Player Matchup

Sun Wukong
Sun Wukong
Duckislate
Sun Wukong
Level 100
God Stats
12W - 7L
1,565 SR
Queue Stats
205W - 190L
1,473 Elo+
Party 2
Hou Yi
Hou Yi
PlayBoiClarti
Hou Yi
Level 21
God Stats
2W - 2L
1,426 SR
Queue Stats
35W - 40L
1,399 Elo+
Party 2
Chang'e
Chang'e
Snurre987
Chang'e
Level 80
God Stats
9W - 0L
1,942 SR
Queue Stats
135W - 96L
1,594 Elo+
Party 2
Team Averages
Level 67
1,644 SR
1,489 Elo+

VS

Team Averages
Level 15
1,491 SR
1,342 Elo+
Cerberus
Cerberus
Bonktrain
Cerberus
Level 23
God Stats
1W - 2L
1,693 SR
Queue Stats
19W - 19L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
Lieohh
Cthulhu
Level 16
God Stats
2W - 3L
1,501 SR
Queue Stats
13W - 10L
1,423 Elo+
Party 1
Terra
Terra
Tomyabeka
Terra
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 9L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Duckislate
Sun Wukong
12
5 / 2 / 14
8,963
747
7,025
10,609
7,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
12 / 0 / 9
10,130
844
20,931
8,203
2,855
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Snurre987
Chang'e
12
4 / 2 / 16
9,199
767
11,991
8,803
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bonktrain
Cerberus
11
3 / 7 / 1
8,897
741
5,736
19,010
17,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Lieohh
Cthulhu
10
0 / 8 / 2
6,788
566
10,172
16,206
14,929
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Tomyabeka
Terra
11
1 / 6 / 3
7,587
632
1,134
12,147
11,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
21
Kills
4
4
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bonktrain
Cerberus
3
7
1
0.5
W
Sun Wukong
Duckislate
Sun Wukong
5
2
14
6
L
Cthulhu
Lieohh
Cthulhu
0
8
2
0.13
W
12
0
9
16.5
W
Chang'e
Snurre987
Chang'e
4
2
16
6
L
Terra
Tomyabeka
Terra
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,947
Damage
17,042
27,615
Taken
47,363
12,437
Mitigated
43,601
11,536
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bonktrain
Cerberus
5,736
618
0
3,337
19,010
17,574
0
4,342
14,668
20,937
0
W
Sun Wukong
Duckislate
Sun Wukong
7,025
2,228
550
1,807
10,609
7,096
420
3,961
6,648
0
21,422
L
Cthulhu
Lieohh
Cthulhu
10,172
633
130
1,342
16,206
14,929
0
4,930
11,276
26,393
0
W
20,931
10,689
0
533
8,203
2,855
1,443
6,894
1,309
0
43,612
W
Chang'e
Snurre987
Chang'e
11,991
1,621
4,470
4,176
8,803
2,486
770
6,484
2,319
36,578
0
L
Terra
Tomyabeka
Terra
1,134
310
1,350
1,171
12,147
11,098
0
3,063
9,084
6,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
23,272
120
Minions Killed
99
3
Camps Cleared
3
603,747
Distance Traveled
542,383
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,897
741
40
3
1
188,438
1
W
Sun Wukong
8,963
747
21
2
1
211,007
0
L
Cthulhu
6,788
566
49
4
1
190,215
4
W
Hou Yi
10,130
844
48
4
0
194,781
1
W
Chang'e
9,199
767
51
4
2
197,959
0
L
Terra
7,587
632
10
1
1
163,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role