Player Matchup

Danzaburou
Danzaburou
Clympto
Danzaburou
Level 116
God Stats
1W - 2L
1,717 SR
Queue Stats
273W - 301L
1,496 Elo+
Party 1
Khepri
Khepri
DatflexBlacky
Khepri
Level 96
God Stats
3W - 5L
1,628 SR
Queue Stats
318W - 335L
1,502 Elo+
Party 1
Anubis
Anubis
SERGINHO9011
Anubis
Level 5
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 72
1,626 SR
1,499 Elo+

VS

Team Averages
Level 106
1,541 SR
1,479 Elo+
Guan Yu
Guan Yu
BROSKEETSKEET
Guan Yu
Level 147
God Stats
9W - 15L
1,574 SR
Queue Stats
682W - 603L
1,542 Elo+
Solo
Freya
Freya
Xiled Weezy
Freya
Level 149
God Stats
31W - 31L
1,483 SR
Queue Stats
653W - 665L
1,484 Elo+
Solo
Sobek
Sobek
XitHerePlz
Sobek
Level 23
God Stats
9W - 6L
1,566 SR
Queue Stats
116W - 147L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clympto
Danzaburou
11
2 / 1 / 0
6,961
696
7,527
3,243
958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 2
6,438
644
3,240
7,913
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
8
0 / 10 / 2
5,882
588
3,142
8,333
2,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
8 / 1 / 4
7,944
794
5,263
7,241
3,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 0 / 8
7,515
752
8,015
6,340
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
11
1 / 1 / 12
7,522
752
2,974
9,857
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
8
1
4
10
L
Danzaburou
Clympto
Danzaburou
2
1
0
2
L
0
3
2
0.33
L
Anubis
0
10
2
0.1
W
5
0
8
9
W
Sobek
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,909
Damage
16,252
19,489
Taken
23,438
7,879
Mitigated
15,026
2,774
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
5,263
662
1,484
2,770
7,241
3,472
0
2,359
4,882
0
18,257
L
Danzaburou
Clympto
Danzaburou
7,527
1,413
0
1,110
3,243
958
0
1,386
1,857
0
24,823
L
3,240
0
0
1,248
7,913
4,691
0
5,565
2,348
9,776
0
L
Anubis
3,142
1,107
0
416
8,333
2,230
0
4,941
3,392
13,404
0
W
8,015
3,240
0
1,989
6,340
2,125
136
2,365
3,975
32,856
0
W
Sobek
2,974
295
0
2,437
9,857
9,429
0
2,302
7,555
11,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,281
Gold Earned
22,981
82
Minions Killed
115
1
Camps Cleared
6
485,413
Distance Traveled
531,703
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,944
794
39
4
3
169,942
0
L
Danzaburou
6,961
696
40
4
0
179,724
2
L
Khepri
6,438
644
22
2
0
178,979
2
L
Anubis
5,882
588
20
2
1
126,710
0
W
Freya
7,515
752
63
6
3
175,693
1
W
Sobek
7,522
752
13
1
0
186,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role