Player Matchup

Loki
Loki
Dagarooo
Loki
Level 110
God Stats
6W - 4L
1,640 SR
Queue Stats
225W - 184L
1,665 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Glebo
Kumbhakarna
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,478 Elo+
Party 4
Apollo
Apollo
Gonku
Apollo
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,458 Elo+
Party 4
Janus
Janus
SalchichonDeLeon
Janus
Level 29
God Stats
4W - 1L
1,638 SR
Queue Stats
245W - 56L
1,841 Elo+
Party 2
Vulcan
Vulcan
SapopetaElBromas
Vulcan
Level 160
God Stats
15W - 8L
1,577 SR
Queue Stats
279W - 153L
1,843 Elo+
Party 2
Team Averages
Level 83
1,571 SR
1,657 Elo+

VS

Team Averages
Level 39
1,658 SR
1,536 Elo+
Ares
Ares
DigitalRod56
Ares
Level 47
God Stats
25W - 24L
1,569 SR
Queue Stats
264W - 280L
1,478 Elo+
Party 3
Skadi
Skadi
MikeyDreadzzz
Skadi
Level 43
God Stats
66W - 33L
1,681 SR
Queue Stats
147W - 106L
1,566 Elo+
Party 1
Ra
Ra
SerenadeMyBalls
Ra
Level 49
God Stats
16W - 5L
1,839 SR
Queue Stats
303W - 208L
1,569 Elo+
Party 1
Bellona
Bellona
SirDThe3rd
Bellona
Level 40
God Stats
15W - 11L
1,522 SR
Queue Stats
244W - 244L
1,554 Elo+
Party 3
Izanami
Izanami
fluxi7
Izanami
Level 17
God Stats
30W - 29L
1,680 SR
Queue Stats
37W - 45L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 4 / 3
6,225
566
2,016
6,658
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Glebo
Kumbhakarna
10
3 / 0 / 9
6,822
620
2,442
7,450
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Gonku
Apollo
12
10 / 0 / 3
7,438
676
8,891
4,078
1,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 3
7,687
699
4,676
3,714
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 1
6,405
582
4,779
4,839
1,487
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,415
401
1,393
8,579
2,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
5,430
494
1,881
5,775
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
6,112
556
2,161
5,708
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
SirDThe3rd
Bellona
11
2 / 1 / 0
6,107
555
3,341
8,138
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
fluxi7
Izanami
9
0 / 8 / 0
5,335
485
1,716
8,116
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
4
4
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
3
4
3
1.13
L
0
6
0
0
W
Kumbhakarna
Glebo
Kumbhakarna
3
0
9
7.5
W
Apollo
Gonku
Apollo
10
0
3
11.5
L
2
1
0
2
W
4
0
3
5.5
W
0
0
1
0.5
L
0
4
2
0.25
L
Bellona
SirDThe3rd
Bellona
2
1
0
2
L
Izanami
fluxi7
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
10,492
26,739
Taken
36,316
12,200
Mitigated
13,180
10,080
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,016
320
0
2,244
6,658
2,106
0
1,046
5,504
0
25,426
L
1,393
161
0
331
8,579
2,635
0
1,853
6,688
9,915
0
W
Kumbhakarna
Glebo
Kumbhakarna
2,442
551
0
2,616
7,450
6,109
376
969
6,481
5,549
0
W
Apollo
Gonku
Apollo
8,891
6,518
0
2,374
4,078
1,445
2,001
388
3,690
0
52,650
L
1,881
946
0
926
5,775
1,589
0
2,008
3,687
0
28,262
W
4,676
866
0
894
3,714
1,053
440
945
2,671
51,825
0
W
4,779
1,846
0
1,952
4,839
1,487
0
0
4,839
40,402
0
L
2,161
474
151
1,335
5,708
1,766
0
2,234
3,286
40,837
0
L
Bellona
SirDThe3rd
Bellona
3,341
715
0
4,864
8,138
5,466
0
4,073
4,065
0
31,336
L
Izanami
fluxi7
Izanami
1,716
1,474
0
337
8,116
1,724
301
1,423
6,693
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
27,399
382
Minions Killed
288
0
Camps Cleared
0
1,068,206
Distance Traveled
923,578
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,225
566
67
6
0
228,552
2
L
Ares
4,415
401
21
2
0
128,021
0
W
Kumbhakarna
6,822
620
4
0
0
205,570
6
W
Apollo
7,438
676
108
10
0
192,123
0
L
Skadi
5,430
494
56
5
0
197,109
0
W
Janus
7,687
699
116
11
0
222,171
4
W
Vulcan
6,405
582
87
8
0
219,790
3
L
Ra
6,112
556
90
8
0
219,989
3
L
Bellona
6,107
555
66
6
0
214,766
1
L
Izanami
5,335
485
55
5
0
163,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role