Player Matchup

Da Ji
Da Ji
Tacamahac
Da Ji
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 29L
1,956 Elo+
Party 1
Horus
Horus
Tаcamahac
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,655 Elo+
Party 1
Scylla
Scylla
Zombiexe
Scylla
Level 153
God Stats
2W - 0L
1,811 SR
Queue Stats
58W - 13L
1,892 Elo+
Party 1
Team Averages
Level 126
1,604 SR
1,834 Elo+

VS

Team Averages
Level 148
1,666 SR
1,608 Elo+
Ymir
Ymir
HeadsetCharger
Ymir
Level 142
God Stats
8W - 6L
1,652 SR
Queue Stats
402W - 342L
1,605 Elo+
Solo
Merlin
Merlin
aslks
Merlin
Level 154
God Stats
19W - 23L
1,662 SR
Queue Stats
528W - 548L
1,723 Elo+
Solo
Cupid
Cupid
xXJuanFelXx
Cupid
Level 149
God Stats
24W - 16L
1,685 SR
Queue Stats
234W - 258L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Tacamahac
Da Ji
14
7 / 2 / 9
9,263
772
9,735
8,370
5,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
13
4 / 0 / 12
9,583
799
6,214
8,350
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Zombiexe
Scylla
13
5 / 1 / 11
9,314
776
9,622
6,092
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,880
573
4,413
10,604
7,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
aslks
Merlin
11
1 / 2 / 2
7,805
650
7,294
5,176
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 10 / 1
7,831
653
4,254
12,142
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
16
Kills
3
3
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Da Ji
Tacamahac
Da Ji
7
2
9
5.75
W
Horus
4
0
12
10
W
Scylla
Zombiexe
Scylla
5
1
11
10.5
L
Merlin
aslks
Merlin
1
2
2
1
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
15,961
22,812
Taken
27,922
17,542
Mitigated
13,186
9,781
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,413
702
181
513
10,604
7,888
0
3,416
7,188
12,857
0
W
Da Ji
Tacamahac
Da Ji
9,735
2,360
0
1,262
8,370
5,691
70
4,841
3,529
0
26,026
W
Horus
6,214
2,471
1,068
5,543
8,350
9,260
573
3,999
4,351
0
10,792
W
Scylla
Zombiexe
Scylla
9,622
976
0
1,908
6,092
2,591
1,482
3,215
2,877
54,397
0
L
Merlin
aslks
Merlin
7,294
475
0
1,108
5,176
1,967
0
1,897
3,279
28,221
0
L
4,254
1,856
351
1,144
12,142
3,331
0
4,333
7,809
0
16,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
22,516
143
Minions Killed
113
8
Camps Cleared
3
695,995
Distance Traveled
606,459
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,880
573
22
2
1
203,412
3
W
Da Ji
9,263
772
34
3
3
238,621
4
W
Horus
9,583
799
8
1
1
236,536
2
W
Scylla
9,314
776
101
8
4
220,838
2
L
Merlin
7,805
650
53
4
2
216,197
5
L
Cupid
7,831
653
38
3
0
186,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role