Player Matchup

Cthulhu
Cthulhu
BigSteakSandwich
Cthulhu
Level 19
God Stats
40W - 31L
1,545 SR
Queue Stats
63W - 75L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
Qwerd
Amaterasu
Level 29
God Stats
2W - 1L
1,356 SR
Queue Stats
26W - 23L
1,560 Elo+
Solo
Pele
Pele
Ricochet86
Pele
Level 19
God Stats
22W - 23L
1,510 SR
Queue Stats
46W - 47L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
grammysboy
Zhong Kui
Level 20
God Stats
11W - 7L
1,533 SR
Queue Stats
96W - 86L
1,526 Elo+
Solo
Yemoja
Yemoja
meluckycharms
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,387 Elo+
Party 1
Team Averages
Level 21
1,489 SR
1,476 Elo+

VS

Team Averages
Level 14
1,527 SR
1,459 Elo+
Ra
Ra
JailBird299
Ra
Level 16
God Stats
1W - 4L
1,393 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
Renzyyy13
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
blaze10699
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,449 Elo+
Party 2
Sobek
Sobek
nosamno
Sobek
Level 18
God Stats
1W - 1L
1,740 SR
Queue Stats
14W - 14L
1,455 Elo+
Party 2
Fenrir
Fenrir
superjuddy
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 22
11,249
1,125
19,732
11,966
14,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Qwerd
Amaterasu
17
5 / 2 / 19
10,749
1,075
18,884
18,095
15,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
11 / 4 / 15
11,914
1,191
21,529
13,463
5,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
grammysboy
Zhong Kui
17
9 / 2 / 15
11,398
1,140
20,427
9,991
6,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 20
10,287
1,029
3,436
5,190
5,808
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

270

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
8,971
897
11,803
11,864
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Renzyyy13
Guan Yu
16
3 / 8 / 7
9,862
986
6,845
22,236
23,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
blaze10699
Charybdis
16
1 / 7 / 9
9,270
927
12,632
14,893
6,273
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sobek
nosamno
Sobek
16
2 / 5 / 8
9,609
961
5,727
21,447
22,137
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
superjuddy
Fenrir
16
5 / 11 / 5
10,518
1,052
15,630
21,845
13,421
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
48
35
Kills
11
11
Deaths
35
91
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
3
22
6
L
0
4
8
1
W
Amaterasu
Qwerd
Amaterasu
5
2
19
7.25
L
Guan Yu
Renzyyy13
Guan Yu
3
8
7
0.81
W
11
4
15
4.63
L
Charybdis
blaze10699
Charybdis
1
7
9
0.79
W
Zhong Kui
grammysboy
Zhong Kui
9
2
15
8.25
W
3
0
20
13
L
Sobek
nosamno
Sobek
2
5
8
1.2
L
Fenrir
superjuddy
Fenrir
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,008
Damage
52,637
58,705
Taken
92,285
47,817
Mitigated
69,228
22,314
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,732
1,285
2,700
2,071
11,966
14,751
0
4,903
7,063
44,610
0
L
11,803
2,291
771
247
11,864
4,232
0
3,538
8,252
39,184
0
W
Amaterasu
Qwerd
Amaterasu
18,884
9,748
0
4,628
18,095
15,406
0
5,287
12,808
0
28,532
L
Guan Yu
Renzyyy13
Guan Yu
6,845
791
5,027
3,482
22,236
23,165
0
11,642
10,093
0
21,821
W
21,529
6,580
0
2,175
13,463
5,517
0
3,838
9,625
0
43,282
L
Charybdis
blaze10699
Charybdis
12,632
8,727
0
0
14,893
6,273
0
6,921
7,875
0
25,606
W
Zhong Kui
grammysboy
Zhong Kui
20,427
3,739
0
3,041
9,991
6,335
0
2,361
7,630
32,921
0
W
3,436
1,130
6,112
1,587
5,190
5,808
0
1,141
4,049
7,434
0
L
Sobek
nosamno
Sobek
5,727
784
0
1,216
21,447
22,137
0
11,128
9,455
10,478
0
L
Fenrir
superjuddy
Fenrir
15,630
5,734
0
1,637
21,845
13,421
0
8,870
12,698
0
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,597
Gold Earned
48,230
169
Minions Killed
155
5
Camps Cleared
3
901,466
Distance Traveled
901,197
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,249
1,125
51
5
0
184,278
3
L
Ra
8,971
897
79
8
0
169,548
0
W
Amaterasu
10,749
1,075
33
3
1
186,479
0
L
Guan Yu
9,862
986
22
2
0
205,114
3
W
Pele
11,914
1,191
39
4
1
182,259
1
L
Charybdis
9,270
927
24
2
1
168,580
0
W
Zhong Kui
11,398
1,140
38
4
2
164,122
0
W
Yemoja
10,287
1,029
8
1
1
184,328
0
L
Sobek
9,609
961
6
1
0
173,437
0
L
Fenrir
10,518
1,052
24
2
2
184,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role