuyomi
19
1 / 5 / 10
12,397
517
12,818
19,034
19,853
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
25
Kills
20
20
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CremeCakes
Cerberus
1
1
15
8.5
W
Neith
ElJacxkal
Neith
4
6
3
0.92
L
Zhong Kui
MANNU8899
Zhong Kui
0
2
0
0
L
5
2
2
3
L
Ao Kuang
13
6
3
2.42
L
Ymir
Pyrovi
Ymir
1
10
2
0.2
L
Tsukuyomi
QC-head-_-shoT6
Tsukuyomi
1
5
10
1.2
W
5
2
7
4.25
W
Artemis
10
7
3
1.64
W
Fenrir
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,824
Damage
49,518
75,377
Taken
79,950
53,800
Mitigated
51,877
15,980
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CremeCakes
Cerberus
11,792
833
0
3,591
19,920
27,314
904
2,770
17,150
63,772
0
W
Neith
ElJacxkal
Neith
5,729
2,047
0
2,795
13,606
5,262
772
3,399
10,207
0
44,650
L
Zhong Kui
MANNU8899
Zhong Kui
136
136
0
285
1,857
559
0
678
1,179
1,958
0
L
16,980
9,221
0
2,788
11,866
4,200
2,922
3,317
8,549
0
84,506
L
Ao Kuang
14,840
4,569
0
9,801
25,874
9,772
107
7,110
18,764
94,494
0
L
Ymir
Pyrovi
Ymir
4,744
1,707
0
998
21,319
17,493
513
5,805
15,514
39,673
0
L
Tsukuyomi
QC-head-_-shoT6
Tsukuyomi
12,818
3,399
0
980
19,034
19,853
686
4,315
14,719
0
83,879
W
9,433
2,170
0
1,975
10,030
4,834
1,629
3,977
6,053
67,770
0
W
Artemis
15,202
10,325
0
3,295
14,989
5,950
5,200
4,170
10,819
0
79,428
W
Fenrir
9,668
1,460
0
4,324
16,832
10,440
1,702
5,969
10,863
0
96,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,327
Gold Earned
53,730
530
Minions Killed
457
0
Camps Cleared
0
2,103,280
Distance Traveled
1,693,353
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,914
538
100
4
0
464,014
0
W
Neith
11,905
496
91
4
0
356,371
2
L
Zhong Kui
6,751
281
1
0
0
66,984
2
L
Skadi
11,820
493
125
5
0
451,514
0
L
Ao Kuang
12,935
539
112
5
0
412,627
0
L
Ymir
9,827
409
65
3
0
341,741
1
L
Tsukuyomi
12,397
517
154
6
0
420,487
1
W
Hel
12,274
511
117
5
0
417,869
2
W
Artemis
13,446
560
103
4
0
394,162
5
W
Fenrir
12,788
533
119
5
0
470,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role