Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eisa-06
Neith
Level 16
God Stats
4W - 3L
1,271 SR
Queue Stats
128W - 63L
1,474 Elo+
Party 1
Ra
Ra
Miecioo
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
Mutaz-01
Zhong Kui
Level 8
God Stats
3W - 7L
1,376 SR
Queue Stats
17W - 19L
1,335 Elo+
Party 1
Loki
Loki
wolrath
Loki
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 128L
1,478 Elo+
Solo
Team Averages
Level 10
1,429 SR
1,438 Elo+

VS

Team Averages
Level 21
1,482 SR
1,405 Elo+
Scylla
Scylla
 
Scylla
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Burchet
Ra
Level 22
God Stats
2W - 0L
1,506 SR
Queue Stats
85W - 83L
1,330 Elo+
Solo
Bellona
Bellona
Coopers1995
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nyhmerian
Tsukuyomi
Level 17
God Stats
7W - 8L
1,456 SR
Queue Stats
21W - 25L
1,418 Elo+
Party 2
Geb
Geb
Papi Vacation
Geb
Level 40
God Stats
3W - 4L
1,447 SR
Queue Stats
18W - 24L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 5 / 1
4,622
420
1,357
6,102
2,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Eisa-06
Neith
7
3 / 1 / 0
5,075
461
2,871
2,967
807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 7 / 0
4,722
429
2,778
8,179
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Mutaz-01
Zhong Kui
4
0 / 1 / 0
4,020
365
509
1,774
764
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
wolrath
Loki
8
0 / 2 / 0
5,047
459
2,826
7,699
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
3 / 0 / 6
5,852
532
2,854
2,144
609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 0 / 6
6,249
568
4,936
4,940
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Coopers1995
Bellona
10
1 / 0 / 1
5,766
524
3,017
3,079
2,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Nyhmerian
Tsukuyomi
11
7 / 1 / 4
7,078
643
4,367
7,003
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 3
5,942
540
1,250
5,618
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
16
16
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
W
Scylla
 
Scylla
3
0
6
6
W
4
0
6
7
W
Bellona
Coopers1995
Bellona
1
0
1
1.5
L
Neith
Eisa-06
Neith
3
1
0
3
L
0
7
0
0
L
Zhong Kui
Mutaz-01
Zhong Kui
0
1
0
0
W
Tsukuyomi
Nyhmerian
Tsukuyomi
7
1
4
9
W
1
2
3
1.25
L
Loki
wolrath
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,341
Damage
16,424
26,721
Taken
22,784
9,513
Mitigated
10,731
8,488
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,357
332
0
1,014
6,102
2,922
0
3,131
2,971
0
12,855
W
Scylla
 
Scylla
2,854
589
0
448
2,144
609
1,283
682
1,429
17,127
0
W
4,936
961
1,072
2,245
4,940
1,579
86
1,377
3,487
32,064
0
W
Bellona
Coopers1995
Bellona
3,017
2,054
0
1,046
3,079
2,581
1,394
382
2,697
0
22,403
L
Neith
Eisa-06
Neith
2,871
1,508
0
1,332
2,967
807
134
812
2,155
0
14,928
L
2,778
462
109
1,992
8,179
3,027
0
3,637
4,542
18,934
0
L
Zhong Kui
Mutaz-01
Zhong Kui
509
101
0
260
1,774
764
0
451
1,323
7,412
0
W
Tsukuyomi
Nyhmerian
Tsukuyomi
4,367
1,636
0
1,832
7,003
2,819
162
885
6,118
0
44,697
W
1,250
353
0
862
5,618
3,143
572
56
5,562
21,141
0
L
Loki
wolrath
Loki
2,826
1,509
0
3,781
7,699
1,993
0
1,009
6,690
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
30,887
153
Minions Killed
253
0
Camps Cleared
0
796,494
Distance Traveled
1,028,990
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,622
420
27
2
0
202,506
1
W
Scylla
5,852
532
40
4
0
188,539
4
W
Ra
6,249
568
58
5
0
218,069
1
W
Bellona
5,766
524
49
4
0
201,959
1
L
Neith
5,075
461
26
2
0
106,248
1
L
Ra
4,722
429
32
3
0
179,518
0
L
Zhong Kui
4,020
365
15
1
0
113,006
1
W
Tsukuyomi
7,078
643
68
6
0
220,560
1
W
Geb
5,942
540
38
3
0
199,863
1
L
Loki
5,047
459
53
5
0
195,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role