Player Matchup

Izanami
Izanami
Silver I
AgapitoLoyers
Izanami
Silver I
Level 121
God Stats
13W - 11L
1,645 SR
Queue Stats
90W - 109L
1,415 MMR
Party 2
Persephone
Persephone
Gold III
Munenrider
Persephone
Gold III
Level 144
God Stats
4W - 7L
1,367 SR
Queue Stats
706W - 699L
1,478 MMR
Solo
Yemoja
Yemoja
Gold IV
Naronz
Yemoja
Gold IV
Level 88
God Stats
2W - 2L
1,811 SR
Queue Stats
22W - 23L
1,572 MMR
Party 2
Susano
Susano
Gold IV
Sheepworld
Susano
Gold IV
Level 100
God Stats
2W - 6L
1,382 SR
Queue Stats
330W - 328L
1,433 MMR
Party 3
Xing Tian
Xing Tian
Gold II
killergrumps
Xing Tian
Gold II
Level 103
God Stats
39W - 30L
1,665 SR
Queue Stats
495W - 496L
1,553 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,574 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,553 SR
1,495 MMR
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Belmount
Anhur
Gold II
Level 159
God Stats
12W - 15L
1,420 SR
Queue Stats
419W - 405L
1,488 MMR
Party 1
Thor
Thor
Bronze III
Incr3d1ble
Thor
Bronze III
Level 148
God Stats
3W - 3L
1,738 SR
Queue Stats
63W - 70L
1,496 MMR
Solo
Cthulhu
Cthulhu
Gold III
Recruit93
Cthulhu
Gold III
Level 156
God Stats
79W - 57L
1,609 SR
Queue Stats
419W - 408L
1,488 MMR
Party 1
Tiamat
Tiamat
Gold II
Найдж
Tiamat
Gold II
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 45L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 1 / 0
4,591
574
1,882
4,805
944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Munenrider
Persephone
6
0 / 1 / 0
4,002
500
1,337
2,919
894
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Naronz
Yemoja
6
0 / 1 / 1
4,083
510
1,537
4,756
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
Sheepworld
Susano
3
0 / 1 / 0
3,404
426
0
1,752
315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
killergrumps
Xing Tian
9
0 / 0 / 0
4,750
594
436
5,860
2,286
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaThothSetGilgameshArtemis

VS

Bans
TsukuyomiOsirisSylvanusOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 1
4,136
517
1,828
3,880
884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Belmount
Anhur
9
2 / 0 / 0
5,169
646
1,915
3,163
659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 2
4,793
599
2,465
5,241
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Recruit93
Cthulhu
10
0 / 0 / 0
5,180
648
3,788
2,069
1,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Найдж
Tiamat
10
1 / 0 / 0
5,353
669
2,871
2,785
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
1
0.5
L
Izanami
1
1
0
1
W
Anhur
Belmount
Anhur
2
0
0
2
W
1
0
2
2
L
Persephone
Munenrider
Persephone
0
1
0
0
L
Yemoja
Naronz
Yemoja
0
1
1
0.5
W
Cthulhu
Recruit93
Cthulhu
0
0
0
0
L
Susano
Sheepworld
Susano
0
1
0
0
L
Xing Tian
killergrumps
Xing Tian
0
0
0
0
W
Tiamat
Найдж
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,192
Damage
12,867
20,092
Taken
17,138
6,089
Mitigated
5,247
7,424
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,828
419
0
955
3,880
884
0
455
3,425
0
11,644
L
Izanami
1,882
1,329
0
1,637
4,805
944
0
207
4,598
0
28,066
W
Anhur
Belmount
Anhur
1,915
637
0
1,548
3,163
659
496
250
2,913
0
24,324
W
2,465
678
0
488
5,241
1,396
0
713
4,528
0
27,140
L
Persephone
Munenrider
Persephone
1,337
79
0
1,158
2,919
894
0
1,502
1,258
12,444
0
L
Yemoja
Naronz
Yemoja
1,537
728
394
1,563
4,756
1,650
0
1,114
3,546
8,620
0
W
Cthulhu
Recruit93
Cthulhu
3,788
690
0
1,360
2,069
1,158
0
436
1,633
27,862
0
L
Susano
Sheepworld
Susano
0
0
0
608
1,752
315
0
0
1,752
0
3,818
L
Xing Tian
killergrumps
Xing Tian
436
219
0
2,064
5,860
2,286
0
3,057
2,072
23,061
0
W
Tiamat
Найдж
Tiamat
2,871
510
0
1,752
2,785
1,150
178
1,456
1,329
29,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,830
Gold Earned
24,631
174
Minions Killed
269
0
Camps Cleared
0
616,334
Distance Traveled
812,687
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,136
517
18
2
0
174,216
3
L
Izanami
4,591
574
61
8
0
138,803
0
W
Anhur
5,169
646
53
7
0
147,826
1
W
Thor
4,793
599
63
8
0
169,772
0
L
Persephone
4,002
500
28
4
0
106,434
1
L
Yemoja
4,083
510
16
2
0
144,107
2
W
Cthulhu
5,180
648
64
8
0
148,168
2
L
Susano
3,404
426
12
2
0
60,177
0
L
Xing Tian
4,750
594
57
7
0
166,813
0
W
Tiamat
5,353
669
71
9
0
172,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role