Player Matchup

Hachiman
Hachiman
DelvisKing
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,599 Elo+
Party 1
Ganesha
Ganesha
TRMekanik1
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,537 Elo+
Party 1
Raijin
Raijin
YtbZeus
Raijin
Level 27
God Stats
1W - 1L
1,685 SR
Queue Stats
281W - 291L
1,537 Elo+
Solo
Team Averages
Level 34
1,562 SR
1,558 Elo+

VS

Team Averages
Level 55
1,699 SR
1,631 Elo+
Discordia
Discordia
MiniMe2
Discordia
Level 107
God Stats
7W - 4L
1,764 SR
Queue Stats
249W - 157L
1,655 Elo+
Party 2
Ullr
Ullr
Siphu
Ullr
Level 28
God Stats
16W - 6L
1,669 SR
Queue Stats
55W - 14L
1,822 Elo+
Party 2
Achilles
Achilles
xXHerbstXx
Achilles
Level 29
God Stats
37W - 43L
1,663 SR
Queue Stats
512W - 583L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DelvisKing
Hachiman
17
7 / 8 / 7
14,528
632
21,848
26,724
13,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
TRMekanik1
Ganesha
17
1 / 4 / 13
14,291
621
14,002
33,587
64,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
YtbZeus
Raijin
18
8 / 8 / 6
14,934
649
18,997
24,593
12,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MiniMe2
Discordia
19
5 / 5 / 12
15,249
663
37,504
18,185
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Siphu
Ullr
18
8 / 9 / 8
15,272
664
19,133
19,601
6,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
xXHerbstXx
Achilles
17
7 / 2 / 6
14,503
631
20,637
28,398
34,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
16
Kills
20
20
Deaths
16
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DelvisKing
Hachiman
7
8
7
1.31
W
Discordia
MiniMe2
Discordia
5
5
12
2.2
W
Ullr
Siphu
Ullr
8
9
8
1.33
L
Ganesha
TRMekanik1
Ganesha
1
4
13
1.88
L
Raijin
YtbZeus
Raijin
8
8
6
1.38
W
Achilles
xXHerbstXx
Achilles
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,847
Damage
77,274
84,904
Taken
66,184
90,472
Mitigated
47,563
14,742
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DelvisKing
Hachiman
21,848
11,794
0
6,879
26,724
13,986
300
11,709
15,015
0
44,166
W
Discordia
MiniMe2
Discordia
37,504
2,313
335
6,157
18,185
6,180
1,351
10,974
7,211
92,707
0
W
Ullr
Siphu
Ullr
19,133
13,821
0
1,757
19,601
6,977
429
10,941
8,660
0
65,171
L
Ganesha
TRMekanik1
Ganesha
14,002
1,213
112
3,222
33,587
64,398
0
12,095
20,786
39,834
0
L
Raijin
YtbZeus
Raijin
18,997
506
0
4,529
24,593
12,088
0
14,089
10,457
64,700
0
W
Achilles
xXHerbstXx
Achilles
20,637
3,878
0
7,003
28,398
34,406
852
11,723
16,675
0
33,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
45,024
196
Minions Killed
233
7
Camps Cleared
12
1,029,937
Distance Traveled
1,267,638
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,528
632
78
3
1
333,316
5
W
Discordia
15,249
663
109
5
8
389,174
5
W
Ullr
15,272
664
97
4
4
358,524
1
L
Ganesha
14,291
621
8
0
0
393,087
3
L
Raijin
14,934
649
110
5
6
303,534
0
W
Achilles
14,503
631
27
1
0
519,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role